if (!event.has_pressed() || !event.has_usb_keycode())
return;
- ui::KeycodeConverter* key_converter = ui::KeycodeConverter::GetInstance();
- int keycode = key_converter->UsbKeycodeToNativeKeycode(event.usb_keycode());
+ int keycode =
+ ui::KeycodeConverter::UsbKeycodeToNativeKeycode(event.usb_keycode());
VLOG(3) << "Converting USB keycode: " << std::hex << event.usb_keycode()
<< " to keycode: " << keycode << std::dec;
// If we couldn't determine the Mac virtual key code then ignore the event.
- if (keycode == key_converter->InvalidNativeKeycode())
+ if (keycode == ui::KeycodeConverter::InvalidNativeKeycode())
return;
// If this is a modifier key, remember its new state so that it can be