#include "platform/Widget.h"
#include "platform/geometry/IntRect.h"
+#include "platform/heap/Handle.h"
-namespace WebCore {
+namespace blink {
class RemoteFrame;
-class RemoteFrameView : public Widget {
+class RemoteFrameView final : public Widget {
public:
- static PassRefPtr<RemoteFrameView> create(RemoteFrame*);
+ static PassRefPtrWillBeRawPtr<RemoteFrameView> create(RemoteFrame*);
virtual ~RemoteFrameView();
- virtual bool isRemoteFrameView() const OVERRIDE { return true; }
+ virtual bool isRemoteFrameView() const override { return true; }
- RemoteFrame& frame() const { return *m_remoteFrame; }
+ RemoteFrame& frame() const
+ {
+ ASSERT(m_remoteFrame);
+ return *m_remoteFrame;
+ }
// Override to notify remote frame that its viewport size has changed.
- virtual void frameRectsChanged() OVERRIDE;
+ virtual void frameRectsChanged() override;
- virtual void invalidateRect(const IntRect&) OVERRIDE;
+ virtual void invalidateRect(const IntRect&) override;
- virtual void setFrameRect(const IntRect&) OVERRIDE;
+ virtual void setFrameRect(const IntRect&) override;
+
+ virtual void trace(Visitor*) override;
private:
explicit RemoteFrameView(RemoteFrame*);
- RefPtr<RemoteFrame> m_remoteFrame;
+ // The properties and handling of the cycle between RemoteFrame
+ // and its RemoteFrameView corresponds to that between LocalFrame
+ // and FrameView. Please see the FrameView::m_frame comment for
+ // details.
+ RefPtrWillBeMember<RemoteFrame> m_remoteFrame;
};
DEFINE_TYPE_CASTS(RemoteFrameView, Widget, widget, widget->isRemoteFrameView(), widget.isRemoteFrameView());
-} // namespace WebCore
+} // namespace blink
#endif // RemoteFrameView_h