#include <QEvent>
#include <QGraphicsSceneMouseEvent>
#include <QtCore/qnumeric.h>
-#include <QtScript/qscriptengine.h>
+#include <QtDeclarative/qjsengine.h>
#include <private/qv8engine_p.h>
#include <QtWidgets/qgraphicstransform.h>
If clipping is enabled, an item will clip its own painting, as well
as the painting of its children, to its bounding rectangle. If you set
- clipping during an item's paint operation, remember to re-set it to
+ clipping during an item's paint operation, remember to re-set it to
prevent clipping the rest of your scene.
Non-rectangular clipping regions are not supported for performance reasons.