#include <qpa/qplatformsharedgraphicscache.h>
-#include <QtQuick/qquickcanvas.h>
+#include <QtQuick/qquickwindow.h>
// #define QSGSHAREDDISTANCEFIELDGLYPHCACHE_DEBUG
this, SLOT(reportItemsInvalidated(QByteArray,QVector<quint32>)),
Qt::DirectConnection);
- QQuickCanvas *canvas = static_cast<QQuickCanvas *>(c->surface());
- Q_ASSERT(canvas != 0);
+ QQuickWindow *window = static_cast<QQuickWindow *>(c->surface());
+ Q_ASSERT(window != 0);
- connect(canvas, SIGNAL(beforeSynchronizing()), this, SLOT(sceneGraphUpdateStarted()),
+ connect(window, SIGNAL(beforeSynchronizing()), this, SLOT(sceneGraphUpdateStarted()),
Qt::DirectConnection);
- connect(canvas, SIGNAL(beforeRendering()), this, SLOT(sceneGraphUpdateDone()),
+ connect(window, SIGNAL(beforeRendering()), this, SLOT(sceneGraphUpdateDone()),
Qt::DirectConnection);
}