renderer: code refactoring. (#29)
[platform/core/uifw/rive-tizen.git] / src / renderer / tvg_renderer.hpp
index a877b16..9b01fac 100644 (file)
@@ -29,16 +29,11 @@ namespace rive
       Shape *m_Shape;
       vector<PathCommand> m_PathType;
       vector<Vec2D> m_PathPoints;
-      bool active = false;
-      bool shapeAdded = false;
 
    public:
       TvgRenderPath();
       ~TvgRenderPath();
       Shape* shape() { return m_Shape; }
-      bool onCanvas() { return active; }
-      void onCanvas(bool active) { this->active = active; }
-      bool isShapeAdded() { return this->shapeAdded; }
       void buildShape();
       void reset() override;
       void addRenderPath(RenderPath* path, const Mat2D& transform) override;