public:
SimpleBuffer();
explicit SimpleBuffer(int size);
- virtual ~SimpleBuffer();
+ ~SimpleBuffer() override;
std::string str() const;
// The following functions all override pure virtual functions
// in BufferInterface. See buffer_interface.h for a description
// of what they do.
- virtual int ReadableBytes() const OVERRIDE;
- virtual int BufferSize() const OVERRIDE;
- virtual int BytesFree() const OVERRIDE;
+ int ReadableBytes() const override;
+ int BufferSize() const override;
+ int BytesFree() const override;
- virtual bool Empty() const OVERRIDE;
- virtual bool Full() const OVERRIDE;
+ bool Empty() const override;
+ bool Full() const override;
- virtual int Write(const char* bytes, int size) OVERRIDE;
+ int Write(const char* bytes, int size) override;
- virtual void GetWritablePtr(char **ptr, int* size) const OVERRIDE;
+ void GetWritablePtr(char** ptr, int* size) const override;
- virtual void GetReadablePtr(char **ptr, int* size) const OVERRIDE;
+ void GetReadablePtr(char** ptr, int* size) const override;
- virtual int Read(char* bytes, int size) OVERRIDE;
+ int Read(char* bytes, int size) override;
- virtual void Clear() OVERRIDE;
+ void Clear() override;
// This can be an expensive operation: costing a new/delete, and copying of
// all existing data. Even if the existing buffer does not need to be
// resized, unread data may still need to be non-destructively copied to
// consolidate fragmented free space.
- virtual bool Reserve(int size) OVERRIDE;
+ bool Reserve(int size) override;
- virtual void AdvanceReadablePtr(int amount_to_advance) OVERRIDE;
+ void AdvanceReadablePtr(int amount_to_advance) override;
- virtual void AdvanceWritablePtr(int amount_to_advance) OVERRIDE;
+ void AdvanceWritablePtr(int amount_to_advance) override;
void Swap(SimpleBuffer* other) {
char* tmp = storage_;