#include "core/rendering/RenderBlockFlow.h"
-namespace WebCore {
+namespace blink {
class RenderFieldset FINAL : public RenderBlockFlow {
public:
virtual void computePreferredLogicalWidths() OVERRIDE;
virtual bool avoidsFloats() const OVERRIDE { return true; }
- virtual void paintBoxDecorations(PaintInfo&, const LayoutPoint&) OVERRIDE;
+ virtual void paintBoxDecorationBackground(PaintInfo&, const LayoutPoint&) OVERRIDE;
virtual void paintMask(PaintInfo&, const LayoutPoint&) OVERRIDE;
};
DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderFieldset, isFieldset());
-} // namespace WebCore
+} // namespace blink
#endif // RenderFieldset_h