void paintObject(PaintInfo&, const LayoutPoint&);
void paintChildren(PaintInfo&, const LayoutPoint&);
void paintChildAsInlineBlock(RenderBox*, PaintInfo&, const LayoutPoint&);
+ void paintOverflowControlsIfNeeded(PaintInfo&, const LayoutPoint&);
// inline-block elements paint all phases atomically. This function ensures that. Certain other elements
// (grid items, flex items) require this behavior as well, and this function exists as a helper for them.