int webkitMovementX() const { return m_movementDelta.x(); }
int webkitMovementY() const { return m_movementDelta.y(); }
const LayoutPoint& clientLocation() const { return m_clientLocation; }
- int layerX();
- int layerY();
+ virtual int layerX() OVERRIDE FINAL;
+ virtual int layerY() OVERRIDE FINAL;
int offsetX();
int offsetY();
bool isSimulated() const { return m_isSimulated; }
- virtual int pageX() const;
- virtual int pageY() const;
- virtual const LayoutPoint& pageLocation() const;
+ virtual int pageX() const OVERRIDE FINAL;
+ virtual int pageY() const OVERRIDE FINAL;
int x() const;
int y() const;
void initCoordinates();
void initCoordinates(const LayoutPoint& clientLocation);
- virtual void receivedTarget();
+ virtual void receivedTarget() OVERRIDE FINAL;
void computePageLocation();
void computeRelativePosition();