virtual void layout() OVERRIDE;
virtual bool updateImageLoadingPriorities() OVERRIDE FINAL;
- enum PositionedLayoutBehavior {
- DefaultLayout,
- LayoutOnlyFixedPositionedObjects,
- ForcedLayoutAfterContainingBlockMoved
- };
-
- void layoutPositionedObjects(bool relayoutChildren, PositionedLayoutBehavior = DefaultLayout);
+ void layoutPositionedObjects(bool relayoutChildren, bool fixedPositionObjectsOnly = false);
void markFixedPositionObjectForLayoutIfNeeded(RenderObject* child, SubtreeLayoutScope&);
LayoutUnit marginIntrinsicLogicalWidthForChild(RenderBox* child) const;