WebGLRenderbuffer::WebGLRenderbuffer(WebGLRenderingContext* ctx)
: WebGLSharedObject(ctx)
- , m_internalFormat(GraphicsContext3D::RGBA4)
- , m_initialized(false)
+ , m_internalFormat(GL_RGBA4)
, m_width(0)
, m_height(0)
, m_hasEverBeenBound(false)
{
ScriptWrappable::init(this);
- setObject(ctx->graphicsContext3D()->createRenderbuffer());
+ setObject(ctx->webGraphicsContext3D()->createRenderbuffer());
}
-void WebGLRenderbuffer::deleteObjectImpl(GraphicsContext3D* context3d, Platform3DObject object)
+void WebGLRenderbuffer::deleteObjectImpl(blink::WebGraphicsContext3D* context3d, Platform3DObject object)
{
context3d->deleteRenderbuffer(object);
deleteEmulatedStencilBuffer(context3d);
}
-void WebGLRenderbuffer::deleteEmulatedStencilBuffer(GraphicsContext3D* context3d)
+void WebGLRenderbuffer::deleteEmulatedStencilBuffer(blink::WebGraphicsContext3D* context3d)
{
if (!m_emulatedStencilBuffer)
return;