#include "config.h"
#include "core/rendering/RenderFullScreen.h"
-#include "core/dom/FullscreenElementStack.h"
+#include "core/dom/Fullscreen.h"
#include "core/rendering/RenderBlockFlow.h"
using namespace blink;
void RenderFullScreenPlaceholder::willBeDestroyed()
{
m_owner->setPlaceholder(0);
- RenderBlock::willBeDestroyed();
+ RenderBlockFlow::willBeDestroyed();
}
RenderFullScreen::RenderFullScreen()
// RenderObjects are unretained, so notify the document (which holds a pointer to a RenderFullScreen)
// if its RenderFullScreen is destroyed.
- FullscreenElementStack& fullscreen = FullscreenElementStack::from(document());
+ Fullscreen& fullscreen = Fullscreen::from(document());
if (fullscreen.fullScreenRenderer() == this)
fullscreen.fullScreenRendererDestroyed();
}
ASSERT(document);
- FullscreenElementStack::from(*document).setFullScreenRenderer(fullscreenRenderer);
+ Fullscreen::from(*document).setFullScreenRenderer(fullscreenRenderer);
return fullscreenRenderer;
}