class TextFieldInputType : public InputType, protected SpinButtonElement::SpinButtonOwner {
WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(TextFieldInputType);
public:
- virtual void trace(Visitor* visitor) OVERRIDE { InputType::trace(visitor); }
+ virtual void trace(Visitor* visitor) override { InputType::trace(visitor); }
protected:
TextFieldInputType(HTMLInputElement&);
virtual ~TextFieldInputType();
- virtual bool canSetSuggestedValue() OVERRIDE;
- virtual void handleKeydownEvent(KeyboardEvent*) OVERRIDE;
+ virtual bool canSetSuggestedValue() override;
+ virtual void handleKeydownEvent(KeyboardEvent*) override;
void handleKeydownEventForSpinButton(KeyboardEvent*);
virtual bool needsContainer() const { return false; }
bool shouldHaveSpinButton() const;
- virtual void createShadowSubtree() OVERRIDE;
- virtual void destroyShadowSubtree() OVERRIDE;
- virtual void attributeChanged() OVERRIDE;
- virtual void disabledAttributeChanged() OVERRIDE;
- virtual void readonlyAttributeChanged() OVERRIDE;
- virtual bool supportsReadOnly() const OVERRIDE;
- virtual void handleFocusEvent(Element* oldFocusedNode, FocusType) OVERRIDE FINAL;
- virtual void handleBlurEvent() OVERRIDE FINAL;
- virtual void setValue(const String&, bool valueChanged, TextFieldEventBehavior) OVERRIDE;
- virtual void updateView() OVERRIDE;
+ virtual void createShadowSubtree() override;
+ virtual void destroyShadowSubtree() override;
+ virtual void attributeChanged() override;
+ virtual void disabledAttributeChanged() override;
+ virtual void readonlyAttributeChanged() override;
+ virtual bool supportsReadOnly() const override;
+ virtual void handleFocusEvent(Element* oldFocusedNode, FocusType) override final;
+ virtual void handleBlurEvent() override final;
+ virtual void setValue(const String&, bool valueChanged, TextFieldEventBehavior) override;
+ virtual void updateView() override;
virtual String convertFromVisibleValue(const String&) const;
enum ValueChangeState {
Element* containerElement() const;
private:
- virtual bool shouldShowFocusRingOnMouseFocus() const OVERRIDE FINAL;
- virtual bool isTextField() const OVERRIDE FINAL;
- virtual bool valueMissing(const String&) const OVERRIDE;
- virtual void handleBeforeTextInsertedEvent(BeforeTextInsertedEvent*) OVERRIDE;
- virtual void forwardEvent(Event*) OVERRIDE FINAL;
- virtual bool shouldSubmitImplicitly(Event*) OVERRIDE FINAL;
- virtual RenderObject* createRenderer(RenderStyle*) const OVERRIDE;
- virtual String sanitizeValue(const String&) const OVERRIDE;
- virtual bool shouldRespectListAttribute() OVERRIDE;
- virtual void listAttributeTargetChanged() OVERRIDE;
- virtual void updatePlaceholderText() OVERRIDE FINAL;
- virtual bool appendFormData(FormDataList&, bool multipart) const OVERRIDE;
- virtual void subtreeHasChanged() OVERRIDE FINAL;
+ virtual bool shouldShowFocusRingOnMouseFocus() const override final;
+ virtual bool isTextField() const override final;
+ virtual bool valueMissing(const String&) const override;
+ virtual void handleBeforeTextInsertedEvent(BeforeTextInsertedEvent*) override;
+ virtual void forwardEvent(Event*) override final;
+ virtual bool shouldSubmitImplicitly(Event*) override final;
+ virtual RenderObject* createRenderer(RenderStyle*) const override;
+ virtual String sanitizeValue(const String&) const override;
+ virtual bool shouldRespectListAttribute() override;
+ virtual void listAttributeTargetChanged() override;
+ virtual void updatePlaceholderText() override final;
+ virtual bool appendFormData(FormDataList&, bool multipart) const override;
+ virtual void subtreeHasChanged() override final;
// SpinButtonElement::SpinButtonOwner functions.
- virtual void focusAndSelectSpinButtonOwner() OVERRIDE FINAL;
- virtual bool shouldSpinButtonRespondToMouseEvents() OVERRIDE FINAL;
- virtual bool shouldSpinButtonRespondToWheelEvents() OVERRIDE FINAL;
- virtual void spinButtonStepDown() OVERRIDE FINAL;
- virtual void spinButtonStepUp() OVERRIDE FINAL;
- virtual void spinButtonDidReleaseMouseCapture(SpinButtonElement::EventDispatch) OVERRIDE FINAL;
+ virtual void focusAndSelectSpinButtonOwner() override final;
+ virtual bool shouldSpinButtonRespondToMouseEvents() override final;
+ virtual bool shouldSpinButtonRespondToWheelEvents() override final;
+ virtual void spinButtonStepDown() override final;
+ virtual void spinButtonStepUp() override final;
+ virtual void spinButtonDidReleaseMouseCapture(SpinButtonElement::EventDispatch) override final;
SpinButtonElement* spinButtonElement() const;
};