<head>
<script>window.enablePixelTesting = true;</script>
<script src="../../resources/js-test.js"></script>
-<script src="../../fast/repaint/resources/repaint.js"></script>
+<script src="../../fast/repaint/resources/text-based-repaint.js"></script>
</head>
-<body style="margin: 0px" onload="runRepaintTest()">
+<body style="margin: 0px" onload="runRepaintAndPixelTest()">
<script type="text/javascript">
+ window.outputRepaintRects = false;
function test1() {
object1 = document.getElementsByTagName("object")[0];
debug("Check initial <object> size, before external resource loaded");