#define SOLVER_SOLUTION_POOLJOB (-4)
#define SOLVER_SOLUTION_BLACK (-5)
#define SOLVER_SOLUTION_STRICTREPOPRIORITY (-6)
+/* replace solution types */
+#define SOLVER_SOLUTION_ERASE (-100)
+#define SOLVER_SOLUTION_REPLACE (-101)
+#define SOLVER_SOLUTION_REPLACE_DOWNGRADE (-102)
+#define SOLVER_SOLUTION_REPLACE_ARCHCHANGE (-103)
+#define SOLVER_SOLUTION_REPLACE_VENDORCHANGE (-104)
+#define SOLVER_SOLUTION_REPLACE_NAMECHANGE (-105)
void solver_recordproblem(struct s_Solver *solv, Id rid);
void solver_fixproblem(struct s_Solver *solv, Id rid);
Id solver_solutionelement_internalid(struct s_Solver *solv, Id problem, Id solution);
Id solver_solutionelement_extrajobflags(struct s_Solver *solv, Id problem, Id solution);
Id solver_next_solutionelement(struct s_Solver *solv, Id problem, Id solution, Id element, Id *p, Id *rp);
+void solver_all_solutionelements(struct s_Solver *solv, Id problem, Id solution, int expandreplaces, Queue *q);
void solver_take_solutionelement(struct s_Solver *solv, Id p, Id rp, Id extrajobflags, Queue *job);
void solver_take_solution(struct s_Solver *solv, Id problem, Id solution, Queue *job);
extern const char *solver_problemruleinfo2str(struct s_Solver *solv, SolverRuleinfo type, Id source, Id target, Id dep);
extern const char *solver_problem2str(struct s_Solver *solv, Id problem);
extern const char *solver_solutionelement2str(struct s_Solver *solv, Id p, Id rp);
+extern const char *solver_solutionelementtype2str(struct s_Solver *solv, int type, Id p, Id rp);
#ifdef __cplusplus
}