void ChannelDestroyed();
// WindowStateChangeHandler implementation:
- virtual void SetWidgetState(unsigned widget,
- ui::WidgetState state,
- unsigned width = 0,
- unsigned height = 0) OVERRIDE;
- virtual void SetWidgetTitle(unsigned w,
- const base::string16& title) OVERRIDE;
- virtual void SetWidgetCursor(int cursor_type) OVERRIDE;
- virtual void SetWidgetAttributes(unsigned widget,
- unsigned parent,
- unsigned x,
- unsigned y,
- ui::WidgetType type) OVERRIDE;
- virtual void ResetIme() OVERRIDE;
- virtual void ImeCaretBoundsChanged(gfx::Rect rect) OVERRIDE;
- virtual void ShowInputPanel() OVERRIDE;
- virtual void HideInputPanel() OVERRIDE;
+ void SetWidgetState(unsigned widget,
+ ui::WidgetState state) override;
+ void SetWidgetTitle(unsigned w,
+ const base::string16& title) override;
+ void SetWidgetCursor(int cursor_type) override;
+ void CreateWidget(unsigned widget,
+ unsigned parent,
+ unsigned x,
+ unsigned y,
+ ui::WidgetType type) override;
+ void ResetIme() override;
+ void ImeCaretBoundsChanged(gfx::Rect rect) override;
+ void ShowInputPanel() override;
+ void HideInputPanel() override;
private:
void Send(IPC::Message* message);