class LocalFrame;
class UndoStep;
-class UndoStack FINAL : public NoBaseWillBeGarbageCollected<UndoStack> {
+class UndoStack final : public NoBaseWillBeGarbageCollected<UndoStack> {
DECLARE_EMPTY_DESTRUCTOR_WILL_BE_REMOVED(UndoStack)
public:
static PassOwnPtrWillBeRawPtr<UndoStack> create();
private:
UndoStack();
- typedef WillBeHeapDeque<RefPtrWillBeMember<UndoStep> > UndoStepStack;
+ typedef WillBeHeapDeque<RefPtrWillBeMember<UndoStep>> UndoStepStack;
void filterOutUndoSteps(UndoStepStack&, const LocalFrame&);