#include <QObject>
#include <qpa/qplatformintegration.h>
#include <qpa/qplatformscreen.h>
-#include <QWindowSystemInterface>
+#include <qpa/qwindowsysteminterface.h>
#include <wayland-client.h>
struct wl_seat *wl_seat() const { return mSeat; }
- void attach(QWaylandBuffer *buffer, int x, int y);
+ void setCursor(wl_surface *surface, int x, int y);
void handleWindowDestroyed(QWaylandWindow *window);
void setTransferDevice(struct wl_data_device *device);