LayoutPoint m_localPoint; // A point in the local coordinate space of m_innerNonSharedNode's renderer. Allows us to efficiently
// determine where inside the renderer we hit on subsequent operations.
RefPtrWillBeMember<Element> m_innerURLElement;
- RefPtr<Scrollbar> m_scrollbar;
- bool m_isOverWidget; // Returns true if we are over a widget (and not in the border/padding area of a RenderWidget for example).
+ RefPtrWillBeMember<Scrollbar> m_scrollbar;
+ bool m_isOverWidget; // Returns true if we are over a widget (and not in the border/padding area of a RenderPart for example).
bool m_isFirstLetter;
mutable OwnPtrWillBeMember<NodeSet> m_rectBasedTestResult;