#include "core/html/canvas/CanvasStyle.h"
#include "core/CSSPropertyNames.h"
-#include "core/css/parser/BisonCSSParser.h"
#include "core/css/StylePropertySet.h"
+#include "core/css/parser/CSSParser.h"
#include "core/html/HTMLCanvasElement.h"
#include "core/html/canvas/CanvasGradient.h"
#include "core/html/canvas/CanvasPattern.h"
if (equalIgnoringCase(colorString, "currentcolor"))
return ParsedCurrentColor;
const bool useStrictParsing = true;
- if (BisonCSSParser::parseColor(parsedColor, colorString, useStrictParsing))
+ if (CSSParser::parseColor(parsedColor, colorString, useStrictParsing))
return ParsedRGBA;
- if (BisonCSSParser::parseSystemColor(parsedColor, colorString))
+ if (CSSParser::parseSystemColor(parsedColor, colorString))
return ParsedSystemColor;
return ParseFailed;
}
if (!canvas || !canvas->inDocument() || !canvas->inlineStyle())
return Color::black;
RGBA32 rgba = Color::black;
- BisonCSSParser::parseColor(rgba, canvas->inlineStyle()->getPropertyValue(CSSPropertyColor));
+ CSSParser::parseColor(rgba, canvas->inlineStyle()->getPropertyValue(CSSPropertyColor));
return rgba;
}