: move(fp, func)
, transitionToBounds(0)
, viewSize(-1), startMargin(0), endMargin(0)
+ , origin(0)
, transitionTo(0)
, continuousFlickVelocity(0), vTime(0)
, smoothVelocity(fp), atEnd(false), atBeginning(true)
qreal flickTarget;
qreal startMargin;
qreal endMargin;
+ qreal origin;
qreal transitionTo;
qreal continuousFlickVelocity;
QElapsedTimer velocityTime;