#ifndef Document_h
#define Document_h
-#include "bindings/v8/ExceptionStatePlaceholder.h"
-#include "bindings/v8/ScriptValue.h"
+#include "bindings/core/v8/ExceptionStatePlaceholder.h"
+#include "bindings/core/v8/ScriptValue.h"
+#include "core/animation/AnimationClock.h"
#include "core/animation/CompositorPendingAnimations.h"
#include "core/dom/ContainerNode.h"
#include "core/dom/DocumentEncodingData.h"
#include "core/dom/DocumentSupplementable.h"
#include "core/dom/DocumentTiming.h"
#include "core/dom/ExecutionContext.h"
-#include "core/dom/IconURL.h"
#include "core/dom/MutationObserver.h"
-#include "core/dom/QualifiedName.h"
#include "core/dom/TextLinkColors.h"
#include "core/dom/TreeScope.h"
#include "core/dom/UserActionElementSet.h"
#include "core/html/CollectionType.h"
#include "core/page/FocusType.h"
#include "core/page/PageVisibilityState.h"
-#include "core/rendering/HitTestRequest.h"
#include "platform/Length.h"
#include "platform/Timer.h"
#include "platform/heap/Handle.h"
#include "wtf/PassRefPtr.h"
#include "wtf/WeakPtr.h"
-namespace WebCore {
+namespace blink {
+class AnimationTimeline;
class AXObjectCache;
-class AnimationClock;
class Attr;
class CDATASection;
-class CSSFontSelector;
class CSSStyleDeclaration;
class CSSStyleSheet;
-class CSSStyleSheetResource;
class CanvasRenderingContext2D;
-class CharacterData;
class Chrome;
class Comment;
+class ConsoleMessage;
class ContentSecurityPolicyResponseHeaders;
class ContextFeatures;
+class CustomElementMicrotaskRunQueue;
class CustomElementRegistrationContext;
class DOMImplementation;
-class DOMSelection;
-class DOMWindow;
-class Database;
-class DatabaseThread;
class DocumentFragment;
class DocumentLifecycleNotifier;
-class DocumentLifecycleObserver;
class DocumentLoader;
class DocumentMarkerController;
class DocumentParser;
class DocumentState;
-class DocumentTimeline;
class DocumentType;
class Element;
class ElementDataCache;
class Event;
+class EventFactoryBase;
class EventListener;
+template <typename EventType>
+class EventWithHitTestResults;
class ExceptionState;
-class FastTextAutosizer;
class FloatQuad;
class FloatRect;
-class FontFaceSet;
class FormController;
-class LocalFrame;
+class Frame;
class FrameHost;
class FrameView;
class HTMLAllCollection;
class HTMLCanvasElement;
class HTMLCollection;
class HTMLDialogElement;
-class HTMLDocument;
class HTMLElement;
class HTMLFrameOwnerElement;
class HTMLHeadElement;
-class HTMLIFrameElement;
-class HTMLImport;
class HTMLImportLoader;
class HTMLImportsController;
-class HTMLMapElement;
-class HTMLNameCollection;
+class HTMLLinkElement;
class HTMLScriptElement;
class HitTestRequest;
-class HitTestResult;
-class IntPoint;
-class JSNode;
class LayoutPoint;
-class LayoutRect;
class LiveNodeListBase;
class Locale;
+class LocalDOMWindow;
+class LocalFrame;
class Location;
class MainThreadTaskRunner;
-class MediaQueryList;
+class MediaQueryListListener;
class MediaQueryMatcher;
-class MouseEventWithHitTestResults;
class NodeFilter;
class NodeIterator;
class Page;
class PlatformMouseEvent;
class ProcessingInstruction;
+class QualifiedName;
class Range;
-class RegisteredEventListener;
class RenderView;
class RequestAnimationFrameCallback;
class ResourceFetcher;
class SVGDocumentExtensions;
class SVGUseElement;
-class ScriptElementData;
-class ScriptResource;
class ScriptRunner;
class ScriptableDocumentParser;
class ScriptedAnimationController;
class StyleEngine;
class StyleResolver;
class StyleSheet;
-class StyleSheetContents;
class StyleSheetList;
class Text;
class TextAutosizer;
class TreeWalker;
class VisitedLinkState;
class WebGLRenderingContext;
-class XMLHttpRequest;
struct AnnotatedRegionValue;
+struct IconURL;
+typedef EventWithHitTestResults<PlatformMouseEvent> MouseEventWithHitTestResults;
typedef int ExceptionCode;
-enum RecalcStyleTime {
- RecalcStyleImmediately, // synchronous
- RecalcStyleDeferred // asynchronous
-};
-
enum StyleResolverUpdateMode {
// Discards the StyleResolver and rebuilds it.
FullStyleUpdate,
};
const int numNodeListInvalidationTypes = InvalidateOnAnyAttrChange + 1;
-typedef HashCountedSet<Node*> TouchEventTargetSet;
-
enum DocumentClass {
DefaultDocumentClass = 0,
HTMLDocumentClass = 1,
// DocumentVisibilityObserver::setDocument
void setObservedDocument(Document&);
+protected:
+ virtual void trace(Visitor*);
+
private:
void registerObserver(Document&);
void unregisterObserver();
- Document* m_document;
+
+ RawPtrWillBeMember<Document> m_document;
};
class Document : public ContainerNode, public TreeScope, public SecurityContext, public ExecutionContext, public ExecutionContextClient
, public DocumentSupplementable, public LifecycleContext<Document> {
WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(Document);
public:
- static PassRefPtr<Document> create(const DocumentInit& initializer = DocumentInit())
+ static PassRefPtrWillBeRawPtr<Document> create(const DocumentInit& initializer = DocumentInit())
{
- return adoptRef(new Document(initializer));
+ return adoptRefWillBeNoop(new Document(initializer));
}
virtual ~Document();
void mediaQueryAffectingValueChanged();
+#if !ENABLE(OILPAN)
using ContainerNode::ref;
using ContainerNode::deref;
+#endif
using SecurityContext::securityOrigin;
using SecurityContext::contentSecurityPolicy;
using ExecutionContextClient::addConsoleMessage;
DEFINE_ATTRIBUTE_EVENT_LISTENER(touchend);
DEFINE_ATTRIBUTE_EVENT_LISTENER(touchmove);
DEFINE_ATTRIBUTE_EVENT_LISTENER(touchstart);
- DEFINE_ATTRIBUTE_EVENT_LISTENER(webkitfullscreenchange);
- DEFINE_ATTRIBUTE_EVENT_LISTENER(webkitfullscreenerror);
- DEFINE_ATTRIBUTE_EVENT_LISTENER(webkitpointerlockchange);
- DEFINE_ATTRIBUTE_EVENT_LISTENER(webkitpointerlockerror);
DEFINE_ATTRIBUTE_EVENT_LISTENER(wheel);
bool shouldMergeWithLegacyDescription(ViewportDescription::Type);
const ViewportDescription& viewportDescription() const { return m_viewportDescription; }
Length viewportDefaultMinWidth() const { return m_viewportDefaultMinWidth; }
-#ifndef NDEBUG
- bool didDispatchViewportPropertiesChanged() const { return m_didDispatchViewportPropertiesChanged; }
-#endif
bool hasLegacyViewportTag() const { return m_legacyViewportDescription.isLegacyViewportType(); }
void setReferrerPolicy(ReferrerPolicy);
String outgoingReferrer();
String outgoingOrigin() const;
- void setDoctype(PassRefPtr<DocumentType>);
+ void setDoctype(PassRefPtrWillBeRawPtr<DocumentType>);
DocumentType* doctype() const { return m_docType.get(); }
DOMImplementation& implementation();
return m_documentElement.get();
}
- bool hasManifest() const;
+ // Returns whether the Document has an AppCache manifest.
+ bool hasAppCacheManifest() const;
Location* location() const;
- PassRefPtr<Element> createElement(const AtomicString& name, ExceptionState&);
- PassRefPtr<DocumentFragment> createDocumentFragment();
- PassRefPtr<Text> createTextNode(const String& data);
- PassRefPtr<Comment> createComment(const String& data);
- PassRefPtr<CDATASection> createCDATASection(const String& data, ExceptionState&);
- PassRefPtr<ProcessingInstruction> createProcessingInstruction(const String& target, const String& data, ExceptionState&);
- PassRefPtr<Attr> createAttribute(const AtomicString& name, ExceptionState&);
- PassRefPtr<Attr> createAttributeNS(const AtomicString& namespaceURI, const AtomicString& qualifiedName, ExceptionState&, bool shouldIgnoreNamespaceChecks = false);
- PassRefPtr<Node> importNode(Node* importedNode, ExceptionState&);
- PassRefPtr<Node> importNode(Node* importedNode, bool deep, ExceptionState&);
- PassRefPtr<Element> createElementNS(const AtomicString& namespaceURI, const AtomicString& qualifiedName, ExceptionState&);
- PassRefPtr<Element> createElement(const QualifiedName&, bool createdByParser);
+ PassRefPtrWillBeRawPtr<Element> createElement(const AtomicString& name, ExceptionState&);
+ PassRefPtrWillBeRawPtr<DocumentFragment> createDocumentFragment();
+ PassRefPtrWillBeRawPtr<Text> createTextNode(const String& data);
+ PassRefPtrWillBeRawPtr<Comment> createComment(const String& data);
+ PassRefPtrWillBeRawPtr<CDATASection> createCDATASection(const String& data, ExceptionState&);
+ PassRefPtrWillBeRawPtr<ProcessingInstruction> createProcessingInstruction(const String& target, const String& data, ExceptionState&);
+ PassRefPtrWillBeRawPtr<Attr> createAttribute(const AtomicString& name, ExceptionState&);
+ PassRefPtrWillBeRawPtr<Attr> createAttributeNS(const AtomicString& namespaceURI, const AtomicString& qualifiedName, ExceptionState&, bool shouldIgnoreNamespaceChecks = false);
+ PassRefPtrWillBeRawPtr<Node> importNode(Node* importedNode, bool deep, ExceptionState&);
+ PassRefPtrWillBeRawPtr<Element> createElementNS(const AtomicString& namespaceURI, const AtomicString& qualifiedName, ExceptionState&);
+ PassRefPtrWillBeRawPtr<Element> createElement(const QualifiedName&, bool createdByParser);
bool regionBasedColumnsEnabled() const;
- /**
- * Retrieve all nodes that intersect a rect in the window's document, until it is fully enclosed by
- * the boundaries of a node.
- *
- * @param centerX x reference for the rectangle in CSS pixels
- * @param centerY y reference for the rectangle in CSS pixels
- * @param topPadding How much to expand the top of the rectangle
- * @param rightPadding How much to expand the right of the rectangle
- * @param bottomPadding How much to expand the bottom of the rectangle
- * @param leftPadding How much to expand the left of the rectangle
- */
- PassRefPtr<NodeList> nodesFromRect(int centerX, int centerY,
- unsigned topPadding, unsigned rightPadding, unsigned bottomPadding, unsigned leftPadding,
- HitTestRequest::HitTestRequestType hitType = HitTestRequest::ReadOnly | HitTestRequest::Active | HitTestRequest::ConfusingAndOftenMisusedDisallowShadowContent) const;
Element* elementFromPoint(int x, int y) const;
PassRefPtrWillBeRawPtr<Range> caretRangeFromPoint(int x, int y);
bool hidden() const;
void didChangeVisibilityState();
- PassRefPtr<Node> adoptNode(PassRefPtr<Node> source, ExceptionState&);
+ PassRefPtrWillBeRawPtr<Node> adoptNode(PassRefPtrWillBeRawPtr<Node> source, ExceptionState&);
- PassRefPtr<HTMLCollection> images();
- PassRefPtr<HTMLCollection> embeds();
- PassRefPtr<HTMLCollection> applets();
- PassRefPtr<HTMLCollection> links();
- PassRefPtr<HTMLCollection> forms();
- PassRefPtr<HTMLCollection> anchors();
- PassRefPtr<HTMLCollection> scripts();
- PassRefPtr<HTMLAllCollection> allForBinding();
- PassRefPtr<HTMLAllCollection> all();
+ PassRefPtrWillBeRawPtr<HTMLCollection> images();
+ PassRefPtrWillBeRawPtr<HTMLCollection> embeds();
+ PassRefPtrWillBeRawPtr<HTMLCollection> applets();
+ PassRefPtrWillBeRawPtr<HTMLCollection> links();
+ PassRefPtrWillBeRawPtr<HTMLCollection> forms();
+ PassRefPtrWillBeRawPtr<HTMLCollection> anchors();
+ PassRefPtrWillBeRawPtr<HTMLCollection> scripts();
+ PassRefPtrWillBeRawPtr<HTMLAllCollection> allForBinding();
+ PassRefPtrWillBeRawPtr<HTMLAllCollection> all();
- PassRefPtr<HTMLCollection> windowNamedItems(const AtomicString& name);
- PassRefPtr<HTMLCollection> documentNamedItems(const AtomicString& name);
+ PassRefPtrWillBeRawPtr<HTMLCollection> windowNamedItems(const AtomicString& name);
+ PassRefPtrWillBeRawPtr<HTMLCollection> documentNamedItems(const AtomicString& name);
bool isHTMLDocument() const { return m_documentClasses & HTMLDocumentClass; }
bool isXHTMLDocument() const { return m_documentClasses & XHTMLDocumentClass; }
bool isSrcdocDocument() const { return m_isSrcdocDocument; }
bool isMobileDocument() const { return m_isMobileDocument; }
+ bool isTransitionDocument() const { return m_isTransitionDocument; }
+ void setIsTransitionDocument() { m_isTransitionDocument = true; }
+ void hideTransitionElements(const AtomicString& cssSelector);
+
+ struct TransitionElementData {
+ String scope;
+ String selector;
+ String markup;
+ };
+ void getTransitionElementData(Vector<TransitionElementData>&);
+
StyleResolver* styleResolver() const;
StyleResolver& ensureStyleResolver() const;
bool sawElementsInKnownNamespaces() const { return m_sawElementsInKnownNamespaces; }
- void notifyRemovePendingSheetIfNeeded();
-
bool isRenderingReady() const { return haveImportsLoaded() && haveStylesheetsLoaded(); }
bool isScriptExecutionReady() const { return isRenderingReady(); }
void setGotoAnchorNeededAfterStylesheetsLoad(bool b) { m_gotoAnchorNeededAfterStylesheetsLoad = b; }
// Called when one or more stylesheets in the document may have been added, removed, or changed.
- void styleResolverChanged(RecalcStyleTime, StyleResolverUpdateMode = FullStyleUpdate);
+ void styleResolverChanged(StyleResolverUpdateMode = FullStyleUpdate);
void styleResolverMayHaveChanged();
// FIXME: Switch all callers of styleResolverChanged to these or better ones and then make them
// do something smarter.
- void removedStyleSheet(StyleSheet*, RecalcStyleTime when = RecalcStyleDeferred, StyleResolverUpdateMode = FullStyleUpdate);
- void addedStyleSheet(StyleSheet*, RecalcStyleTime when = RecalcStyleDeferred) { styleResolverChanged(when); }
- void modifiedStyleSheet(StyleSheet*, RecalcStyleTime when = RecalcStyleDeferred, StyleResolverUpdateMode = FullStyleUpdate);
- void changedSelectorWatch() { styleResolverChanged(RecalcStyleDeferred); }
+ void removedStyleSheet(StyleSheet*, StyleResolverUpdateMode = FullStyleUpdate);
+ void addedStyleSheet(StyleSheet*) { styleResolverChanged(); }
+ void modifiedStyleSheet(StyleSheet*, StyleResolverUpdateMode = FullStyleUpdate);
+ void changedSelectorWatch() { styleResolverChanged(); }
void scheduleUseShadowTreeUpdate(SVGUseElement&);
void unscheduleUseShadowTreeUpdate(SVGUseElement&);
- // FIXME: This should be eliminated and elements that use it should be made to
- // always have a layer so they don't need to go about creating one from reasons
- // external to style.
- void scheduleLayerUpdate(Element&);
- void unscheduleLayerUpdate(Element&);
+ // FIXME: SVG filters should change to store the filter on the RenderStyle
+ // instead of the RenderObject so we can get rid of this hack.
+ void scheduleSVGFilterLayerUpdateHack(Element&);
+ void unscheduleSVGFilterLayerUpdateHack(Element&);
void evaluateMediaQueryList();
PassRefPtrWillBeRawPtr<Range> createRange();
- PassRefPtr<NodeIterator> createNodeIterator(Node* root, ExceptionState&);
- PassRefPtr<NodeIterator> createNodeIterator(Node* root, unsigned whatToShow, ExceptionState&);
- PassRefPtr<NodeIterator> createNodeIterator(Node* root, unsigned whatToShow, PassRefPtr<NodeFilter>, ExceptionState&);
-
- PassRefPtr<TreeWalker> createTreeWalker(Node* root, ExceptionState&);
- PassRefPtr<TreeWalker> createTreeWalker(Node* root, unsigned whatToShow, ExceptionState&);
- PassRefPtr<TreeWalker> createTreeWalker(Node* root, unsigned whatToShow, PassRefPtr<NodeFilter>, ExceptionState&);
+ PassRefPtrWillBeRawPtr<NodeIterator> createNodeIterator(Node* root, unsigned whatToShow, PassRefPtrWillBeRawPtr<NodeFilter>, ExceptionState&);
+ PassRefPtrWillBeRawPtr<TreeWalker> createTreeWalker(Node* root, unsigned whatToShow, PassRefPtrWillBeRawPtr<NodeFilter>, ExceptionState&);
// Special support for editing
- PassRefPtr<Text> createEditingTextNode(const String&);
+ PassRefPtrWillBeRawPtr<Text> createEditingTextNode(const String&);
void setupFontBuilder(RenderStyle* documentStyle);
+ bool needsRenderTreeUpdate() const;
void updateRenderTreeIfNeeded() { updateRenderTree(NoChange); }
void updateRenderTreeForNodeIfNeeded(Node*);
void updateLayout();
virtual void detach(const AttachContext& = AttachContext()) OVERRIDE;
void prepareForDestruction();
+ // If you have a Document, use renderView() instead which is faster.
+ void renderer() const WTF_DELETED_FUNCTION;
+
RenderView* renderView() const { return m_renderView; }
AXObjectCache* existingAXObjectCache() const;
DocumentLoader* loader() const;
void open(Document* ownerDocument = 0, ExceptionState& = ASSERT_NO_EXCEPTION);
- PassRefPtr<DocumentParser> implicitOpen();
+ PassRefPtrWillBeRawPtr<DocumentParser> implicitOpen();
// close() is the DOM API document.close()
void close(ExceptionState& = ASSERT_NO_EXCEPTION);
virtual String userAgent(const KURL&) const OVERRIDE FINAL;
virtual void disableEval(const String& errorMessage) OVERRIDE FINAL;
- bool canNavigate(LocalFrame* targetFrame);
+ bool canNavigate(const Frame& targetFrame);
LocalFrame* findUnsafeParentScrollPropagationBoundary();
CSSStyleSheet& elementSheet();
- virtual PassRefPtr<DocumentParser> createParser();
+ virtual PassRefPtrWillBeRawPtr<DocumentParser> createParser();
DocumentParser* parser() const { return m_parser.get(); }
ScriptableDocumentParser* scriptableDocumentParser() const;
String selectedStylesheetSet() const;
void setSelectedStylesheetSet(const String&);
- bool setFocusedElement(PassRefPtr<Element>, FocusType = FocusTypeNone);
+ bool setFocusedElement(PassRefPtrWillBeRawPtr<Element>, FocusType = FocusTypeNone);
Element* focusedElement() const { return m_focusedElement.get(); }
UserActionElementSet& userActionElements() { return m_userActionElements; }
const UserActionElementSet& userActionElements() const { return m_userActionElements; }
void setAutofocusElement(Element*);
Element* autofocusElement() const { return m_autofocusElement.get(); }
- void setHoverNode(PassRefPtr<Node>);
- Node* hoverNode() const { return m_hoverNode.get(); }
-
- void setActiveHoverElement(PassRefPtr<Element>);
+ void setActiveHoverElement(PassRefPtrWillBeRawPtr<Element>);
Element* activeHoverElement() const { return m_activeHoverElement.get(); }
void removeFocusedElementOfSubtree(Node*, bool amongChildrenOnly = false);
void scheduleRenderTreeUpdateIfNeeded();
bool hasPendingForcedStyleRecalc() const;
- void registerNodeList(LiveNodeListBase*);
- void unregisterNodeList(LiveNodeListBase*);
- void incrementNodeListWithIdNameCacheCount();
- void decrementNodeListWithIdNameCacheCount();
+ void registerNodeList(const LiveNodeListBase*);
+ void unregisterNodeList(const LiveNodeListBase*);
+ void registerNodeListWithIdNameCache(const LiveNodeListBase*);
+ void unregisterNodeListWithIdNameCache(const LiveNodeListBase*);
bool shouldInvalidateNodeListCaches(const QualifiedName* attrName = 0) const;
void invalidateNodeListCaches(const QualifiedName* attrName);
void detachRange(Range*);
void updateRangesAfterChildrenChanged(ContainerNode*);
+ void updateRangesAfterNodeMovedToAnotherDocument(const Node&);
// nodeChildrenWillBeRemoved is used when removing all node children at once.
void nodeChildrenWillBeRemoved(ContainerNode&);
// nodeWillBeRemoved is only safe when removing one node at a time.
void didMergeTextNodes(Text& oldNode, unsigned offset);
void didSplitTextNode(Text& oldNode);
- void clearDOMWindow() { m_domWindow = 0; }
- DOMWindow* domWindow() const { return m_domWindow; }
+ void clearDOMWindow() { m_domWindow = nullptr; }
+ LocalDOMWindow* domWindow() const { return m_domWindow; }
- // Helper functions for forwarding DOMWindow event related tasks to the DOMWindow if it exists.
+ // Helper functions for forwarding LocalDOMWindow event related tasks to the LocalDOMWindow if it exists.
void setWindowAttributeEventListener(const AtomicString& eventType, PassRefPtr<EventListener>);
EventListener* getWindowAttributeEventListener(const AtomicString& eventType);
- PassRefPtrWillBeRawPtr<Event> createEvent(const String& eventType, ExceptionState&);
+ static void registerEventFactory(PassOwnPtr<EventFactoryBase>);
+ static PassRefPtrWillBeRawPtr<Event> createEvent(const String& eventType, ExceptionState&);
// keep track of what types of event listeners are registered, so we don't
// dispatch events unnecessarily
void setTitle(const String&);
Element* titleElement() const { return m_titleElement.get(); }
- void setTitleElement(const String& title, Element* titleElement);
+ void setTitleElement(Element*);
void removeTitle(Element* titleElement);
const AtomicString& dir();
static bool hasValidNamespaceForAttributes(const QualifiedName&);
HTMLElement* body() const;
- void setBody(PassRefPtr<HTMLElement>, ExceptionState&);
+ void setBody(PassRefPtrWillBeRawPtr<HTMLElement>, ExceptionState&);
- HTMLHeadElement* head();
+ HTMLHeadElement* head() const;
// Decide which element is to define the viewport's overflow policy. If |rootStyle| is set, use
// that as the style for the root element, rather than obtaining it on our own. The reason for
Document* parentDocument() const;
Document& topDocument() const;
- WeakPtr<Document> contextDocument();
+ WeakPtrWillBeRawPtr<Document> contextDocument();
ScriptRunner* scriptRunner() { return m_scriptRunner.get(); }
HTMLScriptElement* currentScript() const { return !m_currentScriptStack.isEmpty() ? m_currentScriptStack.last().get() : 0; }
- void pushCurrentScript(PassRefPtr<HTMLScriptElement>);
+ void pushCurrentScript(PassRefPtrWillBeRawPtr<HTMLScriptElement>);
void popCurrentScript();
void applyXSLTransform(ProcessingInstruction* pi);
enum PendingSheetLayout { NoLayoutWithPendingSheets, DidLayoutWithPendingSheets, IgnoreLayoutWithPendingSheets };
bool didLayoutWithPendingStylesheets() const { return m_pendingSheetLayout == DidLayoutWithPendingSheets; }
+ bool ignoreLayoutWithPendingStylesheets() const { return m_pendingSheetLayout == IgnoreLayoutWithPendingSheets; }
bool hasNodesWithPlaceholderStyle() const { return m_hasNodesWithPlaceholderStyle; }
void setHasNodesWithPlaceholderStyle() { m_hasNodesWithPlaceholderStyle = true; }
Vector<IconURL> iconURLs(int iconTypesMask);
+ Color themeColor() const;
+
+ // Returns the HTMLLinkElement currently in use for the Web Manifest.
+ // Returns null if there is no such element.
+ HTMLLinkElement* linkManifest() const;
+
void setUseSecureKeyboardEntryWhenActive(bool);
bool useSecureKeyboardEntryWhenActive() const;
void cancelFocusAppearanceUpdate();
// Extension for manipulating canvas drawing contexts for use in CSS
- void getCSSCanvasContext(const String& type, const String& name, int width, int height, bool&, RefPtrWillBeRawPtr<CanvasRenderingContext2D>&, bool&, RefPtrWillBeRawPtr<WebGLRenderingContext>&);
+ void getCSSCanvasContext(const String& type, const String& name, int width, int height, RefPtrWillBeRawPtr<CanvasRenderingContext2D>&, RefPtrWillBeRawPtr<WebGLRenderingContext>&);
HTMLCanvasElement& getCSSCanvasElement(const String& name);
bool isDNSPrefetchEnabled() const { return m_isDNSPrefetchEnabled; }
void parseDNSPrefetchControlHeader(const String&);
- // FIXME(crbug.com/305497): This should be removed once DOMWindow is an ExecutionContext.
+ // FIXME(crbug.com/305497): This should be removed once LocalDOMWindow is an ExecutionContext.
virtual void postTask(PassOwnPtr<ExecutionContextTask>) OVERRIDE; // Executes the task on context's thread asynchronously.
+ void postInspectorTask(PassOwnPtr<ExecutionContextTask>);
virtual void tasksWereSuspended() OVERRIDE FINAL;
virtual void tasksWereResumed() OVERRIDE FINAL;
void enqueueResizeEvent();
void enqueueScrollEventForNode(Node*);
void enqueueAnimationFrameEvent(PassRefPtrWillBeRawPtr<Event>);
+ void enqueueMediaQueryChangeListeners(WillBeHeapVector<RefPtrWillBeMember<MediaQueryListListener> >&);
bool hasFullscreenElementStack() const { return m_hasFullscreenElementStack; }
void setHasFullscreenElementStack() { m_hasFullscreenElementStack = true; }
- void webkitExitPointerLock();
- Element* webkitPointerLockElement() const;
+ void exitPointerLock();
+ Element* pointerLockElement() const;
// Used to allow element that loads data without going through a FrameLoader to delay the 'load' event.
void incrementLoadEventDelayCount() { ++m_loadEventDelayCount; }
bool isDelayingLoadEvent();
void loadPluginsSoon();
- PassRefPtrWillBeRawPtr<Touch> createTouch(DOMWindow*, EventTarget*, int identifier, int pageX, int pageY, int screenX, int screenY, int radiusX, int radiusY, float rotationAngle, float force) const;
+ PassRefPtrWillBeRawPtr<Touch> createTouch(LocalDOMWindow*, EventTarget*, int identifier, double pageX, double pageY, double screenX, double screenY, double radiusX, double radiusY, float rotationAngle, float force) const;
PassRefPtrWillBeRawPtr<TouchList> createTouchList(WillBeHeapVector<RefPtrWillBeMember<Touch> >&) const;
const DocumentTiming& timing() const { return m_documentTiming; }
void serviceScriptedAnimations(double monotonicAnimationStartTime);
virtual EventTarget* errorEventTarget() OVERRIDE FINAL;
- virtual void logExceptionToConsole(const String& errorMessage, const String& sourceURL, int lineNumber, int columnNumber, PassRefPtr<ScriptCallStack>) OVERRIDE FINAL;
+ virtual void logExceptionToConsole(const String& errorMessage, const String& sourceURL, int lineNumber, int columnNumber, PassRefPtrWillBeRawPtr<ScriptCallStack>) OVERRIDE FINAL;
void initDNSPrefetch();
- bool hasTouchEventHandlers() const { return (m_touchEventTargets.get()) ? m_touchEventTargets->size() : false; }
-
- // Called when a single touch event handler has been added or removed for a node.
- // The Node should always be in this Document, except for child Documents which report
- // themselves to their parent exactly once if they have any touch handlers.
- // Handlers added/removed from the DOMWindow are reported as the Document.
- void didAddTouchEventHandler(Node*);
- void didRemoveTouchEventHandler(Node* handler) { didRemoveTouchEventHandler(handler, false); }
-
- // Called whenever all touch event handlers have been removed for a node (such as when the
- // node itself is being removed from the document).
- void didClearTouchEventHandlers(Node* handler) { didRemoveTouchEventHandler(handler, true); }
-
- const TouchEventTargetSet* touchEventTargets() const { return m_touchEventTargets.get(); }
-
bool isInDocumentWrite() { return m_writeRecursionDepth > 0; }
IntSize initialViewportSize() const;
- // There are currently two parallel autosizing implementations: TextAutosizer and FastTextAutosizer.
- // See http://tinyurl.com/chromium-fast-autosizer for more details.
TextAutosizer* textAutosizer();
- FastTextAutosizer* fastTextAutosizer();
- PassRefPtr<Element> createElement(const AtomicString& localName, const AtomicString& typeExtension, ExceptionState&);
- PassRefPtr<Element> createElementNS(const AtomicString& namespaceURI, const AtomicString& qualifiedName, const AtomicString& typeExtension, ExceptionState&);
- ScriptValue registerElement(WebCore::ScriptState*, const AtomicString& name, ExceptionState&);
- ScriptValue registerElement(WebCore::ScriptState*, const AtomicString& name, const Dictionary& options, ExceptionState&, CustomElement::NameSet validNames = CustomElement::StandardNames);
+ PassRefPtrWillBeRawPtr<Element> createElement(const AtomicString& localName, const AtomicString& typeExtension, ExceptionState&);
+ PassRefPtrWillBeRawPtr<Element> createElementNS(const AtomicString& namespaceURI, const AtomicString& qualifiedName, const AtomicString& typeExtension, ExceptionState&);
+ ScriptValue registerElement(ScriptState*, const AtomicString& name, ExceptionState&);
+ ScriptValue registerElement(ScriptState*, const AtomicString& name, const Dictionary& options, ExceptionState&, CustomElement::NameSet validNames = CustomElement::StandardNames);
CustomElementRegistrationContext* registrationContext() { return m_registrationContext.get(); }
+ CustomElementMicrotaskRunQueue* customElementMicrotaskRunQueue();
void setImportsController(HTMLImportsController*);
HTMLImportsController* importsController() const { return m_importsController; }
void didLoadAllScriptBlockingResources();
void didRemoveAllPendingStylesheet();
- void setNeedsNotifyRemoveAllPendingStylesheet() { m_needsNotifyRemoveAllPendingStylesheet = true; }
void clearStyleResolver();
bool inStyleRecalc() const { return m_lifecycle.state() == DocumentLifecycle::InStyleRecalc; }
// Return a Locale for the default locale if the argument is null or empty.
Locale& getCachedLocale(const AtomicString& locale = nullAtom);
- AnimationClock& animationClock() { return *m_animationClock; }
- DocumentTimeline& timeline() const { return *m_timeline; }
- DocumentTimeline& transitionTimeline() const { return *m_transitionTimeline; }
+ AnimationClock& animationClock() { return m_animationClock; }
+ AnimationTimeline& timeline() const { return *m_timeline; }
CompositorPendingAnimations& compositorPendingAnimations() { return m_compositorPendingAnimations; }
void addToTopLayer(Element*, const Element* before = 0);
void didAssociateFormControl(Element*);
- void addConsoleMessageWithRequestIdentifier(MessageSource, MessageLevel, const String& message, unsigned long requestIdentifier);
+ virtual void addMessage(PassRefPtrWillBeRawPtr<ConsoleMessage>) OVERRIDE FINAL;
- virtual DOMWindow* executingWindow() OVERRIDE FINAL;
+ virtual LocalDOMWindow* executingWindow() OVERRIDE FINAL;
LocalFrame* executingFrame();
DocumentLifecycleNotifier& lifecycleNotifier();
virtual void trace(Visitor*) OVERRIDE;
- bool hasElementsRequiringLayerUpdate() const { return m_layerUpdateElements.size(); }
+ bool hasSVGFilterElementsRequiringLayerUpdate() const { return m_layerUpdateSVGFilterElements.size(); }
void didRecalculateStyleForElement() { ++m_styleRecalcElementCounter; }
+ AtomicString convertLocalName(const AtomicString&);
+
protected:
Document(const DocumentInit&, DocumentClassFlags = DefaultDocumentClass);
void clearXMLVersion() { m_xmlVersion = String(); }
+#if !ENABLE(OILPAN)
virtual void dispose() OVERRIDE;
+#endif
- virtual PassRefPtr<Document> cloneDocumentWithoutChildren();
+ virtual PassRefPtrWillBeRawPtr<Document> cloneDocumentWithoutChildren();
- bool importContainerNodeChildren(ContainerNode* oldContainerNode, PassRefPtr<ContainerNode> newContainerNode, ExceptionState&);
+ bool importContainerNodeChildren(ContainerNode* oldContainerNode, PassRefPtrWillBeRawPtr<ContainerNode> newContainerNode, ExceptionState&);
void lockCompatibilityMode() { m_compatibilityModeLocked = true; }
private:
friend class Node;
friend class IgnoreDestructiveWriteCountIncrementer;
+ bool isDocumentFragment() const WTF_DELETED_FUNCTION; // This will catch anyone doing an unnecessary check.
+ bool isDocumentNode() const WTF_DELETED_FUNCTION; // This will catch anyone doing an unnecessary check.
+ bool isElementNode() const WTF_DELETED_FUNCTION; // This will catch anyone doing an unnecessary check.
+
ScriptedAnimationController& ensureScriptedAnimationController();
virtual SecurityContext& securityContext() OVERRIDE FINAL { return *this; }
virtual EventQueue* eventQueue() const OVERRIDE FINAL;
void scheduleRenderTreeUpdate();
bool needsFullRenderTreeUpdate() const;
- bool needsRenderTreeUpdate() const;
void inheritHtmlAndBodyElementStyles(StyleRecalcChange);
virtual bool isDocument() const OVERRIDE FINAL { return true; }
- virtual void childrenChanged(bool changedByParser = false, Node* beforeChange = 0, Node* afterChange = 0, int childCountDelta = 0) OVERRIDE;
+ virtual void childrenChanged(const ChildrenChange&) OVERRIDE;
virtual String nodeName() const OVERRIDE FINAL;
virtual NodeType nodeType() const OVERRIDE FINAL;
virtual bool childTypeAllowed(NodeType) const OVERRIDE FINAL;
- virtual PassRefPtr<Node> cloneNode(bool deep = true) OVERRIDE FINAL;
+ virtual PassRefPtrWillBeRawPtr<Node> cloneNode(bool deep = true) OVERRIDE FINAL;
void cloneDataFromDocument(const Document&);
+#if !ENABLE(OILPAN)
virtual void refExecutionContext() OVERRIDE FINAL { ref(); }
virtual void derefExecutionContext() OVERRIDE FINAL { deref(); }
+#endif
virtual const KURL& virtualURL() const OVERRIDE FINAL; // Same as url(), but needed for ExecutionContext to implement it without a performance loss for direct calls.
virtual KURL virtualCompleteURL(const String&) const OVERRIDE FINAL; // Same as completeURL() for the same reason as above.
virtual void reportBlockedScriptExecutionToInspector(const String& directiveText) OVERRIDE FINAL;
- virtual void addMessage(MessageSource, MessageLevel, const String& message, const String& sourceURL, unsigned lineNumber, ScriptState*) OVERRIDE FINAL;
- void internalAddMessage(MessageSource, MessageLevel, const String& message, const String& sourceURL, unsigned lineNumber, PassRefPtr<ScriptCallStack>, ScriptState*);
virtual double timerAlignmentInterval() const OVERRIDE FINAL;
void updateFocusAppearanceTimerFired(Timer<Document>*);
void updateBaseURL();
- void executeScriptsWaitingForResourcesIfNeeded();
-
- PassRefPtr<NodeList> handleZeroPadding(const HitTestRequest&, HitTestResult&) const;
+ void executeScriptsWaitingForResourcesTimerFired(Timer<Document>*);
void loadEventDelayTimerFired(Timer<Document>*);
void pluginLoadingTimerFired(Timer<Document>*);
PageVisibilityState pageVisibilityState() const;
- PassRefPtr<HTMLCollection> ensureCachedCollection(CollectionType);
-
- // Note that dispatching a window load event may cause the DOMWindow to be detached from
- // the LocalFrame, so callers should take a reference to the DOMWindow (which owns us) to
+ // Note that dispatching a window load event may cause the LocalDOMWindow to be detached from
+ // the LocalFrame, so callers should take a reference to the LocalDOMWindow (which owns us) to
// prevent the Document from getting blown away from underneath them.
void dispatchWindowLoadEvent();
void processHttpEquivXFrameOptions(const AtomicString& content);
void processHttpEquivContentSecurityPolicy(const AtomicString& equiv, const AtomicString& content);
- void didRemoveTouchEventHandler(Node*, bool clearAll);
-
bool haveStylesheetsLoaded() const;
+ void setHoverNode(PassRefPtrWillBeRawPtr<Node>);
+ Node* hoverNode() const { return m_hoverNode.get(); }
+
+ typedef HashSet<OwnPtr<EventFactoryBase> > EventFactorySet;
+ static EventFactorySet& eventFactories();
+
DocumentLifecycle m_lifecycle;
bool m_hasNodesWithPlaceholderStyle;
- bool m_needsNotifyRemoveAllPendingStylesheet;
bool m_evaluateMediaQueriesOnStyleRecalc;
// If we do ignore the pending stylesheet count, then we need to add a boolean
PendingSheetLayout m_pendingSheetLayout;
LocalFrame* m_frame;
- DOMWindow* m_domWindow;
- HTMLImportsController* m_importsController;
+ RawPtrWillBeMember<LocalDOMWindow> m_domWindow;
+ // FIXME: oilpan: when we get rid of the transition types change the
+ // HTMLImportsController to not be a DocumentSupplement since it is
+ // redundant with oilpan.
+ RawPtrWillBeMember<HTMLImportsController> m_importsController;
RefPtrWillBeMember<ResourceFetcher> m_fetcher;
- RefPtr<DocumentParser> m_parser;
+ RefPtrWillBeMember<DocumentParser> m_parser;
unsigned m_activeParserCount;
RefPtrWillBeMember<ContextFeatures> m_contextFeatures;
CompatibilityMode m_compatibilityMode;
bool m_compatibilityModeLocked; // This is cheaper than making setCompatibilityMode virtual.
+ Timer<Document> m_executeScriptsWaitingForResourcesTimer;
+
bool m_hasAutofocused;
Timer<Document> m_clearFocusedElementTimer;
RefPtrWillBeMember<Element> m_autofocusElement;
uint64_t m_domTreeVersion;
static uint64_t s_globalTreeVersion;
- HashSet<NodeIterator*> m_nodeIterators;
- HashSet<Range*> m_ranges;
+ WillBeHeapHashSet<RawPtrWillBeWeakMember<NodeIterator> > m_nodeIterators;
+ typedef WillBeHeapHashSet<RawPtrWillBeWeakMember<Range> > AttachedRangeSet;
+ AttachedRangeSet m_ranges;
unsigned short m_listenerTypes;
OwnPtrWillBeMember<FormController> m_formController;
TextLinkColors m_textLinkColors;
- const OwnPtr<VisitedLinkState> m_visitedLinkState;
+ const OwnPtrWillBeMember<VisitedLinkState> m_visitedLinkState;
bool m_visuallyOrdered;
ReadyState m_readyState;
String m_title;
String m_rawTitle;
- bool m_titleSetExplicitly;
RefPtrWillBeMember<Element> m_titleElement;
OwnPtr<AXObjectCache> m_axObjectCache;
- OwnPtr<DocumentMarkerController> m_markers;
+ OwnPtrWillBeMember<DocumentMarkerController> m_markers;
Timer<Document> m_updateFocusAppearanceTimer;
- Element* m_cssTarget;
+ RawPtrWillBeMember<Element> m_cssTarget;
LoadEventProgress m_loadEventProgress;
double m_startTime;
- OwnPtr<ScriptRunner> m_scriptRunner;
+ OwnPtrWillBeMember<ScriptRunner> m_scriptRunner;
WillBeHeapVector<RefPtrWillBeMember<HTMLScriptElement> > m_currentScriptStack;
InheritedBool m_designMode;
- HashSet<LiveNodeListBase*> m_listsInvalidatedAtDocument;
+ WillBeHeapHashSet<RawPtrWillBeWeakMember<const LiveNodeListBase> > m_listsInvalidatedAtDocument;
+#if ENABLE(OILPAN)
+ // Oilpan keeps track of all registered NodeLists.
+ //
+ // FIXME: Oilpan: improve - only need to know if a NodeList
+ // is currently alive or not for the different types.
+ HeapHashSet<WeakMember<const LiveNodeListBase> > m_nodeLists[numNodeListInvalidationTypes];
+#else
unsigned m_nodeListCounts[numNodeListInvalidationTypes];
+#endif
- OwnPtr<SVGDocumentExtensions> m_svgExtensions;
+ OwnPtrWillBeMember<SVGDocumentExtensions> m_svgExtensions;
Vector<AnnotatedRegionValue> m_annotatedRegions;
bool m_hasAnnotatedRegions;
bool m_sawElementsInKnownNamespaces;
bool m_isSrcdocDocument;
bool m_isMobileDocument;
+ bool m_isTransitionDocument;
RenderView* m_renderView;
- // FIXME: Oilpan: We should use a real weak pointer here.
+#if !ENABLE(OILPAN)
WeakPtrFactory<Document> m_weakFactory;
- WeakPtr<Document> m_contextDocument;
+#endif
+ WeakPtrWillBeWeakMember<Document> m_contextDocument;
bool m_hasFullscreenElementStack; // For early return in FullscreenElementStack::fromIfExists()
bool m_writeRecursionIsTooDeep;
unsigned m_writeRecursionDepth;
- OwnPtr<TouchEventTargetSet> m_touchEventTargets;
-
- RefPtr<ScriptedAnimationController> m_scriptedAnimationController;
+ RefPtrWillBeMember<ScriptedAnimationController> m_scriptedAnimationController;
OwnPtr<MainThreadTaskRunner> m_taskRunner;
- OwnPtr<TextAutosizer> m_textAutosizer;
- OwnPtr<FastTextAutosizer> m_fastTextAutosizer;
+ OwnPtrWillBeMember<TextAutosizer> m_textAutosizer;
- RefPtr<CustomElementRegistrationContext> m_registrationContext;
+ RefPtrWillBeMember<CustomElementRegistrationContext> m_registrationContext;
+ RefPtrWillBeMember<CustomElementMicrotaskRunQueue> m_customElementMicrotaskRunQueue;
void elementDataCacheClearTimerFired(Timer<Document>*);
Timer<Document> m_elementDataCacheClearTimer;
- OwnPtr<ElementDataCache> m_elementDataCache;
-
-#ifndef NDEBUG
- bool m_didDispatchViewportPropertiesChanged;
-#endif
+ OwnPtrWillBeMember<ElementDataCache> m_elementDataCache;
typedef HashMap<AtomicString, OwnPtr<Locale> > LocaleIdentifierToLocaleMap;
LocaleIdentifierToLocaleMap m_localeCache;
- OwnPtr<AnimationClock> m_animationClock;
- RefPtr<DocumentTimeline> m_timeline;
- RefPtr<DocumentTimeline> m_transitionTimeline;
+ AnimationClock m_animationClock;
+ RefPtrWillBeMember<AnimationTimeline> m_timeline;
CompositorPendingAnimations m_compositorPendingAnimations;
RefPtrWillBeMember<Document> m_templateDocument;
Timer<Document> m_didAssociateFormControlsTimer;
WillBeHeapHashSet<RefPtrWillBeMember<Element> > m_associatedFormControls;
- HashSet<SVGUseElement*> m_useElementsNeedingUpdate;
- HashSet<Element*> m_layerUpdateElements;
+ WillBeHeapHashSet<RawPtrWillBeMember<SVGUseElement> > m_useElementsNeedingUpdate;
+ WillBeHeapHashSet<RawPtrWillBeMember<Element> > m_layerUpdateSVGFilterElements;
bool m_hasViewportUnits;
int m_styleRecalcElementCounter;
};
-inline void Document::notifyRemovePendingSheetIfNeeded()
-{
- if (m_needsNotifyRemoveAllPendingStylesheet)
- didRemoveAllPendingStylesheet();
-}
-
inline bool Document::shouldOverrideLegacyDescription(ViewportDescription::Type origin)
{
// The different (legacy) meta tags have different priorities based on the type
return origin >= m_legacyViewportDescription.type;
}
-inline void Document::incrementNodeListWithIdNameCacheCount()
-{
- m_nodeListCounts[InvalidateOnIdNameAttrChange]++;
-}
-
-inline void Document::decrementNodeListWithIdNameCacheCount()
-{
- ASSERT(m_nodeListCounts[InvalidateOnIdNameAttrChange] > 0);
- m_nodeListCounts[InvalidateOnIdNameAttrChange]--;
-}
-
inline void Document::scheduleRenderTreeUpdateIfNeeded()
{
// Inline early out to avoid the function calls below.
#define DEFINE_DOCUMENT_TYPE_CASTS(thisType) \
DEFINE_TYPE_CASTS(thisType, Document, document, document->is##thisType(), document.is##thisType())
-// All these varations are needed to avoid ambiguous overloads with the Node and TreeScope versions.
-inline bool operator==(const Document& a, const Document& b) { return &a == &b; }
-inline bool operator==(const Document& a, const Document* b) { return &a == b; }
-inline bool operator==(const Document* a, const Document& b) { return a == &b; }
-inline bool operator!=(const Document& a, const Document& b) { return !(a == b); }
-inline bool operator!=(const Document& a, const Document* b) { return !(a == b); }
-inline bool operator!=(const Document* a, const Document& b) { return !(a == b); }
+// This is needed to avoid ambiguous overloads with the Node and TreeScope versions.
+DEFINE_COMPARISON_OPERATORS_WITH_REFERENCES(Document)
// Put these methods here, because they require the Document definition, but we really want to inline them.
Node* eventTargetNodeForDocument(Document*);
-} // namespace WebCore
+} // namespace blink
+
+#ifndef NDEBUG
+// Outside the WebCore namespace for ease of invocation from gdb.
+void showLiveDocumentInstances();
+#endif
#endif // Document_h