m_animationFramePending = false;
TemporaryChange<bool> servicing(m_servicingAnimations, true);
- for (RefPtr<LocalFrame> frame = m_page->mainFrame(); frame; frame = frame->tree().traverseNext()) {
- frame->view()->serviceScrollAnimations();
- DocumentAnimations::updateAnimationTimingForAnimationFrame(*frame->document(), monotonicAnimationStartTime);
- SVGDocumentExtensions::serviceOnAnimationFrame(*frame->document(), monotonicAnimationStartTime);
- }
-
Vector<RefPtr<Document> > documents;
- for (LocalFrame* frame = m_page->mainFrame(); frame; frame = frame->tree().traverseNext())
+ for (RefPtr<LocalFrame> frame = m_page->mainFrame(); frame; frame = frame->tree().traverseNext())
documents.append(frame->document());
- for (size_t i = 0; i < documents.size(); ++i)
- documents[i]->serviceScriptedAnimations(monotonicAnimationStartTime);
+ for (size_t i = 0; i < documents.size(); ++i) {
+ if (documents[i]->frame()) {
+ documents[i]->view()->serviceScrollAnimations();
+
+ if (const FrameView::ScrollableAreaSet* scrollableAreas = documents[i]->view()->scrollableAreas()) {
+ for (FrameView::ScrollableAreaSet::iterator it = scrollableAreas->begin(); it != scrollableAreas->end(); ++it)
+ (*it)->serviceScrollAnimations();
+ }
+ }
+ }
+
+ for (size_t i = 0; i < documents.size(); ++i) {
+ DocumentAnimations::updateAnimationTimingForAnimationFrame(*documents[i], monotonicAnimationStartTime);
+ SVGDocumentExtensions::serviceOnAnimationFrame(*documents[i], monotonicAnimationStartTime);
+ }
- // Frame callbacks might have started new players or caused existing players to become outdated.
for (size_t i = 0; i < documents.size(); ++i)
- DocumentAnimations::updateOutdatedAnimationPlayersAfterFrameCallbacks(*documents[i]);
+ documents[i]->serviceScriptedAnimations(monotonicAnimationStartTime);
}
void PageAnimator::scheduleVisualUpdate()