// - merge server's data into client item
PDEBUGPRINTFX(DBG_DATA,("Trying to merge some data from loosing server item into winning client item"));
aSyncItemP->mergeWith(*matchingItemP,changedincoming,changedexisting,this);
+ // only count if server gets updated
+ if (changedexisting) fConflictsClientWins++;
}
- // only count if server gets updated
- if (changedexisting) fConflictsClientWins++;
// Note: changedexisting will cause needserverupdate to be set below
}
else if (crstrategy==cr_server_wins) {