class WebGLTexture;
class WebGLCompressedTextureS3TC FINAL : public WebGLExtension, public ScriptWrappable {
+ DEFINE_WRAPPERTYPEINFO();
public:
static PassRefPtrWillBeRawPtr<WebGLCompressedTextureS3TC> create(WebGLRenderingContextBase*);
static bool supported(WebGLRenderingContextBase*);