void dirtyLineBoxes();
void dirtyLinesFromChangedChild(RenderObject* parent, RenderObject* child);
- void paint(RenderBoxModelObject*, PaintInfo&, const LayoutPoint&) const;
bool hitTest(RenderBoxModelObject*, const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) const;
-
-private:
bool anyLineIntersectsRect(RenderBoxModelObject*, const LayoutRect&, const LayoutPoint&) const;
bool lineIntersectsDirtyRect(RenderBoxModelObject*, InlineFlowBox*, const PaintInfo&, const LayoutPoint&) const;
bool rangeIntersectsRect(RenderBoxModelObject*, LayoutUnit logicalTop, LayoutUnit logicalBottom, const LayoutRect&, const LayoutPoint&) const;
+private:
+
// For block flows, each box represents the root inline box for a line in the
// paragraph.
// For inline flows, each box represents a portion of that inline.