#include "core/dom/Document.h"
#include "core/dom/Element.h"
-#include "core/dom/PendingScript.h"
#include "core/dom/ScriptLoader.h"
-#include "core/fetch/ScriptResource.h"
+#include "platform/heap/Handle.h"
-namespace WebCore {
+namespace blink {
ScriptRunner::ScriptRunner(Document* document)
: m_document(document)
ScriptRunner::~ScriptRunner()
{
- for (size_t i = 0; i < m_scriptsToExecuteSoon.size(); ++i)
- m_document->decrementLoadEventDelayCount();
- for (size_t i = 0; i < m_scriptsToExecuteInOrder.size(); ++i)
- m_document->decrementLoadEventDelayCount();
- for (size_t i = 0; i < m_pendingAsyncScripts.size(); ++i)
- m_document->decrementLoadEventDelayCount();
+#if !ENABLE(OILPAN)
+ // Make sure that ScriptLoaders don't keep their PendingScripts alive.
+ for (ScriptLoader* scriptLoader : m_scriptsToExecuteInOrder)
+ scriptLoader->detach();
+ for (ScriptLoader* scriptLoader : m_scriptsToExecuteSoon)
+ scriptLoader->detach();
+ for (ScriptLoader* scriptLoader : m_pendingAsyncScripts)
+ scriptLoader->detach();
+#endif
}
-void ScriptRunner::queueScriptForExecution(ScriptLoader* scriptLoader, ResourcePtr<ScriptResource> resource, ExecutionType executionType)
+void ScriptRunner::addPendingAsyncScript(ScriptLoader* scriptLoader)
{
- ASSERT(scriptLoader);
- ASSERT(resource.get());
-
- Element* element = scriptLoader->element();
- ASSERT(element);
- ASSERT(element->inDocument());
-
m_document->incrementLoadEventDelayCount();
+ m_pendingAsyncScripts.add(scriptLoader);
+}
+
+void ScriptRunner::queueScriptForExecution(ScriptLoader* scriptLoader, ExecutionType executionType)
+{
+ ASSERT(scriptLoader);
switch (executionType) {
case ASYNC_EXECUTION:
- m_pendingAsyncScripts.add(scriptLoader, PendingScript(element, resource.get()));
+ addPendingAsyncScript(scriptLoader);
break;
case IN_ORDER_EXECUTION:
- m_scriptsToExecuteInOrder.append(PendingScript(element, resource.get()));
+ m_document->incrementLoadEventDelayCount();
+ m_scriptsToExecuteInOrder.append(scriptLoader);
break;
}
}
void ScriptRunner::resume()
{
if (hasPendingScripts())
- m_timer.startOneShot(0);
+ m_timer.startOneShot(0, FROM_HERE);
}
void ScriptRunner::notifyScriptReady(ScriptLoader* scriptLoader, ExecutionType executionType)
switch (executionType) {
case ASYNC_EXECUTION:
ASSERT(m_pendingAsyncScripts.contains(scriptLoader));
- m_scriptsToExecuteSoon.append(m_pendingAsyncScripts.take(scriptLoader));
+ m_scriptsToExecuteSoon.append(scriptLoader);
+ m_pendingAsyncScripts.remove(scriptLoader);
break;
case IN_ORDER_EXECUTION:
ASSERT(!m_scriptsToExecuteInOrder.isEmpty());
break;
}
- m_timer.startOneShot(0);
+ m_timer.startOneShot(0, FROM_HERE);
}
void ScriptRunner::notifyScriptLoadError(ScriptLoader* scriptLoader, ExecutionType executionType)
case ASYNC_EXECUTION:
ASSERT(m_pendingAsyncScripts.contains(scriptLoader));
m_pendingAsyncScripts.remove(scriptLoader);
+ scriptLoader->detach();
m_document->decrementLoadEventDelayCount();
break;
}
}
+void ScriptRunner::movePendingAsyncScript(ScriptRunner* newRunner, ScriptLoader* scriptLoader)
+{
+ if (m_pendingAsyncScripts.contains(scriptLoader)) {
+ newRunner->addPendingAsyncScript(scriptLoader);
+ m_pendingAsyncScripts.remove(scriptLoader);
+ m_document->decrementLoadEventDelayCount();
+ }
+}
+
void ScriptRunner::timerFired(Timer<ScriptRunner>* timer)
{
ASSERT_UNUSED(timer, timer == &m_timer);
- RefPtr<Document> protect(m_document);
+ RefPtrWillBeRawPtr<Document> protect(m_document.get());
- Vector<PendingScript> scripts;
- scripts.swap(m_scriptsToExecuteSoon);
+ WillBeHeapVector<RawPtrWillBeMember<ScriptLoader> > scriptLoaders;
+ scriptLoaders.swap(m_scriptsToExecuteSoon);
size_t numInOrderScriptsToExecute = 0;
- for (; numInOrderScriptsToExecute < m_scriptsToExecuteInOrder.size() && m_scriptsToExecuteInOrder[numInOrderScriptsToExecute].resource()->isLoaded(); ++numInOrderScriptsToExecute)
- scripts.append(m_scriptsToExecuteInOrder[numInOrderScriptsToExecute]);
+ for (; numInOrderScriptsToExecute < m_scriptsToExecuteInOrder.size() && m_scriptsToExecuteInOrder[numInOrderScriptsToExecute]->isReady(); ++numInOrderScriptsToExecute)
+ scriptLoaders.append(m_scriptsToExecuteInOrder[numInOrderScriptsToExecute]);
if (numInOrderScriptsToExecute)
m_scriptsToExecuteInOrder.remove(0, numInOrderScriptsToExecute);
- size_t size = scripts.size();
+ size_t size = scriptLoaders.size();
for (size_t i = 0; i < size; ++i) {
- ScriptResource* resource = scripts[i].resource();
- RefPtr<Element> element = scripts[i].releaseElementAndClear();
- toScriptLoaderIfPossible(element.get())->execute(resource);
+ scriptLoaders[i]->execute();
m_document->decrementLoadEventDelayCount();
}
}
+void ScriptRunner::trace(Visitor* visitor)
+{
+#if ENABLE(OILPAN)
+ visitor->trace(m_document);
+ visitor->trace(m_scriptsToExecuteInOrder);
+ visitor->trace(m_scriptsToExecuteSoon);
+ visitor->trace(m_pendingAsyncScripts);
+#endif
+}
+
}