#include "core/dom/Document.h"
#include "core/fetch/FetchRequest.h"
#include "core/fetch/ResourceFetcher.h"
-#include "core/rendering/svg/RenderSVGResource.h"
#include "core/svg/SVGDocumentExtensions.h"
#include "core/svg/SVGPreserveAspectRatio.h"
#include "core/svg/graphics/filters/SVGFEImage.h"
#include "platform/graphics/Image.h"
-#include "platform/graphics/ImageBuffer.h"
namespace blink {
return;
if (RenderObject* renderer = this->renderer())
- RenderSVGResource::markForLayoutAndParentResourceInvalidation(renderer);
+ markForLayoutAndParentResourceInvalidation(renderer);
}
PassRefPtr<FilterEffect> SVGFEImageElement::build(SVGFilterBuilder*, Filter* filter)