#ifndef ScriptDebugServer_h
#define ScriptDebugServer_h
-#include "InspectorBackendDispatcher.h"
#include "bindings/v8/ScopedPersistent.h"
+#include "core/InspectorBackendDispatcher.h"
#include "core/inspector/ScriptBreakpoint.h"
+#include "core/inspector/ScriptCallStack.h"
#include "core/inspector/ScriptDebugListener.h"
-#include <v8-debug.h>
#include "wtf/HashMap.h"
#include "wtf/Noncopyable.h"
#include "wtf/PassOwnPtr.h"
#include "wtf/Vector.h"
#include "wtf/text/StringHash.h"
#include "wtf/text/WTFString.h"
+#include <v8-debug.h>
+#include <v8.h>
namespace WebCore {
+class ScriptState;
class ScriptController;
class ScriptDebugListener;
-class ScriptObject;
class ScriptSourceCode;
-class ScriptState;
class ScriptValue;
class JavaScriptCallFrame;
void breakProgram();
void continueProgram();
void stepIntoStatement();
- void stepOverStatement(const ScriptValue& frame);
- void stepOutOfFunction(const ScriptValue& frame);
+ void stepOverStatement();
+ void stepOutOfFunction();
- bool setScriptSource(const String& sourceID, const String& newContent, bool preview, String* error, RefPtr<TypeBuilder::Debugger::SetScriptSourceError>&, ScriptValue* newCallFrames, ScriptObject* result);
+ bool setScriptSource(const String& sourceID, const String& newContent, bool preview, String* error, RefPtr<TypeBuilder::Debugger::SetScriptSourceError>&, ScriptValue* newCallFrames, RefPtr<JSONObject>* result);
ScriptValue currentCallFrames();
ScriptValue currentCallFramesForAsyncStack();
+ PassRefPtrWillBeRawPtr<JavaScriptCallFrame> topCallFrameNoScopes();
+ int frameCount();
class Task {
public:
v8::Handle<v8::Value> setFunctionVariableValue(v8::Handle<v8::Value> functionValue, int scopeNumber, const String& variableName, v8::Handle<v8::Value> newValue);
v8::Local<v8::Value> callDebuggerMethod(const char* functionName, int argc, v8::Handle<v8::Value> argv[]);
- virtual void compileScript(ScriptState*, const String& expression, const String& sourceURL, String* scriptId, String* exceptionMessage);
+ virtual void compileScript(ScriptState*, const String& expression, const String& sourceURL, String* scriptId, String* exceptionDetailsText, int* lineNumber, int* columnNumber, RefPtrWillBeRawPtr<ScriptCallStack>* stackTrace);
virtual void clearCompiledScripts();
- virtual void runScript(ScriptState*, const String& scriptId, ScriptValue* result, bool* wasThrown, String* exceptionMessage);
+ virtual void runScript(ScriptState*, const String& scriptId, ScriptValue* result, bool* wasThrown, String* exceptionDetailsText, int* lineNumber, int* columnNumber, RefPtrWillBeRawPtr<ScriptCallStack>* stackTrace);
virtual void setPreprocessorSource(const String&) { }
virtual void preprocessBeforeCompile(const v8::Debug::EventDetails&) { }
virtual PassOwnPtr<ScriptSourceCode> preprocess(LocalFrame*, const ScriptSourceCode&);
virtual void quitMessageLoopOnPause() = 0;
static void breakProgramCallback(const v8::FunctionCallbackInfo<v8::Value>&);
- void handleProgramBreak(v8::Handle<v8::Object> executionState, v8::Handle<v8::Value> exception, v8::Handle<v8::Array> hitBreakpoints);
- void handleProgramBreak(const v8::Debug::EventDetails&, v8::Handle<v8::Value> exception, v8::Handle<v8::Array> hitBreakpointNumbers);
+ void handleProgramBreak(ScriptState* pausedScriptState, v8::Handle<v8::Object> executionState, v8::Handle<v8::Value> exception, v8::Handle<v8::Array> hitBreakpoints);
static void v8DebugEventCallback(const v8::Debug::EventDetails& eventDetails);
void handleV8DebugEvent(const v8::Debug::EventDetails& eventDetails);
void dispatchDidParseSource(ScriptDebugListener* listener, v8::Handle<v8::Object> sourceObject);
void ensureDebuggerScriptCompiled();
+ void discardDebuggerScript();
PauseOnExceptionsState m_pauseOnExceptionsState;
ScopedPersistent<v8::Object> m_debuggerScript;
- ScopedPersistent<v8::Object> m_executionState;
- v8::Handle<v8::Context> m_pausedContext;
+ v8::Local<v8::Object> m_executionState;
+ RefPtr<ScriptState> m_pausedScriptState;
bool m_breakpointsActivated;
ScopedPersistent<v8::FunctionTemplate> m_breakProgramCallbackTemplate;
HashMap<String, OwnPtr<ScopedPersistent<v8::Script> > > m_compiledScripts;
ScriptValue currentCallFramesInner(ScopeInfoDetails);
- void stepCommandWithFrame(const char* functionName, const ScriptValue& frame);
- PassRefPtr<JavaScriptCallFrame> wrapCallFrames(v8::Handle<v8::Object> executionState, int maximumLimit, ScopeInfoDetails);
- bool executeSkipPauseRequest(ScriptDebugListener::SkipPauseRequest, v8::Handle<v8::Object> executionState);
+ PassRefPtrWillBeRawPtr<JavaScriptCallFrame> wrapCallFrames(int maximumLimit, ScopeInfoDetails);
bool m_runningNestedMessageLoop;
};