virtual ~SessionDesktopEnvironment();
// DesktopEnvironment implementation.
- virtual scoped_ptr<InputInjector> CreateInputInjector() OVERRIDE;
+ virtual scoped_ptr<InputInjector> CreateInputInjector() override;
private:
friend class SessionDesktopEnvironmentFactory;
// DesktopEnvironmentFactory implementation.
virtual scoped_ptr<DesktopEnvironment> Create(
- base::WeakPtr<ClientSessionControl> client_session_control) OVERRIDE;
+ base::WeakPtr<ClientSessionControl> client_session_control) override;
private:
// Used to ask the daemon to inject Secure Attention Sequence.