#include "core/events/EventTarget.h"
#include "core/events/UIEvent.h"
-namespace WebCore {
+namespace blink {
class Node;
};
class FocusEvent FINAL : public UIEvent {
+ DEFINE_WRAPPERTYPEINFO();
public:
static PassRefPtrWillBeRawPtr<FocusEvent> create()
{
}
EventTarget* relatedTarget() const { return m_relatedTarget.get(); }
- EventTarget* relatedTarget(bool& isNull) const { isNull = !m_relatedTarget; return m_relatedTarget.get(); }
void setRelatedTarget(EventTarget* relatedTarget) { m_relatedTarget = relatedTarget; }
virtual const AtomicString& interfaceName() const OVERRIDE;
virtual bool dispatchEvent(EventDispatcher*) const OVERRIDE;
};
-} // namespace WebCore
+} // namespace blink
#endif // FocusEvent_h