gl2paintengineex/qpaintengineex_opengl2_p.h \
gl2paintengineex/qglengineshadersource_p.h \
gl2paintengineex/qglcustomshaderstage_p.h \
- gl2paintengineex/qtriangulatingstroker_p.h \
gl2paintengineex/qtextureglyphcache_gl_p.h \
gl2paintengineex/qglshadercache_p.h \
gl2paintengineex/qglshadercache_meego_p.h
gl2paintengineex/qgl2pexvertexarray.cpp \
gl2paintengineex/qpaintengineex_opengl2.cpp \
gl2paintengineex/qglcustomshaderstage.cpp \
- gl2paintengineex/qtriangulatingstroker.cpp \
gl2paintengineex/qtextureglyphcache_gl.cpp
SOURCES += qgl_qpa.cpp \