namespace blink {
-class SVGAnimateMotionElement FINAL : public SVGAnimationElement {
+class SVGAnimateMotionElement final : public SVGAnimationElement {
DEFINE_WRAPPERTYPEINFO();
public:
virtual ~SVGAnimateMotionElement();
private:
explicit SVGAnimateMotionElement(Document&);
- virtual bool hasValidAttributeType() OVERRIDE;
- virtual bool hasValidAttributeName() OVERRIDE;
+ virtual bool hasValidAttributeType() override;
+ virtual bool hasValidAttributeName() override;
- virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERRIDE;
+ virtual void parseAttribute(const QualifiedName&, const AtomicString&) override;
- virtual void resetAnimatedType() OVERRIDE;
- virtual void clearAnimatedType(SVGElement* targetElement) OVERRIDE;
- virtual bool calculateToAtEndOfDurationValue(const String& toAtEndOfDurationString) OVERRIDE;
- virtual bool calculateFromAndToValues(const String& fromString, const String& toString) OVERRIDE;
- virtual bool calculateFromAndByValues(const String& fromString, const String& byString) OVERRIDE;
- virtual void calculateAnimatedValue(float percentage, unsigned repeatCount, SVGSMILElement* resultElement) OVERRIDE;
- virtual void applyResultsToTarget() OVERRIDE;
- virtual float calculateDistance(const String& fromString, const String& toString) OVERRIDE;
+ virtual void resetAnimatedType() override;
+ virtual void clearAnimatedType(SVGElement* targetElement) override;
+ virtual bool calculateToAtEndOfDurationValue(const String& toAtEndOfDurationString) override;
+ virtual bool calculateFromAndToValues(const String& fromString, const String& toString) override;
+ virtual bool calculateFromAndByValues(const String& fromString, const String& byString) override;
+ virtual void calculateAnimatedValue(float percentage, unsigned repeatCount, SVGSMILElement* resultElement) override;
+ virtual void applyResultsToTarget() override;
+ virtual float calculateDistance(const String& fromString, const String& toString) override;
enum RotateMode {
RotateAngle,
bool m_hasToPointAtEndOfDuration;
- virtual void updateAnimationMode() OVERRIDE;
+ virtual void updateAnimationMode() override;
// Note: we do not support percentage values for to/from coords as the spec implies we should (opera doesn't either)
FloatPoint m_fromPoint;