#include "core/rendering/RenderBlock.h"
#include "core/rendering/style/GridResolvedPosition.h"
-namespace WebCore {
+namespace blink {
struct GridCoordinate;
struct GridSpan;
class GridTrack;
+class GridItemWithSpan;
-class RenderGrid FINAL : public RenderBlock {
+class RenderGrid final : public RenderBlock {
public:
RenderGrid(Element*);
virtual ~RenderGrid();
- virtual const char* renderName() const OVERRIDE;
+ virtual const char* renderName() const override;
- virtual void layoutBlock(bool relayoutChildren) OVERRIDE;
+ virtual void layoutBlock(bool relayoutChildren) override;
- virtual bool avoidsFloats() const OVERRIDE { return true; }
- virtual bool canCollapseAnonymousBlockChild() const OVERRIDE { return false; }
+ virtual bool canCollapseAnonymousBlockChild() const override { return false; }
void dirtyGrid();
const Vector<LayoutUnit>& columnPositions() const { return m_columnPositions; }
const Vector<LayoutUnit>& rowPositions() const { return m_rowPositions; }
+ typedef Vector<RenderBox*, 1> GridCell;
+ const GridCell& gridCell(int row, int column) { return m_grid[row][column]; }
+ const Vector<RenderBox*>& itemsOverflowingGridArea() { return m_gridItemsOverflowingGridArea; }
+ int paintIndexForGridItem(const RenderBox* renderBox) { return m_gridItemsIndexesMap.get(renderBox); }
+
+ bool gridIsDirty() const { return m_gridIsDirty; }
+
private:
- virtual bool isRenderGrid() const OVERRIDE { return true; }
- virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const OVERRIDE;
- virtual void computePreferredLogicalWidths() OVERRIDE;
+ virtual bool isOfType(RenderObjectType type) const override { return type == RenderObjectRenderGrid || RenderBlock::isOfType(type); }
+ virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const override;
+ virtual void computePreferredLogicalWidths() override;
- virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) OVERRIDE;
- void addChildToIndexesMap(RenderBox*);
- virtual void removeChild(RenderObject*) OVERRIDE;
+ virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) override;
+ void addChildToIndexesMap(RenderBox&);
+ virtual void removeChild(RenderObject*) override;
- virtual void styleDidChange(StyleDifference, const RenderStyle*) OVERRIDE;
+ virtual void styleDidChange(StyleDifference, const RenderStyle*) override;
bool explicitGridDidResize(const RenderStyle*) const;
bool namedGridLinesDefinitionDidChange(const RenderStyle*) const;
void resolveContentBasedTrackSizingFunctions(GridTrackSizingDirection, GridSizingData&, LayoutUnit& availableLogicalSpace);
void ensureGridSize(size_t maximumRowIndex, size_t maximumColumnIndex);
- void insertItemIntoGrid(RenderBox*, const GridCoordinate&);
+ void insertItemIntoGrid(RenderBox&, const GridCoordinate&);
void placeItemsOnGrid();
void populateExplicitGridAndOrderIterator();
- PassOwnPtr<GridCoordinate> createEmptyGridAreaAtSpecifiedPositionsOutsideGrid(const RenderBox*, GridTrackSizingDirection, const GridSpan& specifiedPositions) const;
+ PassOwnPtr<GridCoordinate> createEmptyGridAreaAtSpecifiedPositionsOutsideGrid(const RenderBox&, GridTrackSizingDirection, const GridSpan& specifiedPositions) const;
void placeSpecifiedMajorAxisItemsOnGrid(const Vector<RenderBox*>&);
void placeAutoMajorAxisItemsOnGrid(const Vector<RenderBox*>&);
- void placeAutoMajorAxisItemOnGrid(RenderBox*);
+ void placeAutoMajorAxisItemOnGrid(RenderBox&, std::pair<size_t, size_t>& autoPlacementCursor);
GridTrackSizingDirection autoPlacementMajorAxisDirection() const;
GridTrackSizingDirection autoPlacementMinorAxisDirection() const;
void layoutGridItems();
void populateGridPositions(const GridSizingData&);
- typedef LayoutUnit (RenderGrid::* SizingFunction)(RenderBox*, GridTrackSizingDirection, Vector<GridTrack>&);
+ typedef LayoutUnit (RenderGrid::* SizingFunction)(RenderBox&, GridTrackSizingDirection, Vector<GridTrack>&);
typedef LayoutUnit (GridTrack::* AccumulatorGetter)() const;
typedef void (GridTrack::* AccumulatorGrowFunction)(LayoutUnit);
typedef bool (GridTrackSize::* FilterFunction)() const;
- void resolveContentBasedTrackSizingFunctionsForItems(GridTrackSizingDirection, GridSizingData&, RenderBox*, FilterFunction, SizingFunction, AccumulatorGetter, AccumulatorGrowFunction);
- void distributeSpaceToTracks(Vector<GridTrack*>&, Vector<GridTrack*>* tracksForGrowthAboveMaxBreadth, AccumulatorGetter, AccumulatorGrowFunction, GridSizingData&, LayoutUnit& availableLogicalSpace);
+ void resolveContentBasedTrackSizingFunctionsForItems(GridTrackSizingDirection, GridSizingData&, GridItemWithSpan&, FilterFunction, SizingFunction, AccumulatorGetter, AccumulatorGrowFunction, FilterFunction growAboveMaxBreadthFilterFunction = nullptr);
+ void distributeSpaceToTracks(Vector<GridTrack*>&, Vector<size_t>* tracksForGrowthAboveMaxBreadth, AccumulatorGetter, AccumulatorGrowFunction, GridSizingData&, LayoutUnit& availableLogicalSpace);
double computeNormalizedFractionBreadth(Vector<GridTrack>&, const GridSpan& tracksSpan, GridTrackSizingDirection, LayoutUnit availableLogicalSpace) const;
- const GridTrackSize& gridTrackSize(GridTrackSizingDirection, size_t) const;
-
- LayoutUnit logicalHeightForChild(RenderBox*, Vector<GridTrack>&);
- LayoutUnit minContentForChild(RenderBox*, GridTrackSizingDirection, Vector<GridTrack>& columnTracks);
- LayoutUnit maxContentForChild(RenderBox*, GridTrackSizingDirection, Vector<GridTrack>& columnTracks);
- LayoutUnit startOfColumnForChild(const RenderBox* child) const;
- LayoutUnit endOfColumnForChild(const RenderBox* child) const;
- LayoutUnit columnPositionAlignedWithGridContainerStart(const RenderBox*) const;
- LayoutUnit columnPositionAlignedWithGridContainerEnd(const RenderBox*) const;
- LayoutUnit centeredColumnPositionForChild(const RenderBox*) const;
- LayoutUnit columnPositionForChild(const RenderBox*) const;
- LayoutUnit rowPositionForChild(const RenderBox*) const;
- LayoutPoint findChildLogicalPosition(const RenderBox*) const;
- GridCoordinate cachedGridCoordinate(const RenderBox*) const;
-
- LayoutUnit gridAreaBreadthForChild(const RenderBox* child, GridTrackSizingDirection, const Vector<GridTrack>&) const;
-
- virtual void paintChildren(PaintInfo&, const LayoutPoint&) OVERRIDE;
-
- bool gridIsDirty() const { return m_gridIsDirty; }
-
-#ifndef NDEBUG
+ GridTrackSize gridTrackSize(GridTrackSizingDirection, size_t) const;
+
+ LayoutUnit logicalHeightForChild(RenderBox&, Vector<GridTrack>&);
+ LayoutUnit minContentForChild(RenderBox&, GridTrackSizingDirection, Vector<GridTrack>& columnTracks);
+ LayoutUnit maxContentForChild(RenderBox&, GridTrackSizingDirection, Vector<GridTrack>& columnTracks);
+ LayoutUnit startOfColumnForChild(const RenderBox& child) const;
+ LayoutUnit endOfColumnForChild(const RenderBox& child) const;
+ LayoutUnit columnPositionAlignedWithGridContainerStart(const RenderBox&) const;
+ LayoutUnit columnPositionAlignedWithGridContainerEnd(const RenderBox&) const;
+ LayoutUnit centeredColumnPositionForChild(const RenderBox&) const;
+ LayoutUnit columnPositionForChild(const RenderBox&) const;
+ LayoutUnit startOfRowForChild(const RenderBox& child) const;
+ LayoutUnit endOfRowForChild(const RenderBox& child) const;
+ LayoutUnit centeredRowPositionForChild(const RenderBox&) const;
+ LayoutUnit rowPositionForChild(const RenderBox&) const;
+ LayoutPoint findChildLogicalPosition(const RenderBox&) const;
+ GridCoordinate cachedGridCoordinate(const RenderBox&) const;
+
+ LayoutUnit gridAreaBreadthForChild(const RenderBox& child, GridTrackSizingDirection, const Vector<GridTrack>&) const;
+
+ virtual void paintChildren(PaintInfo&, const LayoutPoint&) override;
+ bool needToStretchChildLogicalHeight(const RenderBox&) const;
+ LayoutUnit childIntrinsicHeight(const RenderBox&) const;
+ LayoutUnit childIntrinsicWidth(const RenderBox&) const;
+ LayoutUnit intrinsicLogicalHeightForChild(const RenderBox&) const;
+ LayoutUnit marginLogicalHeightForChild(const RenderBox&) const;
+ LayoutUnit availableAlignmentSpaceForChildBeforeStretching(LayoutUnit gridAreaBreadthForChild, const RenderBox&) const;
+ void applyStretchAlignmentToChildIfNeeded(RenderBox&, LayoutUnit gridAreaBreadthForChild);
+
+#if ENABLE(ASSERT)
bool tracksAreWiderThanMinTrackBreadth(GridTrackSizingDirection, const Vector<GridTrack>&);
#endif
+ size_t gridItemSpan(const RenderBox&, GridTrackSizingDirection);
+ bool spanningItemCrossesFlexibleSizedTracks(const GridCoordinate&, GridTrackSizingDirection) const;
+
size_t gridColumnCount() const
{
ASSERT(!gridIsDirty());
return m_grid.size();
}
- typedef Vector<RenderBox*, 1> GridCell;
typedef Vector<Vector<GridCell> > GridRepresentation;
GridRepresentation m_grid;
bool m_gridIsDirty;
DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderGrid, isRenderGrid());
-} // namespace WebCore
+} // namespace blink
#endif // RenderGrid_h