#define FrameFetchContext_h
#include "core/fetch/FetchContext.h"
+#include "platform/heap/Handle.h"
#include "platform/network/ResourceRequest.h"
#include "wtf/PassOwnPtr.h"
class Document;
class DocumentLoader;
class LocalFrame;
-class Page;
class ResourceError;
class ResourceLoader;
class ResourceResponse;
class FrameFetchContext FINAL : public FetchContext {
public:
- static PassOwnPtr<FrameFetchContext> create(LocalFrame* frame) { return adoptPtr(new FrameFetchContext(frame)); }
+ static PassOwnPtrWillBeRawPtr<FrameFetchContext> create(LocalFrame* frame)
+ {
+ return adoptPtrWillBeNoop(new FrameFetchContext(frame));
+ }
virtual void reportLocalLoadFailed(const KURL&) OVERRIDE;
virtual void addAdditionalRequestHeaders(Document*, ResourceRequest&, FetchResourceType) OVERRIDE;
virtual void dispatchDidFail(DocumentLoader*, unsigned long identifier, const ResourceError&) OVERRIDE;
virtual void sendRemainingDelegateMessages(DocumentLoader*, unsigned long identifier, const ResourceResponse&, int dataLength) OVERRIDE;
+ virtual void trace(Visitor*) OVERRIDE;
+
private:
explicit FrameFetchContext(LocalFrame*);
inline DocumentLoader* ensureLoader(DocumentLoader*);
- LocalFrame* m_frame;
+ RawPtrWillBeMember<LocalFrame> m_frame;
};
}