#include <QtQuick/qquickitem.h>
#include <QtQuick/qsgmaterial.h>
+#include <private/qtquickglobal_p.h>
#include <private/qsgadaptationlayer_p.h>
#include <private/qquickshadereffectnode_p.h>
#include "qquickshadereffectmesh_p.h"
class QQuickCustomMaterialShader;
// Common class for QQuickShaderEffect and QQuickCustomParticle.
-struct QQuickShaderEffectCommon
+struct Q_QUICK_PRIVATE_EXPORT QQuickShaderEffectCommon
{
typedef QQuickShaderEffectMaterialKey Key;
typedef QQuickShaderEffectMaterial::UniformData UniformData;