#include "core/inspector/InspectorTraceEvents.h"
#include "core/rendering/RenderLayer.h"
#include "core/rendering/RenderLayerReflectionInfo.h"
-#include "core/rendering/RenderPart.h"
#include "core/rendering/compositing/CompositedLayerMapping.h"
#include "core/rendering/compositing/RenderLayerCompositor.h"
#include "platform/TraceEvent.h"
const RenderLayer* compositingContainer = context.compositingContainer(layer);
ASSERT(compositingContainer == layer.enclosingLayerWithCompositedLayerMapping(ExcludeSelf));
- if (mapping->updateRequiresOwnBackingStoreForAncestorReasons(compositingContainer)) {
- TRACE_LAYER_INVALIDATION(&layer, InspectorLayerInvalidationTrackingEvent::AncestorRequiresNewLayer);
- layersNeedingPaintInvalidation.append(&layer);
- updateType = ForceUpdate;
- }
-
if (mapping->updateGraphicsLayerConfiguration())
m_needsRebuildTree = true;