const CompletionCallback& callback) = 0;
// Set the receive buffer size (in bytes) for the socket.
- virtual bool SetReceiveBufferSize(int32 size) = 0;
+ // Returns a net error code.
+ virtual int SetReceiveBufferSize(int32 size) = 0;
// Set the send buffer size (in bytes) for the socket.
- virtual bool SetSendBufferSize(int32 size) = 0;
+ // Returns a net error code.
+ virtual int SetSendBufferSize(int32 size) = 0;
// Allow the socket to share the local address to which the socket will
// be bound with other processes. Should be called before Listen().