#include "core/rendering/InlineTextBox.h"
#include "core/rendering/svg/SVGTextLayoutEngine.h"
-namespace WebCore {
+namespace blink {
-class RenderSVGResource;
-class SVGRootInlineBox;
-
-class SVGInlineTextBox FINAL : public InlineTextBox {
+class SVGInlineTextBox final : public InlineTextBox {
public:
- SVGInlineTextBox(RenderObject&);
+ SVGInlineTextBox(RenderObject&, int start, unsigned short length);
- virtual bool isSVGInlineTextBox() const OVERRIDE { return true; }
+ virtual bool isSVGInlineTextBox() const override { return true; }
- virtual float virtualLogicalHeight() const OVERRIDE { return m_logicalHeight; }
+ virtual float virtualLogicalHeight() const override { return m_logicalHeight; }
void setLogicalHeight(float height) { m_logicalHeight = height; }
- virtual int offsetForPosition(float x, bool includePartialGlyphs = true) const OVERRIDE;
- virtual float positionForOffset(int offset) const OVERRIDE;
+ virtual int offsetForPosition(float x, bool includePartialGlyphs = true) const override;
+ virtual float positionForOffset(int offset) const override;
- void paintSelectionBackground(PaintInfo&);
- virtual void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom) OVERRIDE;
- virtual LayoutRect localSelectionRect(int startPosition, int endPosition) OVERRIDE;
+ virtual void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom) override;
+ virtual LayoutRect localSelectionRect(int startPosition, int endPosition) override;
bool mapStartEndPositionsIntoFragmentCoordinates(const SVGTextFragment&, int& startPosition, int& endPosition) const;
- virtual FloatRect calculateBoundaries() const OVERRIDE;
+ virtual FloatRect calculateBoundaries() const override;
void clearTextFragments() { m_textFragments.clear(); }
Vector<SVGTextFragment>& textFragments() { return m_textFragments; }
const Vector<SVGTextFragment>& textFragments() const { return m_textFragments; }
- virtual void dirtyLineBoxes() OVERRIDE;
+ virtual void dirtyLineBoxes() override;
bool startsNewTextChunk() const { return m_startsNewTextChunk; }
void setStartsNewTextChunk(bool newTextChunk) { m_startsNewTextChunk = newTextChunk; }
int offsetForPositionInFragment(const SVGTextFragment&, float position, bool includePartialGlyphs) const;
FloatRect selectionRectForTextFragment(const SVGTextFragment&, int fragmentStartPosition, int fragmentEndPosition, RenderStyle*);
-
-private:
TextRun constructTextRun(RenderStyle*, const SVGTextFragment&) const;
- bool acquirePaintingResource(GraphicsContext*&, float scalingFactor, RenderObject*, RenderStyle*);
- void releasePaintingResource(GraphicsContext*&, const Path*);
-
- bool prepareGraphicsContextForTextPainting(GraphicsContext*&, float scalingFactor, TextRun&, RenderStyle*);
- void restoreGraphicsContextAfterTextPainting(GraphicsContext*&, TextRun&);
-
- void paintDecoration(GraphicsContext*, TextDecoration, const SVGTextFragment&);
- void paintDecorationWithStyle(GraphicsContext*, TextDecoration, const SVGTextFragment&, RenderObject* decorationRenderer);
- void paintTextWithShadows(GraphicsContext*, RenderStyle*, TextRun&, const SVGTextFragment&, int startPosition, int endPosition);
- void paintText(GraphicsContext*, RenderStyle*, RenderStyle* selectionStyle, const SVGTextFragment&, bool hasSelection, bool paintSelectedTextOnly);
+private:
- virtual void paintDocumentMarker(GraphicsContext*, const FloatPoint&, DocumentMarker*, RenderStyle*, const Font&, bool) OVERRIDE FINAL;
- virtual void paintTextMatchMarker(GraphicsContext*, const FloatPoint&, DocumentMarker*, RenderStyle*, const Font&) OVERRIDE FINAL;
+ virtual void paintDocumentMarker(GraphicsContext*, const FloatPoint&, DocumentMarker*, RenderStyle*, const Font&, bool) override final;
+ virtual void paintTextMatchMarker(GraphicsContext*, const FloatPoint&, DocumentMarker*, RenderStyle*, const Font&) override final;
- virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit lineTop, LayoutUnit lineBottom) OVERRIDE;
+ virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit lineTop, LayoutUnit lineBottom) override;
private:
float m_logicalHeight;
- unsigned m_paintingResourceMode : 4;
- unsigned m_startsNewTextChunk : 1;
- RenderSVGResource* m_paintingResource;
+ bool m_startsNewTextChunk : 1;
Vector<SVGTextFragment> m_textFragments;
};
DEFINE_INLINE_BOX_TYPE_CASTS(SVGInlineTextBox);
-} // namespace WebCore
+} // namespace blink
#endif // SVGInlineTextBox_h