// Implementation of EventListener interface.
- virtual bool operator==(const EventListener& other) OVERRIDE { return this == &other; }
+ virtual bool operator==(const EventListener& other) override { return this == &other; }
- virtual void handleEvent(ExecutionContext*, Event*) OVERRIDE;
-
- virtual bool isLazy() const { return false; }
+ virtual void handleEvent(ExecutionContext*, Event*) override;
// Returns the listener object, either a function or an object.
v8::Local<v8::Object> getListenerObject(ExecutionContext* context)
m_listener.clear();
}
- virtual bool belongsToTheCurrentWorld() const OVERRIDE FINAL;
+ virtual bool belongsToTheCurrentWorld() const override final;
v8::Isolate* isolate() const { return m_isolate; }
virtual DOMWrapperWorld& world() const { return scriptState()->world(); }
ScriptState* scriptState() const
private:
// Implementation of EventListener function.
- virtual bool virtualisAttribute() const OVERRIDE { return m_isAttribute; }
+ virtual bool virtualisAttribute() const override { return m_isAttribute; }
virtual v8::Local<v8::Value> callListenerFunction(v8::Handle<v8::Value> jsevent, Event*) = 0;