/****************************************************************************
**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
m_spriteEngine->start(spriteIdx);
writeTo->frameCount = m_spriteEngine->spriteFrames(spriteIdx);
writeTo->frameDuration = m_spriteEngine->spriteDuration(spriteIdx);
+ writeTo->animIdx = 0;//Always starts at 0
writeTo->animX = m_spriteEngine->spriteX(spriteIdx);
writeTo->animY = m_spriteEngine->spriteY(spriteIdx);
writeTo->animWidth = m_spriteEngine->spriteWidth(spriteIdx);
writeTo->animT = datum->t;
writeTo->frameCount = 1;
writeTo->frameDuration = 60000000.0;
+ writeTo->animIdx = 0;
writeTo->animT = 0;
writeTo->animX = writeTo->animY = 0;
writeTo->animWidth = getState<ImageMaterialData>(m_material)->animSheetSize.width();