protected:
virtual void SetUp()
{
- ASSERT_TRUE(m_bitmap.allocN32Pixels(10, 10));
+ m_bitmap.allocN32Pixels(10, 10);
m_bitmap.eraseColor(0xFFFFFFFF);
- ASSERT_TRUE(m_bitmap2.allocN32Pixels(5, 5));
+ m_bitmap2.allocN32Pixels(5, 5);
m_bitmap2.eraseColor(0xAAAAAAAA);
// Save the global memory cache to restore it upon teardown.