namespace WebCore {
+class RenderMultiColumnSet;
+
+// Flow thread implementation for CSS multicol. This will be inserted as an anonymous child block of
+// the actual multicol container (i.e. the RenderBlockFlow whose style computes to non-auto
+// column-count and/or column-width). RenderMultiColumnFlowThread is the heart of the multicol
+// implementation, and there is only one instance per multicol container. Child content of the
+// multicol container is parented into the flow thread at the time of renderer insertion.
+//
+// Apart from this flow thread child, the multicol container will also have RenderMultiColumnSet
+// "region" children, which are used to position the columns visually. The flow thread is in charge
+// of layout, and, after having calculated the column width, it lays out content as if everything
+// were in one tall single column, except that there will typically be some amount of blank space
+// (also known as pagination struts) at the offsets where the actual column boundaries are. This
+// way, content that needs to be preceded by a break will appear at the top of the next
+// column. Content needs to be preceded by a break when there's a forced break or when the content
+// is unbreakable and cannot fully fit in the same column as the preceding piece of
+// content. Although a RenderMultiColumnFlowThread is laid out, it does not take up any space in its
+// container. It's the RenderMultiColumnSet objects that take up the necessary amount of space, and
+// make sure that the columns are painted and hit-tested correctly.
class RenderMultiColumnFlowThread FINAL : public RenderFlowThread {
public:
virtual ~RenderMultiColumnFlowThread();
static RenderMultiColumnFlowThread* createAnonymous(Document&, RenderStyle* parentStyle);
+ virtual bool isRenderMultiColumnFlowThread() const OVERRIDE FINAL { return true; }
+
RenderBlockFlow* multiColumnBlockFlow() const { return toRenderBlockFlow(parent()); }
+
+ RenderMultiColumnSet* firstMultiColumnSet() const;
+ RenderMultiColumnSet* lastMultiColumnSet() const;
+
+ virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) OVERRIDE;
+
+ // Populate the flow thread with what's currently its siblings. Called when a regular block
+ // becomes a multicol container.
+ void populate();
+
+ // Empty the flow thread by moving everything to the parent. Remove all multicol specific
+ // renderers. Then destroy the flow thread. Called when a multicol container becomes a regular
+ // block.
+ void evacuateAndDestroy();
+
unsigned columnCount() const { return m_columnCount; }
LayoutUnit columnWidth() const { return m_columnWidth; }
LayoutUnit columnHeightAvailable() const { return m_columnHeightAvailable; }
void setColumnHeightAvailable(LayoutUnit available) { m_columnHeightAvailable = available; }
bool requiresBalancing() const { return !columnHeightAvailable() || multiColumnBlockFlow()->style()->columnFill() == ColumnFillBalance; }
+ virtual LayoutSize columnOffset(const LayoutPoint&) const OVERRIDE FINAL;
+
void layoutColumns(bool relayoutChildren, SubtreeLayoutScope&);
bool computeColumnCountAndWidth();
bool recalculateColumnHeights();
RenderMultiColumnFlowThread();
virtual const char* renderName() const OVERRIDE;
+ virtual void addRegionToThread(RenderRegion*) OVERRIDE;
+ virtual void willBeRemovedFromTree() OVERRIDE;
virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE;
- virtual void autoGenerateRegionsToBlockOffset(LayoutUnit) OVERRIDE;
- virtual LayoutUnit initialLogicalWidth() const OVERRIDE;
+ virtual void updateLogicalWidth() OVERRIDE FINAL;
+ virtual void layout() OVERRIDE FINAL;
virtual void setPageBreak(LayoutUnit offset, LayoutUnit spaceShortage) OVERRIDE;
virtual void updateMinimumPageHeight(LayoutUnit offset, LayoutUnit minHeight) OVERRIDE;
+ virtual RenderRegion* regionAtBlockOffset(LayoutUnit) const OVERRIDE;
virtual bool addForcedRegionBreak(LayoutUnit, RenderObject* breakChild, bool isBefore, LayoutUnit* offsetBreakAdjustment = 0) OVERRIDE;
+ virtual bool isPageLogicalHeightKnown() const OVERRIDE;
unsigned m_columnCount; // The used value of column-count
LayoutUnit m_columnWidth; // The used value of column-width
LayoutUnit m_columnHeightAvailable; // Total height available to columns, or 0 if auto.
bool m_inBalancingPass; // Set when relayouting for column balancing.
- bool m_needsRebalancing;
+ bool m_needsColumnHeightsRecalculation; // Set when we need to recalculate the column set heights after layout.
};
} // namespace WebCore