{
CGContextRef context;
public:
- QMacCGContext(QPainter *p); //qpaintengine_mac.cpp
+ QMacCGContext(QPainter *p); //qpaintengine_mac.mm
inline QMacCGContext() { context = 0; }
inline QMacCGContext(const QPaintDevice *pdev) {
extern CGContextRef qt_mac_cg_context(const QPaintDevice *);