Cocoa: Fix qmlscene flicker on startup.
[profile/ivi/qtbase.git] / src / plugins / platforms / cocoa / qcocoawindow.mm
index cb5c846..ef04fc4 100644 (file)
 #include "qcocoaautoreleasepool.h"
 #include "qcocoaglcontext.h"
 #include "qnsview.h"
-
+#include <QtCore/private/qcore_mac_p.h>
+#include <qwindow.h>
 #include <QWindowSystemInterface>
+#include <QPlatformScreen>
+
+#include <Cocoa/Cocoa.h>
+#include <Carbon/Carbon.h>
 
 #include <QDebug>
 
+@implementation QNSWindow
+
+- (BOOL)canBecomeKeyWindow
+{
+    return YES;
+}
+
+- (BOOL)canBecomeMainWindow
+{
+    return YES;
+}
+
+@end
+
 QCocoaWindow::QCocoaWindow(QWindow *tlw)
     : QPlatformWindow(tlw)
+    , m_windowAttributes(0)
+    , m_windowClass(0)
     , m_glContext(0)
 {
     QCocoaAutoReleasePool pool;
-    const QRect geo = tlw->geometry();
-    NSRect frame = NSMakeRect(geo.x(), geo.y(), geo.width(), geo.height());
 
-    m_nsWindow  = [[NSWindow alloc] initWithContentRect:frame
-                                            styleMask:NSTitledWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask|NSResizableWindowMask
-                                            backing:NSBackingStoreBuffered
-                                            defer:YES];
+    determineWindowClass();
+    m_nsWindow = createWindow();
 
     QNSWindowDelegate *delegate = [[QNSWindowDelegate alloc] initWithQCocoaWindow:this];
     [m_nsWindow setDelegate:delegate];
-
-    [m_nsWindow makeKeyAndOrderFront:nil];
     [m_nsWindow setAcceptsMouseMovedEvents:YES];
 
+    // Prevent Cocoa from releasing the window on close. Qt
+    // handles the close event asynchronously and we want to
+    // make sure that m_nsWindow stays valid until the
+    // QCocoaWindow is deleted by Qt.
+    [m_nsWindow setReleasedWhenClosed : NO];
+
     m_contentView = [[QNSView alloc] initWithQWindow:tlw];
 
-    if (tlw->surfaceType() == QWindow::OpenGLSurface) {
-        NSRect glFrame = NSMakeRect(0, 0, geo.width(), geo.height());
-        m_windowSurfaceView = [[NSOpenGLView alloc] initWithFrame : glFrame pixelFormat : QCocoaGLContext::createNSOpenGLPixelFormat() ];
-        [m_contentView setAutoresizesSubviews : YES];
-        [m_windowSurfaceView setAutoresizingMask : (NSViewWidthSizable | NSViewHeightSizable)];
-        [m_contentView addSubview : m_windowSurfaceView];
-    } else {
-        m_windowSurfaceView = m_contentView;
-    }
+    setGeometry(tlw->geometry());
 
     [m_nsWindow setContentView:m_contentView];
 }
 
 QCocoaWindow::~QCocoaWindow()
 {
+    [m_nsWindow release];
 }
 
 void QCocoaWindow::setGeometry(const QRect &rect)
 {
     QPlatformWindow::setGeometry(rect);
 
-    NSRect bounds = NSMakeRect(rect.x(), rect.y(), rect.width(), rect.height());
+    NSRect bounds = globalGeometry(rect);
     [[m_nsWindow contentView]setFrameSize:bounds.size];
+    [m_nsWindow setContentSize : bounds.size];
+    [m_nsWindow setFrameOrigin : bounds.origin];
+
+    if (m_glContext)
+        m_glContext->update();
 }
 
 void QCocoaWindow::setVisible(bool visible)
 {
-    Q_UNUSED(visible);
+    if (visible) {
+        // The parent window might have moved while this window was hidden,
+        // update the window geometry if there is a parent.
+        if (window()->transientParent())
+            setGeometry(window()->geometry());
+
+        // Make sure the QWindow has a frame ready before we show the NSWindow.
+        QWindowSystemInterface::handleSynchronousExposeEvent(window(), QRect(QPoint(), geometry().size()));
+
+        [m_nsWindow makeKeyAndOrderFront:nil];
+    } else {
+        [m_nsWindow orderOut:nil];
+    }
+}
+
+void QCocoaWindow::setWindowTitle(const QString &title)
+{
+    CFStringRef windowTitle = QCFString::toCFStringRef(title);
+    [m_nsWindow setTitle: reinterpret_cast<const NSString *>(windowTitle)];
+    CFRelease(windowTitle);
+}
+
+void QCocoaWindow::raise()
+{
+    // ### handle spaces (see Qt 4 raise_sys in qwidget_mac.mm)
+    [m_nsWindow orderFront: m_nsWindow];
+}
+
+void QCocoaWindow::lower()
+{
+    [m_nsWindow orderFront: m_nsWindow];
 }
 
 WId QCocoaWindow::winId() const
@@ -109,18 +158,231 @@ NSView *QCocoaWindow::contentView() const
     return [m_nsWindow contentView];
 }
 
+void QCocoaWindow::windowDidMove()
+{
+    if (m_glContext)
+        m_glContext->update();
+}
+
 void QCocoaWindow::windowDidResize()
 {
-    //jlind: XXX This isn't ideal. Eventdispatcher does not run when resizing...
+    if (m_glContext)
+        m_glContext->update();
+
     NSRect rect = [[m_nsWindow contentView]frame];
     QRect geo(rect.origin.x,rect.origin.y,rect.size.width,rect.size.height);
-    QWindowSystemInterface::handleGeometryChange(window(),geo);
+    QWindowSystemInterface::handleSynchronousGeometryChange(window(), geo);
 }
 
-QPlatformGLContext *QCocoaWindow::glContext() const
+
+void QCocoaWindow::windowWillClose()
+{
+    QWindowSystemInterface::handleCloseEvent(window());
+}
+
+void QCocoaWindow::setCurrentContext(QCocoaGLContext *context)
+{
+    m_glContext = context;
+}
+
+QCocoaGLContext *QCocoaWindow::currentContext() const
 {
-    if (!m_glContext) {
-        m_glContext = new QCocoaGLContext(m_windowSurfaceView);
-    }
     return m_glContext;
 }
+
+/*
+    Determine the window class based on the window type and
+    window flags, and widget attr Sets m_windowAttributes
+    and m_windowClass.
+*/
+void QCocoaWindow::determineWindowClass()
+{
+    Qt::WindowType type = window()->windowType();
+    Qt::WindowFlags flags = window()->windowFlags();
+
+    const bool popup = (type == Qt::Popup);
+
+    if (type == Qt::ToolTip || type == Qt::SplashScreen || popup)
+        flags |= Qt::FramelessWindowHint;
+
+    m_windowClass = kSheetWindowClass;
+
+    if (popup || type == Qt::SplashScreen)
+        m_windowClass = kModalWindowClass;
+    else if (type == Qt::ToolTip)
+        m_windowClass = kHelpWindowClass;
+    else if (type == Qt::Tool)
+        m_windowClass = kFloatingWindowClass;
+    else
+        m_windowClass = kDocumentWindowClass;
+
+    m_windowAttributes = (kWindowCompositingAttribute | kWindowStandardHandlerAttribute);
+
+//    if(qt_mac_is_macsheet(window())) {
+//        m_windowClass = kSheetWindowClass;
+//    } else
+
+    {
+        // Shift things around a bit to get the correct window class based on the presence
+        // (or lack) of the border.
+
+        bool customize = flags & Qt::CustomizeWindowHint;
+        bool framelessWindow = (flags & Qt::FramelessWindowHint || (customize && !(flags & Qt::WindowTitleHint)));
+        if (framelessWindow) {
+            if (m_windowClass == kDocumentWindowClass) {
+                m_windowAttributes |= kWindowNoTitleBarAttribute;
+            } else if (m_windowClass == kFloatingWindowClass) {
+                m_windowAttributes |= kWindowNoTitleBarAttribute;
+            } else if (m_windowClass  == kMovableModalWindowClass) {
+                m_windowClass = kModalWindowClass;
+            }
+        } else {
+            m_windowAttributes |= NSTitledWindowMask;
+            if (m_windowClass != kModalWindowClass)
+                m_windowAttributes |= NSResizableWindowMask;
+        }
+
+        // Only add extra decorations (well, buttons) for widgets that can have them
+        // and have an actual border we can put them on.
+
+        if(m_windowClass != kModalWindowClass && m_windowClass != kMovableModalWindowClass
+                && m_windowClass != kSheetWindowClass && m_windowClass != kPlainWindowClass
+                && !framelessWindow && m_windowClass != kDrawerWindowClass
+                && m_windowClass != kHelpWindowClass) {
+            if (flags & Qt::WindowMinimizeButtonHint)
+                m_windowAttributes |= NSMiniaturizableWindowMask;
+            if (flags & Qt::WindowSystemMenuHint || flags & Qt::WindowCloseButtonHint)
+                m_windowAttributes |= NSClosableWindowMask;
+        } else {
+            // Clear these hints so that we aren't call them on invalid windows
+            flags &= ~(Qt::WindowMaximizeButtonHint | Qt::WindowMinimizeButtonHint
+                       | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint);
+        }
+
+    }
+
+    if((popup || type == Qt::Tool) && !window()->isModal())
+        m_windowAttributes |= kWindowHideOnSuspendAttribute;
+    m_windowAttributes |= kWindowLiveResizeAttribute;
+}
+
+/*
+
+*/
+QNSWindow * QCocoaWindow::createWindow()
+{
+    // Determine if we need to add in our "custom window" attribute. Cocoa is rather clever
+    // in deciding if we need the maximize button or not (i.e., it's resizeable, so you
+    // must need a maximize button). So, the only buttons we have control over are the
+    // close and minimize buttons. If someone wants to customize and NOT have the maximize
+    // button, then we have to do our hack. We only do it for these cases because otherwise
+    // the window looks different when activated. This "QtMacCustomizeWindow" attribute is
+    // intruding on a public space and WILL BREAK in the future.
+    // One can hope that there is a more public API available by that time.
+/*
+    Qt::WindowFlags flags = widget ? widget->windowFlags() : Qt::WindowFlags(0);
+    if ((flags & Qt::CustomizeWindowHint)) {
+        if ((flags & (Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint
+                      | Qt::WindowMinimizeButtonHint | Qt::WindowTitleHint))
+            && !(flags & Qt::WindowMaximizeButtonHint))
+            wattr |= QtMacCustomizeWindow;
+    }
+*/
+    NSRect frame = globalGeometry(window()->geometry());
+    QCocoaAutoReleasePool pool;
+    QNSWindow *window;
+
+    switch (m_windowClass) {
+    case kMovableModalWindowClass:
+    case kModalWindowClass:
+    case kSheetWindowClass:
+    case kFloatingWindowClass:
+    case kOverlayWindowClass:
+    case kHelpWindowClass: {
+        NSPanel *panel;
+
+        BOOL needFloating = NO;
+        BOOL worksWhenModal = (this->window()->windowType() == Qt::Popup);
+
+        // Add in the extra flags if necessary.
+        switch (m_windowClass) {
+        case kSheetWindowClass:
+            m_windowAttributes |= NSDocModalWindowMask;
+            break;
+        case kFloatingWindowClass:
+        case kHelpWindowClass:
+            needFloating = YES;
+            m_windowAttributes |= NSUtilityWindowMask;
+            break;
+        default:
+            break;
+        }
+
+        panel = [[NSPanel alloc] initWithContentRect:frame
+                                   styleMask:m_windowAttributes
+                                   backing:NSBackingStoreBuffered
+                                   defer:NO]; // see window case below
+//  ### crashes
+//        [panel setFloatingPanel:needFloating];
+//        [panel setWorksWhenModal:worksWhenModal];
+        window = panel;
+        break;
+    }
+    default:
+        window  = [[QNSWindow alloc] initWithContentRect:frame
+                                            styleMask:(NSResizableWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSTitledWindowMask)
+                                            backing:NSBackingStoreBuffered
+                                            defer:NO]; // Deferring window creation breaks OpenGL (the GL context is set up
+                                                       // before the window is shown and needs a proper window.).
+        break;
+    }
+
+    //qt_syncCocoaTitleBarButtons(window, widget);
+    return window;
+}
+
+// Calculate the global screen geometry for the given local geometry, which
+// might be in the parent window coordinate system.
+NSRect QCocoaWindow::globalGeometry(const QRect localGeometry) const
+{
+    QRect finalGeometry = localGeometry;
+
+    if (QCocoaWindow *parent = parentCocoaWindow()) {
+        QRect parentGeometry = parent->windowGeometry();
+        finalGeometry.adjust(parentGeometry.x(), parentGeometry.y(), parentGeometry.x(), parentGeometry.y());
+
+        // Qt child window geometry assumes that the origin is at the
+        // top-left of the content area of the parent window. The title
+        // bar is not a part of this contet area, but is still included
+        // in the NSWindow height. Move the child window down to acccount
+        // for this if the parent window has a title bar.
+        const int titlebarHeight = 22;
+        if (!(window()->windowFlags() & Qt::FramelessWindowHint))
+            finalGeometry.adjust(0, titlebarHeight, 0, titlebarHeight);
+    }
+
+    // The final "y invert" to get OS X global geometry:
+    QPlatformScreen *onScreen = QPlatformScreen::platformScreenForWindow(window());
+    int flippedY = onScreen->geometry().height() - finalGeometry.y() - finalGeometry.height();
+    return NSMakeRect(finalGeometry.x(), flippedY, finalGeometry.width(), finalGeometry.height());
+}
+
+// Returns the current global screen geometry for the nswindow accociated with this window.
+QRect QCocoaWindow::windowGeometry() const
+{
+    NSRect rect = [m_nsWindow frame];
+    QPlatformScreen *onScreen = QPlatformScreen::platformScreenForWindow(window());
+    int flippedY = onScreen->geometry().height() - rect.origin.y - rect.size.height;  // account for nswindow inverted y.
+    QRect qRect = QRect(rect.origin.x, flippedY, rect.size.width, rect.size.height);
+    return qRect;
+}
+
+// Returns a pointer to the parent QCocoaWindow for this window, or 0 if there is none.
+QCocoaWindow *QCocoaWindow::parentCocoaWindow() const
+{
+    if (window() && window()->transientParent()) {
+        return static_cast<QCocoaWindow*>(window()->transientParent()->handle());
+    }
+    return 0;
+}
+