#include "base/memory/weak_ptr.h"
#include "base/message_loop/message_loop.h"
#include "remoting/client/chromoting_client.h"
-#include "remoting/client/client_config.h"
#include "remoting/client/client_context.h"
#include "remoting/client/client_user_interface.h"
#include "remoting/client/frame_consumer_proxy.h"
#include "remoting/client/jni/jni_frame_consumer.h"
-#include "remoting/jingle_glue/xmpp_signal_strategy.h"
#include "remoting/protocol/clipboard_stub.h"
-#include "remoting/protocol/connection_to_host.h"
#include "remoting/protocol/cursor_shape_stub.h"
+#include "remoting/signaling/xmpp_signal_strategy.h"
namespace remoting {
class CursorShapeInfo;
} // namespace protocol
+class ClientStatusLogger;
class VideoRenderer;
+class TokenFetcherProxy;
// ClientUserInterface that indirectly makes and receives JNI calls.
class ChromotingJniInstance
const char* host_id,
const char* host_pubkey,
const char* pairing_id,
- const char* pairing_secret);
+ const char* pairing_secret,
+ const char* capabilities);
// Terminates the current connection (if it hasn't already failed) and cleans
// up. Must be called before destruction.
- void Cleanup();
+ void Disconnect();
+
+ // Requests the android app to fetch a third-party token.
+ void FetchThirdPartyToken(
+ const GURL& token_url,
+ const std::string& client_id,
+ const std::string& scope,
+ const base::WeakPtr<TokenFetcherProxy> token_fetcher_proxy);
+
+ // Called by the android app when the token is fetched.
+ void HandleOnThirdPartyTokenFetched(const std::string& token,
+ const std::string& shared_secret);
// Provides the user's PIN and resumes the host authentication attempt. Call
// on the UI thread once the user has finished entering this PIN into the UI,
// but only after the UI has been asked to provide a PIN (via FetchSecret()).
- void ProvideSecret(const std::string& pin, bool create_pair);
+ void ProvideSecret(const std::string& pin, bool create_pair,
+ const std::string& device_name);
// Schedules a redraw on the display thread. May be called from any thread.
void RedrawDesktop();
// Moves the host's cursor to the specified coordinates, optionally with some
// mouse button depressed. If |button| is BUTTON_UNDEFINED, no click is made.
- void PerformMouseAction(int x, int y,
- protocol::MouseEvent_MouseButton button,
- bool button_down);
-
- void PerformMouseWheelDeltaAction(int delta_x, int delta_y);
+ void SendMouseEvent(int x, int y,
+ protocol::MouseEvent_MouseButton button,
+ bool button_down);
+ void SendMouseWheelEvent(int delta_x, int delta_y);
// Sends the provided keyboard scan code to the host.
- void PerformKeyboardAction(int key_code, bool key_down);
+ bool SendKeyEvent(int key_code, bool key_down);
+
+ void SendTextEvent(const std::string& text);
+
+ void SendClientMessage(const std::string& type, const std::string& data);
// Records paint time for statistics logging, if enabled. May be called from
// any thread.
const protocol::ExtensionMessage& message) OVERRIDE;
virtual protocol::ClipboardStub* GetClipboardStub() OVERRIDE;
virtual protocol::CursorShapeStub* GetCursorShapeStub() OVERRIDE;
- virtual scoped_ptr<protocol::ThirdPartyClientAuthenticator::TokenFetcher>
- GetTokenFetcher(const std::string& host_public_key) OVERRIDE;
// CursorShapeStub implementation.
virtual void InjectClipboardEvent(
void FetchSecret(bool pairable,
const protocol::SecretFetchedCallback& callback);
+ // Sets the device name. Can be called on any thread.
+ void SetDeviceName(const std::string& device_name);
+
+ void SendKeyEventInternal(int usb_key_code, bool key_down);
+
// Enables or disables periodic logging of performance statistics. Called on
// the network thread.
void EnableStatsLogging(bool enabled);
// ID of the host we are connecting to.
std::string host_id_;
+ std::string host_jid_;
// This group of variables is to be used on the display thread.
scoped_refptr<FrameConsumerProxy> frame_consumer_;
scoped_ptr<base::WeakPtrFactory<JniFrameConsumer> > view_weak_factory_;
// This group of variables is to be used on the network thread.
- ClientConfig client_config_;
scoped_ptr<ClientContext> client_context_;
scoped_ptr<VideoRenderer> video_renderer_;
- scoped_ptr<protocol::ConnectionToHost> connection_;
+ scoped_ptr<protocol::Authenticator> authenticator_;
scoped_ptr<ChromotingClient> client_;
XmppSignalStrategy::XmppServerConfig xmpp_config_;
scoped_ptr<XmppSignalStrategy> signaling_; // Must outlive client_
+ scoped_ptr<ClientStatusLogger> client_status_logger_;
+ base::WeakPtr<TokenFetcherProxy> token_fetcher_proxy_;
// Pass this the user's PIN once we have it. To be assigned and accessed on
// the UI thread, but must be posted to the network thread to call it.
// once per run, and always before any reference to this flag.)
bool create_pairing_;
+ // The device name to appear in the paired-clients list. Accessed on the
+ // network thread.
+ std::string device_name_;
+
// If this is true, performance statistics will be periodically written to
// the Android log. Used on the network thread.
bool stats_logging_enabled_;
+ // The set of capabilities supported by the client. Accessed on the network
+ // thread. Once SetCapabilities() is called, this will contain the negotiated
+ // set of capabilities for this remoting session.
+ std::string capabilities_;
+
friend class base::RefCountedThreadSafe<ChromotingJniInstance>;
+ base::WeakPtrFactory<ChromotingJniInstance> weak_factory_;
+
DISALLOW_COPY_AND_ASSIGN(ChromotingJniInstance);
};