#include "core/html/canvas/WebGLContextGroup.h"
#include "core/html/canvas/WebGLRenderingContextBase.h"
-namespace WebCore {
+namespace blink {
WebGLSharedObject::WebGLSharedObject(WebGLRenderingContextBase* context)
: WebGLObject(context),
if (m_contextGroup) {
deleteObject(0);
m_contextGroup->removeObject(this);
- m_contextGroup = 0;
+ m_contextGroup = nullptr;
}
}