namespace blink {
-class InsertNodeBeforeCommand FINAL : public SimpleEditCommand {
+class InsertNodeBeforeCommand final : public SimpleEditCommand {
public:
static PassRefPtrWillBeRawPtr<InsertNodeBeforeCommand> create(PassRefPtrWillBeRawPtr<Node> childToInsert, PassRefPtrWillBeRawPtr<Node> childToInsertBefore,
ShouldAssumeContentIsAlwaysEditable shouldAssumeContentIsAlwaysEditable)
return adoptRefWillBeNoop(new InsertNodeBeforeCommand(childToInsert, childToInsertBefore, shouldAssumeContentIsAlwaysEditable));
}
- virtual void trace(Visitor*) OVERRIDE;
+ virtual void trace(Visitor*) override;
private:
InsertNodeBeforeCommand(PassRefPtrWillBeRawPtr<Node> childToInsert, PassRefPtrWillBeRawPtr<Node> childToInsertBefore, ShouldAssumeContentIsAlwaysEditable);
- virtual void doApply() OVERRIDE;
- virtual void doUnapply() OVERRIDE;
+ virtual void doApply() override;
+ virtual void doUnapply() override;
RefPtrWillBeMember<Node> m_insertChild;
RefPtrWillBeMember<Node> m_refChild;