#include "base/bind.h"
#include "base/stl_util.h"
#include "net/base/net_errors.h"
+#include "net/quic/congestion_control/loss_detection_interface.h"
#include "net/quic/congestion_control/receive_algorithm_interface.h"
#include "net/quic/congestion_control/send_algorithm_interface.h"
#include "net/quic/crypto/null_encrypter.h"
#include "net/quic/crypto/quic_decrypter.h"
#include "net/quic/crypto/quic_encrypter.h"
-#include "net/quic/crypto/quic_random.h"
+#include "net/quic/quic_flags.h"
#include "net/quic/quic_protocol.h"
#include "net/quic/quic_utils.h"
#include "net/quic/test_tools/mock_clock.h"
#include "net/quic/test_tools/quic_connection_peer.h"
#include "net/quic/test_tools/quic_framer_peer.h"
#include "net/quic/test_tools/quic_packet_creator_peer.h"
+#include "net/quic/test_tools/quic_sent_packet_manager_peer.h"
#include "net/quic/test_tools/quic_test_utils.h"
+#include "net/quic/test_tools/simple_quic_framer.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
using std::vector;
using testing::_;
using testing::AnyNumber;
+using testing::AtLeast;
using testing::ContainerEq;
+using testing::Contains;
using testing::DoAll;
using testing::InSequence;
using testing::InvokeWithoutArgs;
return true;
}
- MOCK_METHOD4(RecordIncomingPacket,
- void(QuicByteCount, QuicPacketSequenceNumber, QuicTime, bool));
+ MOCK_METHOD3(RecordIncomingPacket,
+ void(QuicByteCount, QuicPacketSequenceNumber, QuicTime));
private:
QuicCongestionFeedbackFrame* feedback_;
};
const uint8 tag_;
+
+ DISALLOW_COPY_AND_ASSIGN(TaggingEncrypter);
};
// TaggingDecrypter ensures that the final kTagSize bytes of the message all
class TestPacketWriter : public QuicPacketWriter {
public:
- TestPacketWriter()
- : last_packet_size_(0),
- blocked_(false),
+ explicit TestPacketWriter(QuicVersion version)
+ : version_(version),
+ framer_(SupportedVersions(version_)),
+ last_packet_size_(0),
+ write_blocked_(false),
+ block_on_next_write_(false),
is_write_blocked_data_buffered_(false),
- is_server_(true),
+ final_bytes_of_last_packet_(0),
+ final_bytes_of_previous_packet_(0),
use_tagging_decrypter_(false),
packets_write_attempts_(0) {
}
- virtual ~TestPacketWriter() {
- STLDeleteElements(&stream_data_);
- }
-
- // QuicPacketWriter
+ // QuicPacketWriter interface
virtual WriteResult WritePacket(
const char* buffer, size_t buf_len,
const IPAddressNumber& self_address,
- const IPEndPoint& peer_address,
- QuicBlockedWriterInterface* blocked_writer) OVERRIDE {
+ const IPEndPoint& peer_address) OVERRIDE {
QuicEncryptedPacket packet(buffer, buf_len);
++packets_write_attempts_;
if (packet.length() >= sizeof(final_bytes_of_last_packet_)) {
+ final_bytes_of_previous_packet_ = final_bytes_of_last_packet_;
memcpy(&final_bytes_of_last_packet_, packet.data() + packet.length() - 4,
sizeof(final_bytes_of_last_packet_));
}
- QuicFramer framer(QuicSupportedVersions(), QuicTime::Zero(), !is_server_);
if (use_tagging_decrypter_) {
- framer.SetDecrypter(new TaggingDecrypter);
- }
- FramerVisitorCapturingFrames visitor;
- framer.set_visitor(&visitor);
- EXPECT_TRUE(framer.ProcessPacket(packet));
- header_ = *visitor.header();
- frame_count_ = visitor.frame_count();
- if (visitor.ack()) {
- ack_.reset(new QuicAckFrame(*visitor.ack()));
+ framer_.framer()->SetDecrypter(new TaggingDecrypter, ENCRYPTION_NONE);
}
- if (visitor.feedback()) {
- feedback_.reset(new QuicCongestionFeedbackFrame(*visitor.feedback()));
+ EXPECT_TRUE(framer_.ProcessPacket(packet));
+ if (block_on_next_write_) {
+ write_blocked_ = true;
+ block_on_next_write_ = false;
}
- if (visitor.stream_frames() != NULL && !visitor.stream_frames()->empty()) {
- stream_frames_ = *visitor.stream_frames();
- // Also make a copy of underlying data, since the data that the frames in
- // |stream_frames_| point to is bound to the |visitor|'s scope.
- for (size_t i = 0; i < stream_frames_.size(); ++i) {
- stream_data_.push_back(new string(*visitor.stream_data()[i]));
- stream_frames_[i].data = *(stream_data_.back());
- }
- }
- if (visitor.version_negotiation_packet() != NULL) {
- version_negotiation_packet_.reset(new QuicVersionNegotiationPacket(
- *visitor.version_negotiation_packet()));
- }
- if (blocked_) {
+ if (IsWriteBlocked()) {
return WriteResult(WRITE_STATUS_BLOCKED, -1);
}
last_packet_size_ = packet.length();
return is_write_blocked_data_buffered_;
}
- QuicPacketHeader* header() { return &header_; }
+ virtual bool IsWriteBlocked() const OVERRIDE { return write_blocked_; }
+
+ virtual void SetWritable() OVERRIDE { write_blocked_ = false; }
+
+ void BlockOnNextWrite() { block_on_next_write_ = true; }
+
+ const QuicPacketHeader& header() { return framer_.header(); }
+
+ size_t frame_count() const { return framer_.num_frames(); }
+
+ const vector<QuicAckFrame>& ack_frames() const {
+ return framer_.ack_frames();
+ }
+
+ const vector<QuicCongestionFeedbackFrame>& feedback_frames() const {
+ return framer_.feedback_frames();
+ }
- size_t frame_count() const { return frame_count_; }
+ const vector<QuicStopWaitingFrame>& stop_waiting_frames() const {
+ return framer_.stop_waiting_frames();
+ }
- QuicAckFrame* ack() { return ack_.get(); }
+ const vector<QuicConnectionCloseFrame>& connection_close_frames() const {
+ return framer_.connection_close_frames();
+ }
- QuicCongestionFeedbackFrame* feedback() { return feedback_.get(); }
+ const vector<QuicStreamFrame>& stream_frames() const {
+ return framer_.stream_frames();
+ }
- const vector<QuicStreamFrame>* stream_frames() const {
- return &stream_frames_;
+ const vector<QuicPingFrame>& ping_frames() const {
+ return framer_.ping_frames();
}
size_t last_packet_size() {
return last_packet_size_;
}
- QuicVersionNegotiationPacket* version_negotiation_packet() {
- return version_negotiation_packet_.get();
+ const QuicVersionNegotiationPacket* version_negotiation_packet() {
+ return framer_.version_negotiation_packet();
}
- void set_blocked(bool blocked) { blocked_ = blocked; }
-
void set_is_write_blocked_data_buffered(bool buffered) {
is_write_blocked_data_buffered_ = buffered;
}
- void set_is_server(bool is_server) { is_server_ = is_server; }
+ void set_is_server(bool is_server) {
+ // We invert is_server here, because the framer needs to parse packets
+ // we send.
+ QuicFramerPeer::SetIsServer(framer_.framer(), !is_server);
+ }
// final_bytes_of_last_packet_ returns the last four bytes of the previous
// packet as a little-endian, uint32. This is intended to be used with a
// a given packet.
uint32 final_bytes_of_last_packet() { return final_bytes_of_last_packet_; }
+ // Returns the final bytes of the second to last packet.
+ uint32 final_bytes_of_previous_packet() {
+ return final_bytes_of_previous_packet_;
+ }
+
void use_tagging_decrypter() {
use_tagging_decrypter_ = true;
}
uint32 packets_write_attempts() { return packets_write_attempts_; }
+ void Reset() { framer_.Reset(); }
+
+ void SetSupportedVersions(const QuicVersionVector& versions) {
+ framer_.SetSupportedVersions(versions);
+ }
+
private:
- QuicPacketHeader header_;
- size_t frame_count_;
- scoped_ptr<QuicAckFrame> ack_;
- scoped_ptr<QuicCongestionFeedbackFrame> feedback_;
- vector<QuicStreamFrame> stream_frames_;
- vector<string*> stream_data_;
- scoped_ptr<QuicVersionNegotiationPacket> version_negotiation_packet_;
+ QuicVersion version_;
+ SimpleQuicFramer framer_;
size_t last_packet_size_;
- bool blocked_;
+ bool write_blocked_;
+ bool block_on_next_write_;
bool is_write_blocked_data_buffered_;
- bool is_server_;
uint32 final_bytes_of_last_packet_;
+ uint32 final_bytes_of_previous_packet_;
bool use_tagging_decrypter_;
uint32 packets_write_attempts_;
class TestConnection : public QuicConnection {
public:
- TestConnection(QuicGuid guid,
+ TestConnection(QuicConnectionId connection_id,
IPEndPoint address,
TestConnectionHelper* helper,
TestPacketWriter* writer,
- bool is_server)
- : QuicConnection(guid, address, helper, writer, is_server,
- QuicSupportedVersions()),
- helper_(helper),
+ bool is_server,
+ QuicVersion version,
+ uint32 flow_control_send_window)
+ : QuicConnection(connection_id, address, helper, writer, is_server,
+ SupportedVersions(version),
+ flow_control_send_window),
writer_(writer) {
+ // Disable tail loss probes for most tests.
+ QuicSentPacketManagerPeer::SetMaxTailLossProbes(
+ QuicConnectionPeer::GetSentPacketManager(this), 0);
writer_->set_is_server(is_server);
}
QuicConnectionPeer::SetSendAlgorithm(this, send_algorithm);
}
+ void SetLossAlgorithm(LossDetectionInterface* loss_algorithm) {
+ QuicSentPacketManagerPeer::SetLossAlgorithm(
+ QuicConnectionPeer::GetSentPacketManager(this), loss_algorithm);
+ }
+
void SendPacket(EncryptionLevel level,
QuicPacketSequenceNumber sequence_number,
QuicPacket* packet,
packet, entropy_hash, retransmittable_frames));
}
- QuicConsumedData SendStreamDataWithString(QuicStreamId id,
- StringPiece data,
- QuicStreamOffset offset,
- bool fin) {
- IOVector data_iov;
- if (!data.empty()) {
- data_iov.Append(const_cast<char*>(data.data()), data.size());
- }
- return QuicConnection::SendStreamData(id, data_iov, offset, fin);
- }
-
- QuicConsumedData SendStreamDataWithStringAndNotifyWhenAcked(
+ QuicConsumedData SendStreamDataWithString(
QuicStreamId id,
StringPiece data,
QuicStreamOffset offset,
if (!data.empty()) {
data_iov.Append(const_cast<char*>(data.data()), data.size());
}
- return QuicConnection::SendStreamDataAndNotifyWhenAcked(id, data_iov,
- offset, fin,
- delegate);
+ return QuicConnection::SendStreamData(id, data_iov, offset, fin, delegate);
}
QuicConsumedData SendStreamData3() {
- return SendStreamDataWithString(kStreamId3, "food", 0, !kFin);
+ return SendStreamDataWithString(kStreamId3, "food", 0, !kFin, NULL);
}
QuicConsumedData SendStreamData5() {
- return SendStreamDataWithString(kStreamId5, "food2", 0, !kFin);
+ return SendStreamDataWithString(kStreamId5, "food2", 0, !kFin, NULL);
+ }
+
+ // Ensures the connection can write stream data before writing.
+ QuicConsumedData EnsureWritableAndSendStreamData5() {
+ EXPECT_TRUE(CanWriteStreamData());
+ return SendStreamData5();
}
// The crypto stream has special semantics so that it is not blocked by a
QuicConsumedData SendCryptoStreamData() {
this->Flush();
QuicConsumedData consumed =
- SendStreamDataWithString(kCryptoStreamId, "chlo", 0, !kFin);
+ SendStreamDataWithString(kCryptoStreamId, "chlo", 0, !kFin, NULL);
this->Flush();
return consumed;
}
}
void set_version(QuicVersion version) {
- framer_.set_version(version);
+ QuicConnectionPeer::GetFramer(this)->set_version(version);
+ }
+
+ void SetSupportedVersions(const QuicVersionVector& versions) {
+ QuicConnectionPeer::GetFramer(this)->SetSupportedVersions(versions);
+ writer_->SetSupportedVersions(versions);
}
void set_is_server(bool is_server) {
QuicConnectionPeer::GetAckAlarm(this));
}
+ TestConnectionHelper::TestAlarm* GetPingAlarm() {
+ return reinterpret_cast<TestConnectionHelper::TestAlarm*>(
+ QuicConnectionPeer::GetPingAlarm(this));
+ }
+
+ TestConnectionHelper::TestAlarm* GetResumeWritesAlarm() {
+ return reinterpret_cast<TestConnectionHelper::TestAlarm*>(
+ QuicConnectionPeer::GetResumeWritesAlarm(this));
+ }
+
TestConnectionHelper::TestAlarm* GetRetransmissionAlarm() {
return reinterpret_cast<TestConnectionHelper::TestAlarm*>(
QuicConnectionPeer::GetRetransmissionAlarm(this));
QuicConnectionPeer::GetSendAlarm(this));
}
- TestConnectionHelper::TestAlarm* GetResumeWritesAlarm() {
- return reinterpret_cast<TestConnectionHelper::TestAlarm*>(
- QuicConnectionPeer::GetResumeWritesAlarm(this));
- }
-
TestConnectionHelper::TestAlarm* GetTimeoutAlarm() {
return reinterpret_cast<TestConnectionHelper::TestAlarm*>(
QuicConnectionPeer::GetTimeoutAlarm(this));
using QuicConnection::SelectMutualVersion;
private:
- TestConnectionHelper* helper_;
TestPacketWriter* writer_;
DISALLOW_COPY_AND_ASSIGN(TestConnection);
};
-class QuicConnectionTest : public ::testing::TestWithParam<bool> {
+// Used for testing packets revived from FEC packets.
+class FecQuicConnectionDebugVisitor
+ : public QuicConnectionDebugVisitorInterface {
+ public:
+ virtual void OnRevivedPacket(const QuicPacketHeader& header,
+ StringPiece data) OVERRIDE {
+ revived_header_ = header;
+ }
+
+ // Public accessor method.
+ QuicPacketHeader revived_header() const {
+ return revived_header_;
+ }
+
+ private:
+ QuicPacketHeader revived_header_;
+};
+
+class QuicConnectionTest : public ::testing::TestWithParam<QuicVersion> {
protected:
QuicConnectionTest()
- : guid_(42),
- framer_(QuicSupportedVersions(), QuicTime::Zero(), false),
- creator_(guid_, &framer_, QuicRandom::GetInstance(), false),
+ : connection_id_(42),
+ framer_(SupportedVersions(version()), QuicTime::Zero(), false),
+ creator_(connection_id_, &framer_, &random_generator_, false),
send_algorithm_(new StrictMock<MockSendAlgorithm>),
+ loss_algorithm_(new MockLossAlgorithm()),
helper_(new TestConnectionHelper(&clock_, &random_generator_)),
- writer_(new TestPacketWriter()),
- connection_(guid_, IPEndPoint(), helper_.get(), writer_.get(), false),
- frame1_(1, false, 0, data1),
- frame2_(1, false, 3, data2),
- accept_packet_(true) {
- // TODO(rtenneti): remove g_* flags.
- FLAGS_track_retransmission_history = true;
+ writer_(new TestPacketWriter(version())),
+ connection_(connection_id_, IPEndPoint(), helper_.get(),
+ writer_.get(), false, version(),
+ kDefaultFlowControlSendWindow),
+ frame1_(1, false, 0, MakeIOVector(data1)),
+ frame2_(1, false, 3, MakeIOVector(data2)),
+ sequence_number_length_(PACKET_6BYTE_SEQUENCE_NUMBER),
+ connection_id_length_(PACKET_8BYTE_CONNECTION_ID) {
connection_.set_visitor(&visitor_);
connection_.SetSendAlgorithm(send_algorithm_);
+ connection_.SetLossAlgorithm(loss_algorithm_);
framer_.set_received_entropy_calculator(&entropy_calculator_);
// Simplify tests by not sending feedback unless specifically configured.
SetFeedback(NULL);
EXPECT_CALL(
- *send_algorithm_, TimeUntilSend(_, _, _, _)).WillRepeatedly(Return(
+ *send_algorithm_, TimeUntilSend(_, _, _)).WillRepeatedly(Return(
QuicTime::Delta::Zero()));
EXPECT_CALL(*receive_algorithm_,
- RecordIncomingPacket(_, _, _, _)).Times(AnyNumber());
+ RecordIncomingPacket(_, _, _)).Times(AnyNumber());
EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _))
.Times(AnyNumber());
EXPECT_CALL(*send_algorithm_, RetransmissionDelay()).WillRepeatedly(
Return(QuicTime::Delta::Zero()));
- EXPECT_CALL(*send_algorithm_, BandwidthEstimate()).WillRepeatedly(Return(
- QuicBandwidth::FromKBitsPerSecond(100)));
- EXPECT_CALL(*send_algorithm_, SmoothedRtt()).WillRepeatedly(Return(
- QuicTime::Delta::FromMilliseconds(100)));
+ EXPECT_CALL(*send_algorithm_, GetCongestionWindow()).WillRepeatedly(
+ Return(kMaxPacketSize));
ON_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _))
.WillByDefault(Return(true));
+ EXPECT_CALL(visitor_, HasPendingWrites()).Times(AnyNumber());
EXPECT_CALL(visitor_, HasPendingHandshake()).Times(AnyNumber());
- EXPECT_CALL(visitor_, OnCanWrite()).Times(AnyNumber()).WillRepeatedly(
- Return(true));
+ EXPECT_CALL(visitor_, OnCanWrite()).Times(AnyNumber());
+ EXPECT_CALL(visitor_, HasOpenDataStreams()).WillRepeatedly(Return(false));
+
+ EXPECT_CALL(*loss_algorithm_, GetLossTimeout())
+ .WillRepeatedly(Return(QuicTime::Zero()));
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillRepeatedly(Return(SequenceNumberSet()));
}
- void SetUp() {
- FLAGS_bundle_ack_with_outgoing_packet = GetParam();
+ QuicVersion version() {
+ return GetParam();
}
QuicAckFrame* outgoing_ack() {
return outgoing_ack_.get();
}
- QuicAckFrame* last_ack() {
- return writer_->ack();
- }
-
- QuicCongestionFeedbackFrame* last_feedback() {
- return writer_->feedback();
- }
-
- QuicPacketHeader* last_header() {
- return writer_->header();
- }
-
- size_t last_sent_packet_size() {
- return writer_->last_packet_size();
- }
-
- uint32 final_bytes_of_last_packet() {
- return writer_->final_bytes_of_last_packet();
+ QuicPacketSequenceNumber least_unacked() {
+ if (version() <= QUIC_VERSION_15) {
+ if (writer_->ack_frames().empty()) {
+ return 0;
+ }
+ return writer_->ack_frames()[0].sent_info.least_unacked;
+ }
+ if (writer_->stop_waiting_frames().empty()) {
+ return 0;
+ }
+ return writer_->stop_waiting_frames()[0].least_unacked;
}
void use_tagging_decrypter() {
}
void ProcessPacket(QuicPacketSequenceNumber number) {
- EXPECT_CALL(visitor_, OnStreamFrames(_)).WillOnce(Return(accept_packet_));
+ EXPECT_CALL(visitor_, OnStreamFrames(_)).Times(1);
ProcessDataPacket(number, 0, !kEntropyFlag);
}
}
size_t ProcessFecProtectedPacket(QuicPacketSequenceNumber number,
- bool expect_revival, bool entropy_flag) {
+ bool expect_revival, bool entropy_flag) {
if (expect_revival) {
- EXPECT_CALL(visitor_, OnStreamFrames(_)).WillOnce(Return(accept_packet_));
+ EXPECT_CALL(visitor_, OnStreamFrames(_)).Times(1);
}
- EXPECT_CALL(visitor_, OnStreamFrames(_)).WillOnce(Return(accept_packet_))
- .RetiresOnSaturation();
+ EXPECT_CALL(visitor_, OnStreamFrames(_)).Times(1).
+ RetiresOnSaturation();
return ProcessDataPacket(number, 1, entropy_flag);
}
bool entropy_flag,
QuicPacket* packet) {
if (expect_revival) {
- EXPECT_CALL(visitor_, OnStreamFrames(_)).WillOnce(Return(accept_packet_));
+ EXPECT_CALL(visitor_, OnStreamFrames(_)).Times(1);
}
// Construct the decrypted data packet so we can compute the correct
data_packet.reset(ConstructDataPacket(number, 1, !kEntropyFlag));
}
- header_.public_header.guid = guid_;
+ header_.public_header.connection_id = connection_id_;
header_.public_header.reset_flag = false;
header_.public_header.version_flag = false;
+ header_.public_header.sequence_number_length = sequence_number_length_;
+ header_.public_header.connection_id_length = connection_id_length_;
+ header_.packet_sequence_number = number;
header_.entropy_flag = entropy_flag;
header_.fec_flag = true;
- header_.packet_sequence_number = number;
header_.is_in_fec_group = IN_FEC_GROUP;
header_.fec_group = min_protected_packet;
QuicFecData fec_data;
// with itself, depending on the number of packets.
if (((number - min_protected_packet) % 2) == 0) {
for (size_t i = GetStartOfFecProtectedData(
- header_.public_header.guid_length,
+ header_.public_header.connection_id_length,
header_.public_header.version_flag,
header_.public_header.sequence_number_length);
i < data_packet->length(); ++i) {
QuicPacketSequenceNumber* last_packet) {
QuicByteCount packet_size;
EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _))
- .WillOnce(DoAll(SaveArg<2>(&packet_size), Return(true)));
- connection_.SendStreamDataWithString(id, data, offset, fin);
+ .WillOnce(DoAll(SaveArg<3>(&packet_size), Return(true)));
+ connection_.SendStreamDataWithString(id, data, offset, fin, NULL);
if (last_packet != NULL) {
*last_packet =
QuicConnectionPeer::GetPacketCreator(&connection_)->sequence_number();
return ProcessFramePacket(QuicFrame(frame));
}
+ QuicPacketEntropyHash ProcessStopWaitingPacket(QuicStopWaitingFrame* frame) {
+ return ProcessFramePacket(QuicFrame(frame));
+ }
+
QuicPacketEntropyHash ProcessGoAwayPacket(QuicGoAwayFrame* frame) {
return ProcessFramePacket(QuicFrame(frame));
}
QuicPacket* ConstructDataPacket(QuicPacketSequenceNumber number,
QuicFecGroupNumber fec_group,
bool entropy_flag) {
- header_.public_header.guid = guid_;
+ header_.public_header.connection_id = connection_id_;
header_.public_header.reset_flag = false;
header_.public_header.version_flag = false;
+ header_.public_header.sequence_number_length = sequence_number_length_;
+ header_.public_header.connection_id_length = connection_id_length_;
header_.entropy_flag = entropy_flag;
header_.fec_flag = false;
header_.packet_sequence_number = number;
QuicPacket* ConstructClosePacket(QuicPacketSequenceNumber number,
QuicFecGroupNumber fec_group) {
- header_.public_header.guid = guid_;
+ header_.public_header.connection_id = connection_id_;
header_.packet_sequence_number = number;
header_.public_header.reset_flag = false;
header_.public_header.version_flag = false;
QuicConnectionCloseFrame qccf;
qccf.error_code = QUIC_PEER_GOING_AWAY;
- qccf.ack_frame = QuicAckFrame(0, QuicTime::Zero(), 1);
QuicFrames frames;
QuicFrame frame(&qccf);
return QuicTime::Delta::FromMilliseconds(kMinRetransmissionTimeMs/2);
}
- QuicGuid guid_;
+ // Initialize a frame acknowledging all packets up to largest_observed.
+ const QuicAckFrame InitAckFrame(QuicPacketSequenceNumber largest_observed,
+ QuicPacketSequenceNumber least_unacked) {
+ QuicAckFrame frame(MakeAckFrame(largest_observed, least_unacked));
+ if (largest_observed > 0) {
+ frame.received_info.entropy_hash =
+ QuicConnectionPeer::GetSentEntropyHash(&connection_, largest_observed);
+ }
+ return frame;
+ }
+
+ const QuicStopWaitingFrame InitStopWaitingFrame(
+ QuicPacketSequenceNumber least_unacked) {
+ QuicStopWaitingFrame frame;
+ frame.least_unacked = least_unacked;
+ return frame;
+ }
+ // Explicitly nack a packet.
+ void NackPacket(QuicPacketSequenceNumber missing, QuicAckFrame* frame) {
+ frame->received_info.missing_packets.insert(missing);
+ frame->received_info.entropy_hash ^=
+ QuicConnectionPeer::GetSentEntropyHash(&connection_, missing);
+ if (missing > 1) {
+ frame->received_info.entropy_hash ^=
+ QuicConnectionPeer::GetSentEntropyHash(&connection_, missing - 1);
+ }
+ }
+
+ // Undo nacking a packet within the frame.
+ void AckPacket(QuicPacketSequenceNumber arrived, QuicAckFrame* frame) {
+ EXPECT_THAT(frame->received_info.missing_packets, Contains(arrived));
+ frame->received_info.missing_packets.erase(arrived);
+ frame->received_info.entropy_hash ^=
+ QuicConnectionPeer::GetSentEntropyHash(&connection_, arrived);
+ if (arrived > 1) {
+ frame->received_info.entropy_hash ^=
+ QuicConnectionPeer::GetSentEntropyHash(&connection_, arrived - 1);
+ }
+ }
+
+ void TriggerConnectionClose() {
+ // Send an erroneous packet to close the connection.
+ EXPECT_CALL(visitor_,
+ OnConnectionClosed(QUIC_INVALID_PACKET_HEADER, false));
+ // Call ProcessDataPacket rather than ProcessPacket, as we should not get a
+ // packet call to the visitor.
+ ProcessDataPacket(6000, 0, !kEntropyFlag);
+ EXPECT_FALSE(
+ QuicConnectionPeer::GetConnectionClosePacket(&connection_) == NULL);
+ }
+
+ void BlockOnNextWrite() {
+ writer_->BlockOnNextWrite();
+ EXPECT_CALL(visitor_, OnWriteBlocked()).Times(AtLeast(1));
+ }
+
+ QuicConnectionId connection_id_;
QuicFramer framer_;
QuicPacketCreator creator_;
MockEntropyCalculator entropy_calculator_;
MockSendAlgorithm* send_algorithm_;
+ MockLossAlgorithm* loss_algorithm_;
TestReceiveAlgorithm* receive_algorithm_;
MockClock clock_;
MockRandom random_generator_;
QuicStreamFrame frame1_;
QuicStreamFrame frame2_;
scoped_ptr<QuicAckFrame> outgoing_ack_;
- bool accept_packet_;
+ QuicSequenceNumberLength sequence_number_length_;
+ QuicConnectionIdLength connection_id_length_;
private:
DISALLOW_COPY_AND_ASSIGN(QuicConnectionTest);
};
-INSTANTIATE_TEST_CASE_P(BundleAckWithPacket,
+// Run all end to end tests with all supported versions.
+INSTANTIATE_TEST_CASE_P(SupportedVersion,
QuicConnectionTest,
- ::testing::Values(false, true));
+ ::testing::ValuesIn(QuicSupportedVersions()));
TEST_P(QuicConnectionTest, PacketsInOrder) {
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
EXPECT_EQ(0u, outgoing_ack()->received_info.missing_packets.size());
}
-TEST_P(QuicConnectionTest, PacketsRejected) {
- EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
-
- ProcessPacket(1);
- EXPECT_EQ(1u, outgoing_ack()->received_info.largest_observed);
- EXPECT_EQ(0u, outgoing_ack()->received_info.missing_packets.size());
-
- accept_packet_ = false;
- ProcessPacket(2);
- // We should not have an ack for two.
- EXPECT_EQ(1u, outgoing_ack()->received_info.largest_observed);
- EXPECT_EQ(0u, outgoing_ack()->received_info.missing_packets.size());
-}
-
TEST_P(QuicConnectionTest, PacketsOutOfOrder) {
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
// awaiting' is 4. The connection should then realize 1 will not be
// retransmitted, and will remove it from the missing list.
creator_.set_sequence_number(5);
- QuicAckFrame frame(0, QuicTime::Zero(), 4);
+ QuicAckFrame frame = InitAckFrame(1, 4);
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(_, _, _, _));
ProcessAckPacket(&frame);
// Force an ack to be sent.
}
TEST_P(QuicConnectionTest, RejectPacketTooFarOut) {
+ EXPECT_CALL(visitor_,
+ OnConnectionClosed(QUIC_INVALID_PACKET_HEADER, false));
// Call ProcessDataPacket rather than ProcessPacket, as we should not get a
// packet call to the visitor.
- EXPECT_CALL(visitor_, OnConnectionClosed(QUIC_INVALID_PACKET_HEADER, false));
ProcessDataPacket(6000, 0, !kEntropyFlag);
+ EXPECT_FALSE(
+ QuicConnectionPeer::GetConnectionClosePacket(&connection_) == NULL);
}
-// TODO(rtenneti): Delete this when QUIC_VERSION_11 is deprecated.
-TEST_P(QuicConnectionTest, TruncatedAck11) {
- if (QuicVersionMax() > QUIC_VERSION_11) {
- return;
- }
+TEST_P(QuicConnectionTest, RejectUnencryptedStreamData) {
+ // Process an unencrypted packet from the non-crypto stream.
+ frame1_.stream_id = 3;
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
- EXPECT_CALL(*send_algorithm_, OnIncomingAck(_, _, _)).Times(2);
- EXPECT_CALL(*send_algorithm_, OnIncomingLoss(_)).Times(1);
- for (int i = 0; i < 200; ++i) {
- SendStreamDataToPeer(1, "foo", i * 3, !kFin, NULL);
- }
-
- QuicAckFrame frame(0, QuicTime::Zero(), 1);
- frame.received_info.largest_observed = 193;
- InsertMissingPacketsBetween(&frame.received_info, 1, 193);
- frame.received_info.entropy_hash =
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 193) ^
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 192);
-
- ProcessAckPacket(&frame);
-
- EXPECT_TRUE(QuicConnectionPeer::GetReceivedTruncatedAck(&connection_));
-
- frame.received_info.missing_packets.erase(192);
- frame.received_info.entropy_hash =
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 193) ^
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 191);
-
- ProcessAckPacket(&frame);
- EXPECT_FALSE(QuicConnectionPeer::GetReceivedTruncatedAck(&connection_));
+ EXPECT_CALL(visitor_, OnConnectionClosed(QUIC_UNENCRYPTED_STREAM_DATA,
+ false));
+ ProcessDataPacket(1, 0, !kEntropyFlag);
+ EXPECT_FALSE(
+ QuicConnectionPeer::GetConnectionClosePacket(&connection_) == NULL);
+ const vector<QuicConnectionCloseFrame>& connection_close_frames =
+ writer_->connection_close_frames();
+ EXPECT_EQ(1u, connection_close_frames.size());
+ EXPECT_EQ(QUIC_UNENCRYPTED_STREAM_DATA,
+ connection_close_frames[0].error_code);
}
TEST_P(QuicConnectionTest, TruncatedAck) {
- // TODO(rtenneti): Delete this when QUIC_VERSION_11 is deprecated.
- if (QuicVersionMax() <= QUIC_VERSION_11) {
- return;
- }
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
- EXPECT_CALL(*send_algorithm_, OnIncomingAck(_, _, _)).Times(256);
- EXPECT_CALL(*send_algorithm_, OnIncomingLoss(_)).Times(2);
- int num_packets = 256 * 2 + 1;
- for (int i = 0; i < num_packets; ++i) {
- SendStreamDataToPeer(1, "foo", i * 3, !kFin, NULL);
+ QuicPacketSequenceNumber num_packets = 256 * 2 + 1;
+ for (QuicPacketSequenceNumber i = 0; i < num_packets; ++i) {
+ SendStreamDataToPeer(3, "foo", i * 3, !kFin, NULL);
}
- QuicAckFrame frame(num_packets, QuicTime::Zero(), 1);
+ QuicAckFrame frame = InitAckFrame(num_packets, 1);
+ SequenceNumberSet lost_packets;
// Create an ack with 256 nacks, none adjacent to one another.
for (QuicPacketSequenceNumber i = 1; i <= 256; ++i) {
- frame.received_info.missing_packets.insert(i * 2);
+ NackPacket(i * 2, &frame);
+ if (i < 256) { // Last packet is nacked, but not lost.
+ lost_packets.insert(i * 2);
+ }
}
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(lost_packets));
EXPECT_CALL(entropy_calculator_,
EntropyHash(511)).WillOnce(testing::Return(0));
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
ProcessAckPacket(&frame);
- EXPECT_TRUE(QuicConnectionPeer::GetReceivedTruncatedAck(&connection_));
+ QuicReceivedPacketManager* received_packet_manager =
+ QuicConnectionPeer::GetReceivedPacketManager(&connection_);
+ // A truncated ack will not have the true largest observed.
+ EXPECT_GT(num_packets,
+ received_packet_manager->peer_largest_observed_packet());
- frame.received_info.missing_packets.erase(192);
+ AckPacket(192, &frame);
- // Removing one missing packet allows us to ack 192 and one more range.
- EXPECT_CALL(*send_algorithm_, OnIncomingAck(_, _, _)).Times(2);
+ // Removing one missing packet allows us to ack 192 and one more range, but
+ // 192 has already been declared lost, so it doesn't register as an ack.
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(SequenceNumberSet()));
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
ProcessAckPacket(&frame);
- EXPECT_FALSE(QuicConnectionPeer::GetReceivedTruncatedAck(&connection_));
+ EXPECT_EQ(num_packets,
+ received_packet_manager->peer_largest_observed_packet());
}
TEST_P(QuicConnectionTest, AckReceiptCausesAckSendBadEntropy) {
ProcessPacket(1);
// Delay sending, then queue up an ack.
EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, NOT_RETRANSMISSION, _, _)).WillOnce(
+ TimeUntilSend(_, _, _)).WillOnce(
testing::Return(QuicTime::Delta::FromMicroseconds(1)));
QuicConnectionPeer::SendAck(&connection_);
// Process an ack with a least unacked of the received ack.
// This causes an ack to be sent when TimeUntilSend returns 0.
EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, NOT_RETRANSMISSION, _, _)).WillRepeatedly(
+ TimeUntilSend(_, _, _)).WillRepeatedly(
testing::Return(QuicTime::Delta::Zero()));
// Skip a packet and then record an ack.
creator_.set_sequence_number(2);
- QuicAckFrame frame(0, QuicTime::Zero(), 3);
+ QuicAckFrame frame = InitAckFrame(0, 3);
ProcessAckPacket(&frame);
}
TEST_P(QuicConnectionTest, AckReceiptCausesAckSend) {
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
- EXPECT_CALL(*send_algorithm_, OnIncomingLoss(_)).Times(1);
+
QuicPacketSequenceNumber original;
QuicByteCount packet_size;
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, NOT_RETRANSMISSION, _))
- .WillOnce(DoAll(SaveArg<1>(&original), SaveArg<2>(&packet_size),
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _))
+ .WillOnce(DoAll(SaveArg<2>(&original), SaveArg<3>(&packet_size),
Return(true)));
- EXPECT_CALL(*send_algorithm_, OnPacketAbandoned(1, _)).Times(1);
- connection_.SendStreamDataWithString(1, "foo", 0, !kFin);
- QuicAckFrame frame(original, QuicTime::Zero(), 1);
- frame.received_info.missing_packets.insert(original);
- frame.received_info.entropy_hash = QuicConnectionPeer::GetSentEntropyHash(
- &connection_, original - 1);
- ProcessAckPacket(&frame);
- ProcessAckPacket(&frame);
- // Third nack should retransmit the largest observed packet.
+ connection_.SendStreamDataWithString(3, "foo", 0, !kFin, NULL);
+ QuicAckFrame frame = InitAckFrame(original, 1);
+ NackPacket(original, &frame);
+ // First nack triggers early retransmit.
+ SequenceNumberSet lost_packets;
+ lost_packets.insert(1);
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(lost_packets));
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
QuicPacketSequenceNumber retransmission;
EXPECT_CALL(*send_algorithm_,
- OnPacketSent(_, _, packet_size - kQuicVersionSize,
- NACK_RETRANSMISSION, _))
- .WillOnce(DoAll(SaveArg<1>(&retransmission), Return(true)));
+ OnPacketSent(_, _, _, packet_size - kQuicVersionSize, _))
+ .WillOnce(DoAll(SaveArg<2>(&retransmission), Return(true)));
ProcessAckPacket(&frame);
- QuicAckFrame frame2(retransmission, QuicTime::Zero(), 1);
- frame2.received_info.missing_packets.insert(original);
- frame2.received_info.entropy_hash =
- QuicConnectionPeer::GetSentEntropyHash(&connection_, retransmission) ^
- QuicConnectionPeer::GetSentEntropyHash(&connection_, original);
- EXPECT_CALL(*send_algorithm_, OnIncomingAck(_, _, _));
-
+ QuicAckFrame frame2 = InitAckFrame(retransmission, 1);
+ NackPacket(original, &frame2);
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(SequenceNumberSet()));
ProcessAckPacket(&frame2);
+
// Now if the peer sends an ack which still reports the retransmitted packet
- // as missing, then that will count as a packet which instigates an ack.
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, NOT_RETRANSMISSION, _));
- ProcessAckPacket(&frame2);
+ // as missing, that will bundle an ack with data after two acks in a row
+ // indicate the high water mark needs to be raised.
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _,
+ HAS_RETRANSMITTABLE_DATA));
+ connection_.SendStreamDataWithString(3, "foo", 3, !kFin, NULL);
+ // No ack sent.
+ EXPECT_EQ(1u, writer_->frame_count());
+ EXPECT_EQ(1u, writer_->stream_frames().size());
+
+ // No more packet loss for the rest of the test.
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillRepeatedly(Return(SequenceNumberSet()));
ProcessAckPacket(&frame2);
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _,
+ HAS_RETRANSMITTABLE_DATA));
+ connection_.SendStreamDataWithString(3, "foo", 3, !kFin, NULL);
+ // Ack bundled.
+ if (version() > QUIC_VERSION_15) {
+ EXPECT_EQ(3u, writer_->frame_count());
+ } else {
+ EXPECT_EQ(2u, writer_->frame_count());
+ }
+ EXPECT_EQ(1u, writer_->stream_frames().size());
+ EXPECT_FALSE(writer_->ack_frames().empty());
// But an ack with no missing packets will not send an ack.
- frame2.received_info.missing_packets.clear();
+ AckPacket(original, &frame2);
ProcessAckPacket(&frame2);
ProcessAckPacket(&frame2);
}
// Start out saying the least unacked is 2.
creator_.set_sequence_number(5);
- QuicAckFrame frame(0, QuicTime::Zero(), 2);
- ProcessAckPacket(&frame);
+ if (version() > QUIC_VERSION_15) {
+ QuicStopWaitingFrame frame = InitStopWaitingFrame(2);
+ ProcessStopWaitingPacket(&frame);
+ } else {
+ QuicAckFrame frame = InitAckFrame(0, 2);
+ ProcessAckPacket(&frame);
+ }
// Change it to 1, but lower the sequence number to fake out-of-order packets.
// This should be fine.
creator_.set_sequence_number(1);
- QuicAckFrame frame2(0, QuicTime::Zero(), 1);
- // The scheduler will not process out of order acks.
- EXPECT_CALL(visitor_, OnCanWrite()).Times(0);
- ProcessAckPacket(&frame2);
+ // The scheduler will not process out of order acks, but all packet processing
+ // causes the connection to try to write.
+ EXPECT_CALL(visitor_, OnCanWrite());
+ if (version() > QUIC_VERSION_15) {
+ QuicStopWaitingFrame frame2 = InitStopWaitingFrame(1);
+ ProcessStopWaitingPacket(&frame2);
+ } else {
+ QuicAckFrame frame2 = InitAckFrame(0, 1);
+ ProcessAckPacket(&frame2);
+ }
// Now claim it's one, but set the ordering so it was sent "after" the first
// one. This should cause a connection error.
- EXPECT_CALL(visitor_, OnConnectionClosed(QUIC_INVALID_ACK_DATA, false));
EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _));
creator_.set_sequence_number(7);
- ProcessAckPacket(&frame2);
+ if (version() > QUIC_VERSION_15) {
+ EXPECT_CALL(visitor_,
+ OnConnectionClosed(QUIC_INVALID_STOP_WAITING_DATA, false));
+ QuicStopWaitingFrame frame2 = InitStopWaitingFrame(1);
+ ProcessStopWaitingPacket(&frame2);
+ } else {
+ EXPECT_CALL(visitor_, OnConnectionClosed(QUIC_INVALID_ACK_DATA, false));
+ QuicAckFrame frame2 = InitAckFrame(0, 1);
+ ProcessAckPacket(&frame2);
+ }
}
TEST_P(QuicConnectionTest, LargestObservedLower) {
SendStreamDataToPeer(1, "foo", 0, !kFin, NULL);
SendStreamDataToPeer(1, "bar", 3, !kFin, NULL);
SendStreamDataToPeer(1, "eep", 6, !kFin, NULL);
- EXPECT_CALL(*send_algorithm_, OnIncomingAck(_, _, _)).Times(2);
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
// Start out saying the largest observed is 2.
- QuicAckFrame frame(2, QuicTime::Zero(), 0);
- frame.received_info.entropy_hash = QuicConnectionPeer::GetSentEntropyHash(
- &connection_, 2);
- ProcessAckPacket(&frame);
+ QuicAckFrame frame1 = InitAckFrame(1, 0);
+ QuicAckFrame frame2 = InitAckFrame(2, 0);
+ ProcessAckPacket(&frame2);
// Now change it to 1, and it should cause a connection error.
- QuicAckFrame frame2(1, QuicTime::Zero(), 0);
EXPECT_CALL(visitor_, OnConnectionClosed(QUIC_INVALID_ACK_DATA, false));
EXPECT_CALL(visitor_, OnCanWrite()).Times(0);
- ProcessAckPacket(&frame2);
+ ProcessAckPacket(&frame1);
}
TEST_P(QuicConnectionTest, AckUnsentData) {
EXPECT_CALL(visitor_, OnConnectionClosed(QUIC_INVALID_ACK_DATA, false));
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _));
- QuicAckFrame frame(1, QuicTime::Zero(), 0);
+ QuicAckFrame frame(MakeAckFrame(1, 0));
EXPECT_CALL(visitor_, OnCanWrite()).Times(0);
ProcessAckPacket(&frame);
}
ProcessPacket(1);
creator_.set_sequence_number(1);
- QuicAckFrame frame1(0, QuicTime::Zero(), 1);
+ QuicAckFrame frame1 = InitAckFrame(0, 1);
ProcessAckPacket(&frame1);
}
TEST_P(QuicConnectionTest, SendingDifferentSequenceNumberLengthsBandwidth) {
- EXPECT_CALL(*send_algorithm_, BandwidthEstimate()).WillOnce(Return(
- QuicBandwidth::FromKBitsPerSecond(1000)));
-
QuicPacketSequenceNumber last_packet;
SendStreamDataToPeer(1, "foo", 0, !kFin, &last_packet);
EXPECT_EQ(1u, last_packet);
EXPECT_EQ(PACKET_1BYTE_SEQUENCE_NUMBER,
connection_.options()->send_sequence_number_length);
EXPECT_EQ(PACKET_1BYTE_SEQUENCE_NUMBER,
- last_header()->public_header.sequence_number_length);
+ writer_->header().public_header.sequence_number_length);
- EXPECT_CALL(*send_algorithm_, BandwidthEstimate()).WillOnce(Return(
- QuicBandwidth::FromKBitsPerSecond(1000 * 256)));
+ EXPECT_CALL(*send_algorithm_, GetCongestionWindow()).WillRepeatedly(
+ Return(kMaxPacketSize * 256));
- SendStreamDataToPeer(1u, "bar", 3, !kFin, &last_packet);
+ SendStreamDataToPeer(1, "bar", 3, !kFin, &last_packet);
EXPECT_EQ(2u, last_packet);
EXPECT_EQ(PACKET_2BYTE_SEQUENCE_NUMBER,
connection_.options()->send_sequence_number_length);
// The 1 packet lag is due to the sequence number length being recalculated in
// QuicConnection after a packet is sent.
EXPECT_EQ(PACKET_1BYTE_SEQUENCE_NUMBER,
- last_header()->public_header.sequence_number_length);
+ writer_->header().public_header.sequence_number_length);
- EXPECT_CALL(*send_algorithm_, BandwidthEstimate()).WillOnce(Return(
- QuicBandwidth::FromKBitsPerSecond(1000 * 256 * 256)));
+ EXPECT_CALL(*send_algorithm_, GetCongestionWindow()).WillRepeatedly(
+ Return(kMaxPacketSize * 256 * 256));
SendStreamDataToPeer(1, "foo", 6, !kFin, &last_packet);
EXPECT_EQ(3u, last_packet);
EXPECT_EQ(PACKET_4BYTE_SEQUENCE_NUMBER,
connection_.options()->send_sequence_number_length);
EXPECT_EQ(PACKET_2BYTE_SEQUENCE_NUMBER,
- last_header()->public_header.sequence_number_length);
+ writer_->header().public_header.sequence_number_length);
- EXPECT_CALL(*send_algorithm_, BandwidthEstimate()).WillOnce(Return(
- QuicBandwidth::FromKBitsPerSecond(1000ll * 256 * 256 * 256)));
+ EXPECT_CALL(*send_algorithm_, GetCongestionWindow()).WillRepeatedly(
+ Return(kMaxPacketSize * 256 * 256 * 256));
- SendStreamDataToPeer(1u, "bar", 9, !kFin, &last_packet);
+ SendStreamDataToPeer(1, "bar", 9, !kFin, &last_packet);
EXPECT_EQ(4u, last_packet);
EXPECT_EQ(PACKET_4BYTE_SEQUENCE_NUMBER,
connection_.options()->send_sequence_number_length);
EXPECT_EQ(PACKET_4BYTE_SEQUENCE_NUMBER,
- last_header()->public_header.sequence_number_length);
+ writer_->header().public_header.sequence_number_length);
- EXPECT_CALL(*send_algorithm_, BandwidthEstimate()).WillOnce(Return(
- QuicBandwidth::FromKBitsPerSecond(1000ll * 256 * 256 * 256 * 256)));
+ EXPECT_CALL(*send_algorithm_, GetCongestionWindow()).WillRepeatedly(
+ Return(kMaxPacketSize * 256 * 256 * 256 * 256));
- SendStreamDataToPeer(1u, "foo", 12, !kFin, &last_packet);
+ SendStreamDataToPeer(1, "foo", 12, !kFin, &last_packet);
EXPECT_EQ(5u, last_packet);
EXPECT_EQ(PACKET_6BYTE_SEQUENCE_NUMBER,
connection_.options()->send_sequence_number_length);
EXPECT_EQ(PACKET_4BYTE_SEQUENCE_NUMBER,
- last_header()->public_header.sequence_number_length);
+ writer_->header().public_header.sequence_number_length);
}
TEST_P(QuicConnectionTest, SendingDifferentSequenceNumberLengthsUnackedDelta) {
EXPECT_EQ(PACKET_1BYTE_SEQUENCE_NUMBER,
connection_.options()->send_sequence_number_length);
EXPECT_EQ(PACKET_1BYTE_SEQUENCE_NUMBER,
- last_header()->public_header.sequence_number_length);
+ writer_->header().public_header.sequence_number_length);
QuicConnectionPeer::GetPacketCreator(&connection_)->set_sequence_number(100);
- SendStreamDataToPeer(1u, "bar", 3, !kFin, &last_packet);
+ SendStreamDataToPeer(1, "bar", 3, !kFin, &last_packet);
EXPECT_EQ(PACKET_2BYTE_SEQUENCE_NUMBER,
connection_.options()->send_sequence_number_length);
EXPECT_EQ(PACKET_1BYTE_SEQUENCE_NUMBER,
- last_header()->public_header.sequence_number_length);
+ writer_->header().public_header.sequence_number_length);
QuicConnectionPeer::GetPacketCreator(&connection_)->set_sequence_number(
100 * 256);
EXPECT_EQ(PACKET_4BYTE_SEQUENCE_NUMBER,
connection_.options()->send_sequence_number_length);
EXPECT_EQ(PACKET_2BYTE_SEQUENCE_NUMBER,
- last_header()->public_header.sequence_number_length);
+ writer_->header().public_header.sequence_number_length);
QuicConnectionPeer::GetPacketCreator(&connection_)->set_sequence_number(
100 * 256 * 256);
- SendStreamDataToPeer(1u, "bar", 9, !kFin, &last_packet);
+ SendStreamDataToPeer(1, "bar", 9, !kFin, &last_packet);
EXPECT_EQ(PACKET_4BYTE_SEQUENCE_NUMBER,
connection_.options()->send_sequence_number_length);
EXPECT_EQ(PACKET_4BYTE_SEQUENCE_NUMBER,
- last_header()->public_header.sequence_number_length);
+ writer_->header().public_header.sequence_number_length);
QuicConnectionPeer::GetPacketCreator(&connection_)->set_sequence_number(
100 * 256 * 256 * 256);
- SendStreamDataToPeer(1u, "foo", 12, !kFin, &last_packet);
+ SendStreamDataToPeer(1, "foo", 12, !kFin, &last_packet);
EXPECT_EQ(PACKET_6BYTE_SEQUENCE_NUMBER,
connection_.options()->send_sequence_number_length);
EXPECT_EQ(PACKET_4BYTE_SEQUENCE_NUMBER,
- last_header()->public_header.sequence_number_length);
+ writer_->header().public_header.sequence_number_length);
}
TEST_P(QuicConnectionTest, BasicSending) {
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
- EXPECT_CALL(*send_algorithm_, OnIncomingAck(_, _, _)).Times(6);
QuicPacketSequenceNumber last_packet;
SendStreamDataToPeer(1, "foo", 0, !kFin, &last_packet); // Packet 1
EXPECT_EQ(1u, last_packet);
SendAckPacketToPeer(); // Packet 2
- EXPECT_EQ(1u, last_ack()->sent_info.least_unacked);
+ EXPECT_EQ(1u, least_unacked());
SendAckPacketToPeer(); // Packet 3
- EXPECT_EQ(1u, last_ack()->sent_info.least_unacked);
+ EXPECT_EQ(1u, least_unacked());
- SendStreamDataToPeer(1u, "bar", 3, !kFin, &last_packet); // Packet 4
+ SendStreamDataToPeer(1, "bar", 3, !kFin, &last_packet); // Packet 4
EXPECT_EQ(4u, last_packet);
SendAckPacketToPeer(); // Packet 5
- EXPECT_EQ(1u, last_ack()->sent_info.least_unacked);
+ EXPECT_EQ(1u, least_unacked());
+
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
// Peer acks up to packet 3.
- QuicAckFrame frame(3, QuicTime::Zero(), 0);
- frame.received_info.entropy_hash =
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 3);
+ QuicAckFrame frame = InitAckFrame(3, 0);
ProcessAckPacket(&frame);
SendAckPacketToPeer(); // Packet 6
// As soon as we've acked one, we skip ack packets 2 and 3 and note lack of
// ack for 4.
- EXPECT_EQ(4u, last_ack()->sent_info.least_unacked);
+ EXPECT_EQ(4u, least_unacked());
+
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
// Peer acks up to packet 4, the last packet.
- QuicAckFrame frame2(6, QuicTime::Zero(), 0);
- frame2.received_info.entropy_hash =
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 6);
+ QuicAckFrame frame2 = InitAckFrame(6, 0);
ProcessAckPacket(&frame2); // Acks don't instigate acks.
// Verify that we did not send an ack.
- EXPECT_EQ(6u, last_header()->packet_sequence_number);
+ EXPECT_EQ(6u, writer_->header().packet_sequence_number);
// So the last ack has not changed.
- EXPECT_EQ(4u, last_ack()->sent_info.least_unacked);
+ EXPECT_EQ(4u, least_unacked());
// If we force an ack, we shouldn't change our retransmit state.
SendAckPacketToPeer(); // Packet 7
- EXPECT_EQ(7u, last_ack()->sent_info.least_unacked);
+ EXPECT_EQ(7u, least_unacked());
// But if we send more data it should.
SendStreamDataToPeer(1, "eep", 6, !kFin, &last_packet); // Packet 8
EXPECT_EQ(8u, last_packet);
SendAckPacketToPeer(); // Packet 9
- EXPECT_EQ(8u, last_ack()->sent_info.least_unacked);
+ EXPECT_EQ(7u, least_unacked());
}
TEST_P(QuicConnectionTest, FECSending) {
EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(6);
// The first stream frame will consume 2 fewer bytes than the other three.
const string payload(payload_length * 4 - 6, 'a');
- connection_.SendStreamDataWithString(1, payload, 0, !kFin);
+ connection_.SendStreamDataWithString(1, payload, 0, !kFin, NULL);
// Expect the FEC group to be closed after SendStreamDataWithString.
EXPECT_FALSE(creator_.ShouldSendFec(true));
}
connection_.options()->max_packets_per_fec_group = 2;
EXPECT_EQ(0u, connection_.NumQueuedPackets());
- writer_->set_blocked(true);
+ BlockOnNextWrite();
const string payload(payload_length, 'a');
- connection_.SendStreamDataWithString(1, payload, 0, !kFin);
+ connection_.SendStreamDataWithString(1, payload, 0, !kFin, NULL);
EXPECT_FALSE(creator_.ShouldSendFec(true));
// Expect the first data packet and the fec packet to be queued.
EXPECT_EQ(2u, connection_.NumQueuedPackets());
connection_.options()->max_packets_per_fec_group = 1;
// 1 Data and 1 FEC packet.
EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(2);
- connection_.SendStreamDataWithString(1, "foo", 0, !kFin);
+ connection_.SendStreamDataWithString(3, "foo", 0, !kFin, NULL);
const QuicTime::Delta retransmission_time =
QuicTime::Delta::FromMilliseconds(5000);
clock_.AdvanceTime(retransmission_time);
- // Abandon FEC packet.
- EXPECT_CALL(*send_algorithm_, OnPacketAbandoned(_, _)).Times(1);
+ // Abandon FEC packet and data packet.
+ EXPECT_CALL(*send_algorithm_, OnRetransmissionTimeout(true));
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(1);
EXPECT_CALL(visitor_, OnCanWrite());
- connection_.OnAbandonFecTimeout();
+ connection_.OnRetransmissionTimeout();
}
TEST_P(QuicConnectionTest, DontAbandonAckedFEC) {
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
connection_.options()->max_packets_per_fec_group = 1;
- const QuicPacketSequenceNumber sequence_number =
- QuicConnectionPeer::GetPacketCreator(&connection_)->sequence_number() + 1;
// 1 Data and 1 FEC packet.
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(2);
- connection_.SendStreamDataWithString(1, "foo", 0, !kFin);
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(6);
+ connection_.SendStreamDataWithString(3, "foo", 0, !kFin, NULL);
+ // Send some more data afterwards to ensure early retransmit doesn't trigger.
+ connection_.SendStreamDataWithString(3, "foo", 3, !kFin, NULL);
+ connection_.SendStreamDataWithString(3, "foo", 6, !kFin, NULL);
- QuicAckFrame ack_fec(2, QuicTime::Zero(), 1);
+ QuicAckFrame ack_fec = InitAckFrame(2, 1);
// Data packet missing.
- ack_fec.received_info.missing_packets.insert(1);
- ack_fec.received_info.entropy_hash =
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 2) ^
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 1);
+ // TODO(ianswett): Note that this is not a sensible ack, since if the FEC was
+ // received, it would cause the covered packet to be acked as well.
+ NackPacket(1, &ack_fec);
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ ProcessAckPacket(&ack_fec);
+ clock_.AdvanceTime(DefaultRetransmissionTime());
+
+ // Don't abandon the acked FEC packet, but it will abandon 2 the subsequent
+ // FEC packets.
+ EXPECT_CALL(*send_algorithm_, OnRetransmissionTimeout(true));
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(3);
+ connection_.GetRetransmissionAlarm()->Fire();
+}
- EXPECT_CALL(*send_algorithm_, OnIncomingAck(_, _, _)).Times(1);
- EXPECT_CALL(*send_algorithm_, OnIncomingLoss(_)).Times(1);
+TEST_P(QuicConnectionTest, AbandonAllFEC) {
+ EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
+ connection_.options()->max_packets_per_fec_group = 1;
+ // 1 Data and 1 FEC packet.
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(6);
+ connection_.SendStreamDataWithString(3, "foo", 0, !kFin, NULL);
+ // Send some more data afterwards to ensure early retransmit doesn't trigger.
+ connection_.SendStreamDataWithString(3, "foo", 3, !kFin, NULL);
+ // Advance the time so not all the FEC packets are abandoned.
+ clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(1));
+ connection_.SendStreamDataWithString(3, "foo", 6, !kFin, NULL);
+
+ QuicAckFrame ack_fec = InitAckFrame(5, 1);
+ // Ack all data packets, but no fec packets.
+ NackPacket(2, &ack_fec);
+ NackPacket(4, &ack_fec);
+
+ // Lose the first FEC packet and ack the three data packets.
+ SequenceNumberSet lost_packets;
+ lost_packets.insert(2);
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(lost_packets));
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
ProcessAckPacket(&ack_fec);
- clock_.AdvanceTime(DefaultRetransmissionTime());
+ clock_.AdvanceTime(DefaultRetransmissionTime().Subtract(
+ QuicTime::Delta::FromMilliseconds(1)));
- // Abandon only data packet, FEC has been acked.
- EXPECT_CALL(*send_algorithm_, OnPacketAbandoned(sequence_number, _)).Times(1);
- // Send only data packet.
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(1);
+ // Abandon all packets
+ EXPECT_CALL(*send_algorithm_, OnRetransmissionTimeout(false));
connection_.GetRetransmissionAlarm()->Fire();
+
+ // Ensure the alarm is not set since all packets have been abandoned.
+ EXPECT_FALSE(connection_.GetRetransmissionAlarm()->IsSet());
}
TEST_P(QuicConnectionTest, FramePacking) {
IgnoreResult(InvokeWithoutArgs(&connection_,
&TestConnection::SendStreamData3)),
IgnoreResult(InvokeWithoutArgs(&connection_,
- &TestConnection::SendStreamData5)),
- Return(true)));
+ &TestConnection::SendStreamData5))));
- EXPECT_CALL(*send_algorithm_,
- OnPacketSent(_, _, _, NOT_RETRANSMISSION, _))
- .Times(1);
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(1);
// Unblock the connection.
connection_.GetSendAlarm()->Fire();
EXPECT_EQ(0u, connection_.NumQueuedPackets());
// Parse the last packet and ensure it's an ack and two stream frames from
// two different streams.
- EXPECT_EQ(3u, writer_->frame_count());
- EXPECT_TRUE(writer_->ack());
- EXPECT_EQ(2u, writer_->stream_frames()->size());
- EXPECT_EQ(kStreamId3, (*writer_->stream_frames())[0].stream_id);
- EXPECT_EQ(kStreamId5, (*writer_->stream_frames())[1].stream_id);
+ if (version() > QUIC_VERSION_15) {
+ EXPECT_EQ(4u, writer_->frame_count());
+ EXPECT_FALSE(writer_->stop_waiting_frames().empty());
+ } else {
+ EXPECT_EQ(3u, writer_->frame_count());
+ }
+ EXPECT_FALSE(writer_->ack_frames().empty());
+ EXPECT_EQ(2u, writer_->stream_frames().size());
+ EXPECT_EQ(kStreamId3, writer_->stream_frames()[0].stream_id);
+ EXPECT_EQ(kStreamId5, writer_->stream_frames()[1].stream_id);
}
TEST_P(QuicConnectionTest, FramePackingNonCryptoThenCrypto) {
IgnoreResult(InvokeWithoutArgs(&connection_,
&TestConnection::SendStreamData3)),
IgnoreResult(InvokeWithoutArgs(&connection_,
- &TestConnection::SendCryptoStreamData)),
- Return(true)));
+ &TestConnection::SendCryptoStreamData))));
- EXPECT_CALL(*send_algorithm_,
- OnPacketSent(_, _, _, NOT_RETRANSMISSION, _))
- .Times(2);
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(2);
// Unblock the connection.
connection_.GetSendAlarm()->Fire();
EXPECT_EQ(0u, connection_.NumQueuedPackets());
// Parse the last packet and ensure it's the crypto stream frame.
EXPECT_EQ(1u, writer_->frame_count());
- EXPECT_TRUE(writer_->ack());
- EXPECT_EQ(1u, writer_->stream_frames()->size());
- EXPECT_EQ(kCryptoStreamId, (*writer_->stream_frames())[0].stream_id);
+ EXPECT_EQ(1u, writer_->stream_frames().size());
+ EXPECT_EQ(kCryptoStreamId, writer_->stream_frames()[0].stream_id);
}
TEST_P(QuicConnectionTest, FramePackingCryptoThenNonCrypto) {
IgnoreResult(InvokeWithoutArgs(&connection_,
&TestConnection::SendCryptoStreamData)),
IgnoreResult(InvokeWithoutArgs(&connection_,
- &TestConnection::SendStreamData3)),
- Return(true)));
+ &TestConnection::SendStreamData3))));
- EXPECT_CALL(*send_algorithm_,
- OnPacketSent(_, _, _, NOT_RETRANSMISSION, _))
- .Times(3);
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(3);
// Unblock the connection.
connection_.GetSendAlarm()->Fire();
EXPECT_EQ(0u, connection_.NumQueuedPackets());
// Parse the last packet and ensure it's the stream frame from stream 3.
EXPECT_EQ(1u, writer_->frame_count());
- EXPECT_TRUE(writer_->ack());
- EXPECT_EQ(1u, writer_->stream_frames()->size());
- EXPECT_EQ(kStreamId3, (*writer_->stream_frames())[0].stream_id);
+ EXPECT_EQ(1u, writer_->stream_frames().size());
+ EXPECT_EQ(kStreamId3, writer_->stream_frames()[0].stream_id);
}
TEST_P(QuicConnectionTest, FramePackingFEC) {
+ if (version() < QUIC_VERSION_15) {
+ return;
+ }
// Enable fec.
connection_.options()->max_packets_per_fec_group = 6;
// Block the connection.
IgnoreResult(InvokeWithoutArgs(&connection_,
&TestConnection::SendStreamData3)),
IgnoreResult(InvokeWithoutArgs(&connection_,
- &TestConnection::SendStreamData5)),
- Return(true)));
+ &TestConnection::SendStreamData5))));
- EXPECT_CALL(*send_algorithm_,
- OnPacketSent(_, _, _, NOT_RETRANSMISSION, _)).Times(2);
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(2);
// Unblock the connection.
connection_.GetSendAlarm()->Fire();
EXPECT_EQ(0u, connection_.NumQueuedPackets());
EXPECT_FALSE(connection_.HasQueuedData());
// Parse the last packet and ensure it's in an fec group.
- EXPECT_EQ(1u, writer_->header()->fec_group);
+ EXPECT_EQ(1u, writer_->header().fec_group);
EXPECT_EQ(0u, writer_->frame_count());
}
TEST_P(QuicConnectionTest, FramePackingAckResponse) {
- if (!GetParam()) {
- // This test depends on BundleAckWithPacket being true.
- return;
- }
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
-
// Process a data packet to queue up a pending ack.
- EXPECT_CALL(visitor_, OnStreamFrames(_)).WillOnce(Return(true));
+ EXPECT_CALL(visitor_, OnStreamFrames(_)).Times(1);
ProcessDataPacket(1, 1, kEntropyFlag);
EXPECT_CALL(visitor_, OnCanWrite()).WillOnce(DoAll(
IgnoreResult(InvokeWithoutArgs(&connection_,
&TestConnection::SendStreamData3)),
IgnoreResult(InvokeWithoutArgs(&connection_,
- &TestConnection::SendStreamData5)),
- Return(true)));
+ &TestConnection::SendStreamData5))));
- EXPECT_CALL(*send_algorithm_,
- OnPacketSent(_, _, _, NOT_RETRANSMISSION, _))
- .Times(1);
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(1);
// Process an ack to cause the visitor's OnCanWrite to be invoked.
creator_.set_sequence_number(2);
- QuicAckFrame ack_one(0, QuicTime::Zero(), 0);
+ QuicAckFrame ack_one = InitAckFrame(0, 0);
ProcessAckPacket(&ack_one);
EXPECT_EQ(0u, connection_.NumQueuedPackets());
// Parse the last packet and ensure it's an ack and two stream frames from
// two different streams.
- EXPECT_EQ(3u, writer_->frame_count());
- EXPECT_TRUE(writer_->ack());
- ASSERT_EQ(2u, writer_->stream_frames()->size());
- EXPECT_EQ(kStreamId3, (*writer_->stream_frames())[0].stream_id);
- EXPECT_EQ(kStreamId5, (*writer_->stream_frames())[1].stream_id);
+ if (version() > QUIC_VERSION_15) {
+ EXPECT_EQ(4u, writer_->frame_count());
+ EXPECT_FALSE(writer_->stop_waiting_frames().empty());
+ } else {
+ EXPECT_EQ(3u, writer_->frame_count());
+ }
+ EXPECT_FALSE(writer_->ack_frames().empty());
+ ASSERT_EQ(2u, writer_->stream_frames().size());
+ EXPECT_EQ(kStreamId3, writer_->stream_frames()[0].stream_id);
+ EXPECT_EQ(kStreamId5, writer_->stream_frames()[1].stream_id);
}
TEST_P(QuicConnectionTest, FramePackingSendv) {
- // Send two stream frames in 1 packet by using writev.
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, NOT_RETRANSMISSION, _));
+ // Send data in 1 packet by writing multiple blocks in a single iovector
+ // using writev.
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _));
char data[] = "ABCD";
IOVector data_iov;
data_iov.AppendNoCoalesce(data, 2);
data_iov.AppendNoCoalesce(data + 2, 2);
- connection_.SendStreamData(1, data_iov, 0, !kFin);
+ connection_.SendStreamData(1, data_iov, 0, !kFin, NULL);
EXPECT_EQ(0u, connection_.NumQueuedPackets());
EXPECT_FALSE(connection_.HasQueuedData());
- // Parse the last packet and ensure it's two stream frames from one stream.
- // TODO(ianswett): Ideally this would arrive in one frame in the future.
- EXPECT_EQ(2u, writer_->frame_count());
- EXPECT_EQ(2u, writer_->stream_frames()->size());
- EXPECT_EQ(1u, (*writer_->stream_frames())[0].stream_id);
- EXPECT_EQ(1u, (*writer_->stream_frames())[1].stream_id);
- EXPECT_EQ("AB", (*writer_->stream_frames())[0].data.as_string());
- EXPECT_EQ("CD", (*writer_->stream_frames())[1].data.as_string());
+ // Parse the last packet and ensure multiple iovector blocks have
+ // been packed into a single stream frame from one stream.
+ EXPECT_EQ(1u, writer_->frame_count());
+ EXPECT_EQ(1u, writer_->stream_frames().size());
+ QuicStreamFrame frame = writer_->stream_frames()[0];
+ EXPECT_EQ(1u, frame.stream_id);
+ EXPECT_EQ("ABCD", string(static_cast<char*>
+ (frame.data.iovec()[0].iov_base),
+ (frame.data.iovec()[0].iov_len)));
}
TEST_P(QuicConnectionTest, FramePackingSendvQueued) {
// Try to send two stream frames in 1 packet by using writev.
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, NOT_RETRANSMISSION, _));
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _));
- writer_->set_blocked(true);
+ BlockOnNextWrite();
char data[] = "ABCD";
IOVector data_iov;
data_iov.AppendNoCoalesce(data, 2);
data_iov.AppendNoCoalesce(data + 2, 2);
- connection_.SendStreamData(1, data_iov, 0, !kFin);
+ connection_.SendStreamData(1, data_iov, 0, !kFin, NULL);
EXPECT_EQ(1u, connection_.NumQueuedPackets());
EXPECT_TRUE(connection_.HasQueuedData());
- // Attempt to send all packets, but since we're actually still
- // blocked, they should all remain queued.
- EXPECT_FALSE(connection_.OnCanWrite());
- EXPECT_EQ(1u, connection_.NumQueuedPackets());
-
// Unblock the writes and actually send.
- writer_->set_blocked(false);
- EXPECT_TRUE(connection_.OnCanWrite());
+ writer_->SetWritable();
+ connection_.OnCanWrite();
EXPECT_EQ(0u, connection_.NumQueuedPackets());
- // Parse the last packet and ensure it's two stream frames from one stream.
- // TODO(ianswett): Ideally this would arrive in one frame in the future.
- EXPECT_EQ(2u, writer_->frame_count());
- EXPECT_EQ(2u, writer_->stream_frames()->size());
- EXPECT_EQ(1u, (*writer_->stream_frames())[0].stream_id);
- EXPECT_EQ(1u, (*writer_->stream_frames())[1].stream_id);
+ // Parse the last packet and ensure it's one stream frame from one stream.
+ EXPECT_EQ(1u, writer_->frame_count());
+ EXPECT_EQ(1u, writer_->stream_frames().size());
+ EXPECT_EQ(1u, writer_->stream_frames()[0].stream_id);
}
TEST_P(QuicConnectionTest, SendingZeroBytes) {
// Send a zero byte write with a fin using writev.
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, NOT_RETRANSMISSION, _));
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _));
IOVector empty_iov;
- connection_.SendStreamData(1, empty_iov, 0, kFin);
+ connection_.SendStreamData(1, empty_iov, 0, kFin, NULL);
EXPECT_EQ(0u, connection_.NumQueuedPackets());
EXPECT_FALSE(connection_.HasQueuedData());
- // Parse the last packet and ensure it's two stream frames from one stream.
- // TODO(ianswett): Ideally this would arrive in one frame in the future.
+ // Parse the last packet and ensure it's one stream frame from one stream.
EXPECT_EQ(1u, writer_->frame_count());
- EXPECT_EQ(1u, writer_->stream_frames()->size());
- EXPECT_EQ(1u, (*writer_->stream_frames())[0].stream_id);
- EXPECT_TRUE((*writer_->stream_frames())[0].fin);
+ EXPECT_EQ(1u, writer_->stream_frames().size());
+ EXPECT_EQ(1u, writer_->stream_frames()[0].stream_id);
+ EXPECT_TRUE(writer_->stream_frames()[0].fin);
}
TEST_P(QuicConnectionTest, OnCanWrite) {
- // Visitor's OnCanWill send data, but will return false.
+ // Visitor's OnCanWrite will send data, but will have more pending writes.
EXPECT_CALL(visitor_, OnCanWrite()).WillOnce(DoAll(
IgnoreResult(InvokeWithoutArgs(&connection_,
&TestConnection::SendStreamData3)),
IgnoreResult(InvokeWithoutArgs(&connection_,
- &TestConnection::SendStreamData5)),
- Return(false)));
-
+ &TestConnection::SendStreamData5))));
+ EXPECT_CALL(visitor_, HasPendingWrites()).WillOnce(Return(true));
EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, NOT_RETRANSMISSION, _, _)).WillRepeatedly(
+ TimeUntilSend(_, _, _)).WillRepeatedly(
testing::Return(QuicTime::Delta::Zero()));
- // Unblock the connection.
connection_.OnCanWrite();
+
// Parse the last packet and ensure it's the two stream frames from
// two different streams.
EXPECT_EQ(2u, writer_->frame_count());
- EXPECT_EQ(2u, writer_->stream_frames()->size());
- EXPECT_EQ(kStreamId3, (*writer_->stream_frames())[0].stream_id);
- EXPECT_EQ(kStreamId5, (*writer_->stream_frames())[1].stream_id);
+ EXPECT_EQ(2u, writer_->stream_frames().size());
+ EXPECT_EQ(kStreamId3, writer_->stream_frames()[0].stream_id);
+ EXPECT_EQ(kStreamId5, writer_->stream_frames()[1].stream_id);
}
TEST_P(QuicConnectionTest, RetransmitOnNack) {
- EXPECT_CALL(*send_algorithm_, OnIncomingAck(_, _, _)).Times(2);
- EXPECT_CALL(*send_algorithm_, OnIncomingLoss(_)).Times(1);
- EXPECT_CALL(*send_algorithm_, OnPacketAbandoned(2, _)).Times(1);
QuicPacketSequenceNumber last_packet;
QuicByteCount second_packet_size;
- SendStreamDataToPeer(1, "foo", 0, !kFin, &last_packet); // Packet 1
+ SendStreamDataToPeer(3, "foo", 0, !kFin, &last_packet); // Packet 1
second_packet_size =
- SendStreamDataToPeer(1, "foos", 3, !kFin, &last_packet); // Packet 2
- SendStreamDataToPeer(1, "fooos", 7, !kFin, &last_packet); // Packet 3
+ SendStreamDataToPeer(3, "foos", 3, !kFin, &last_packet); // Packet 2
+ SendStreamDataToPeer(3, "fooos", 7, !kFin, &last_packet); // Packet 3
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
- // Peer acks one but not two or three. Right now we only retransmit on
- // explicit nack, so it should not trigger a retransimission.
- QuicAckFrame ack_one(1, QuicTime::Zero(), 0);
- ack_one.received_info.entropy_hash =
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 1);
- ProcessAckPacket(&ack_one);
- ProcessAckPacket(&ack_one);
+ // Don't lose a packet on an ack, and nothing is retransmitted.
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ QuicAckFrame ack_one = InitAckFrame(1, 0);
ProcessAckPacket(&ack_one);
- // Peer acks up to 3 with two explicitly missing. Two nacks should cause no
- // change.
- QuicAckFrame nack_two(3, QuicTime::Zero(), 0);
- nack_two.received_info.missing_packets.insert(2);
- nack_two.received_info.entropy_hash =
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 3) ^
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 2) ^
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 1);
- ProcessAckPacket(&nack_two);
- ProcessAckPacket(&nack_two);
-
- // The third nack should trigger a retransimission.
+ // Lose a packet and ensure it triggers retransmission.
+ QuicAckFrame nack_two = InitAckFrame(3, 0);
+ NackPacket(2, &nack_two);
+ SequenceNumberSet lost_packets;
+ lost_packets.insert(2);
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(lost_packets));
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
EXPECT_CALL(*send_algorithm_,
- OnPacketSent(_, _, second_packet_size - kQuicVersionSize,
- NACK_RETRANSMISSION, _)).Times(1);
+ OnPacketSent(_, _, _, second_packet_size - kQuicVersionSize, _)).
+ Times(1);
ProcessAckPacket(&nack_two);
}
TEST_P(QuicConnectionTest, DiscardRetransmit) {
- EXPECT_CALL(*send_algorithm_, OnIncomingAck(_, _, _)).Times(2);
- EXPECT_CALL(*send_algorithm_, OnIncomingLoss(_)).Times(1);
- EXPECT_CALL(*send_algorithm_, OnPacketAbandoned(2, _)).Times(1);
QuicPacketSequenceNumber last_packet;
SendStreamDataToPeer(1, "foo", 0, !kFin, &last_packet); // Packet 1
SendStreamDataToPeer(1, "foos", 3, !kFin, &last_packet); // Packet 2
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
- // Peer acks one but not two or three. Right now we only retransmit on
- // explicit nack, so it should not trigger a retransimission.
- QuicAckFrame ack_one(1, QuicTime::Zero(), 0);
- ack_one.received_info.entropy_hash =
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 1);
- ProcessAckPacket(&ack_one);
- ProcessAckPacket(&ack_one);
- ProcessAckPacket(&ack_one);
-
- // Peer acks up to 3 with two explicitly missing. Two nacks should cause no
- // change.
- QuicAckFrame nack_two(3, QuicTime::Zero(), 0);
- nack_two.received_info.missing_packets.insert(2);
- nack_two.received_info.entropy_hash =
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 3) ^
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 2) ^
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 1);
- ProcessAckPacket(&nack_two);
- ProcessAckPacket(&nack_two);
-
- // The third nack should trigger a retransimission, but we'll be
+ // Instigate a loss with an ack.
+ QuicAckFrame nack_two = InitAckFrame(3, 0);
+ NackPacket(2, &nack_two);
+ // The first nack should trigger a fast retransmission, but we'll be
// write blocked, so the packet will be queued.
- writer_->set_blocked(true);
-
+ BlockOnNextWrite();
+ SequenceNumberSet lost_packets;
+ lost_packets.insert(2);
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(lost_packets));
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
ProcessAckPacket(&nack_two);
EXPECT_EQ(1u, connection_.NumQueuedPackets());
// Now, ack the previous transmission.
- QuicAckFrame ack_all(3, QuicTime::Zero(), 0);
- nack_two.received_info.entropy_hash =
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 3);
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(SequenceNumberSet()));
+ QuicAckFrame ack_all = InitAckFrame(3, 0);
ProcessAckPacket(&ack_all);
// Unblock the socket and attempt to send the queued packets. However,
EXPECT_CALL(*send_algorithm_,
OnPacketSent(_, _, _, _, _)).Times(0);
- writer_->set_blocked(false);
+ writer_->SetWritable();
connection_.OnCanWrite();
EXPECT_EQ(0u, connection_.NumQueuedPackets());
TEST_P(QuicConnectionTest, RetransmitNackedLargestObserved) {
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
- EXPECT_CALL(*send_algorithm_, OnIncomingLoss(_)).Times(1);
QuicPacketSequenceNumber largest_observed;
QuicByteCount packet_size;
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, NOT_RETRANSMISSION, _))
- .WillOnce(DoAll(SaveArg<1>(&largest_observed), SaveArg<2>(&packet_size),
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _))
+ .WillOnce(DoAll(SaveArg<2>(&largest_observed), SaveArg<3>(&packet_size),
Return(true)));
- EXPECT_CALL(*send_algorithm_, OnPacketAbandoned(1, _)).Times(1);
- connection_.SendStreamDataWithString(1, "foo", 0, !kFin);
- QuicAckFrame frame(1, QuicTime::Zero(), largest_observed);
- frame.received_info.missing_packets.insert(largest_observed);
- frame.received_info.entropy_hash = QuicConnectionPeer::GetSentEntropyHash(
- &connection_, largest_observed - 1);
- ProcessAckPacket(&frame);
- ProcessAckPacket(&frame);
- // Third nack should retransmit the largest observed packet.
+ connection_.SendStreamDataWithString(3, "foo", 0, !kFin, NULL);
+
+ QuicAckFrame frame = InitAckFrame(1, largest_observed);
+ NackPacket(largest_observed, &frame);
+ // The first nack should retransmit the largest observed packet.
+ SequenceNumberSet lost_packets;
+ lost_packets.insert(1);
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(lost_packets));
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
EXPECT_CALL(*send_algorithm_,
- OnPacketSent(_, _, packet_size - kQuicVersionSize,
- NACK_RETRANSMISSION, _));
+ OnPacketSent(_, _, _, packet_size - kQuicVersionSize, _));
ProcessAckPacket(&frame);
}
TEST_P(QuicConnectionTest, QueueAfterTwoRTOs) {
for (int i = 0; i < 10; ++i) {
EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(1);
- connection_.SendStreamDataWithString(1, "foo", i * 3, !kFin);
+ connection_.SendStreamDataWithString(3, "foo", i * 3, !kFin, NULL);
}
// Block the congestion window and ensure they're queued.
- writer_->set_blocked(true);
+ BlockOnNextWrite();
clock_.AdvanceTime(DefaultRetransmissionTime());
// Only one packet should be retransmitted.
- EXPECT_CALL(*send_algorithm_, OnPacketAbandoned(_, _)).Times(10);
+ EXPECT_CALL(*send_algorithm_, OnRetransmissionTimeout(true));
connection_.GetRetransmissionAlarm()->Fire();
EXPECT_TRUE(connection_.HasQueuedData());
// Unblock the congestion window.
- writer_->set_blocked(false);
+ writer_->SetWritable();
clock_.AdvanceTime(QuicTime::Delta::FromMicroseconds(
2 * DefaultRetransmissionTime().ToMicroseconds()));
// Retransmit already retransmitted packets event though the sequence number
}
TEST_P(QuicConnectionTest, WriteBlockedThenSent) {
- writer_->set_blocked(true);
-
+ BlockOnNextWrite();
writer_->set_is_write_blocked_data_buffered(true);
- connection_.SendStreamDataWithString(1, "foo", 0, !kFin);
+ connection_.SendStreamDataWithString(1, "foo", 0, !kFin, NULL);
EXPECT_FALSE(connection_.GetRetransmissionAlarm()->IsSet());
EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(1);
EXPECT_TRUE(connection_.GetRetransmissionAlarm()->IsSet());
}
-TEST_P(QuicConnectionTest, ResumptionAlarmThenWriteBlocked) {
- // Set the send and resumption alarm, then block the connection.
+TEST_P(QuicConnectionTest, WriteBlockedAckedThenSent) {
+ EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
+ BlockOnNextWrite();
+ writer_->set_is_write_blocked_data_buffered(true);
+ connection_.SendStreamDataWithString(1, "foo", 0, !kFin, NULL);
+ EXPECT_FALSE(connection_.GetRetransmissionAlarm()->IsSet());
+
+ // Ack the sent packet before the callback returns, which happens in
+ // rare circumstances with write blocked sockets.
+ QuicAckFrame ack = InitAckFrame(1, 0);
+ ProcessAckPacket(&ack);
+
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(0);
+ connection_.OnPacketSent(WriteResult(WRITE_STATUS_OK, 0));
+ EXPECT_FALSE(connection_.GetRetransmissionAlarm()->IsSet());
+}
+
+TEST_P(QuicConnectionTest, RetransmitWriteBlockedAckedOriginalThenSent) {
+ EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
+ connection_.SendStreamDataWithString(3, "foo", 0, !kFin, NULL);
+ EXPECT_TRUE(connection_.GetRetransmissionAlarm()->IsSet());
+
+ BlockOnNextWrite();
+ writer_->set_is_write_blocked_data_buffered(true);
+ // Simulate the retransmission alarm firing.
+ EXPECT_CALL(*send_algorithm_, OnRetransmissionTimeout(_));
+ clock_.AdvanceTime(DefaultRetransmissionTime());
+ connection_.GetRetransmissionAlarm()->Fire();
+
+ // Ack the sent packet before the callback returns, which happens in
+ // rare circumstances with write blocked sockets.
+ QuicAckFrame ack = InitAckFrame(1, 0);
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ ProcessAckPacket(&ack);
+
+ connection_.OnPacketSent(WriteResult(WRITE_STATUS_OK, 0));
+ // The retransmission alarm should not be set because there are
+ // no unacked packets.
+ EXPECT_FALSE(connection_.GetRetransmissionAlarm()->IsSet());
+}
+
+TEST_P(QuicConnectionTest, AlarmsWhenWriteBlocked) {
+ // Block the connection.
+ BlockOnNextWrite();
+ connection_.SendStreamDataWithString(3, "foo", 0, !kFin, NULL);
+ EXPECT_EQ(1u, writer_->packets_write_attempts());
+ EXPECT_TRUE(writer_->IsWriteBlocked());
+
+ // Set the send and resumption alarms. Fire the alarms and ensure they don't
+ // attempt to write.
connection_.GetResumeWritesAlarm()->Set(clock_.ApproximateNow());
connection_.GetSendAlarm()->Set(clock_.ApproximateNow());
- QuicConnectionPeer::SetIsWriteBlocked(&connection_, true);
-
- // Fire the alarms and ensure the connection is still write blocked.
connection_.GetResumeWritesAlarm()->Fire();
connection_.GetSendAlarm()->Fire();
- EXPECT_TRUE(QuicConnectionPeer::IsWriteBlocked(&connection_));
+ EXPECT_TRUE(writer_->IsWriteBlocked());
+ EXPECT_EQ(1u, writer_->packets_write_attempts());
}
-TEST_P(QuicConnectionTest, LimitPacketsPerNack) {
+TEST_P(QuicConnectionTest, NoLimitPacketsPerNack) {
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
- EXPECT_CALL(*send_algorithm_, OnIncomingAck(12, _, _)).Times(1);
- EXPECT_CALL(*send_algorithm_, OnIncomingLoss(_)).Times(1);
- EXPECT_CALL(*send_algorithm_, OnPacketAbandoned(_, _)).Times(11);
int offset = 0;
- // Send packets 1 to 12.
- for (int i = 0; i < 12; ++i) {
+ // Send packets 1 to 15.
+ for (int i = 0; i < 15; ++i) {
SendStreamDataToPeer(1, "foo", offset, !kFin, NULL);
offset += 3;
}
- // Ack 12, nack 1-11.
- QuicAckFrame nack(12, QuicTime::Zero(), 0);
- for (int i = 1; i < 12; ++i) {
- nack.received_info.missing_packets.insert(i);
+ // Ack 15, nack 1-14.
+ SequenceNumberSet lost_packets;
+ QuicAckFrame nack = InitAckFrame(15, 0);
+ for (int i = 1; i < 15; ++i) {
+ NackPacket(i, &nack);
+ lost_packets.insert(i);
}
- nack.received_info.entropy_hash =
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 12) ^
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 11);
-
- // Nack three times.
- ProcessAckPacket(&nack);
- ProcessAckPacket(&nack);
- // The third call should trigger retransmitting 10 packets.
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(10);
- ProcessAckPacket(&nack);
-
- // The fourth call should trigger retransmitting the 11th packet.
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(1);
+ // 14 packets have been NACK'd and lost. In TCP cubic, PRR limits
+ // the retransmission rate in the case of burst losses.
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(lost_packets));
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(14);
ProcessAckPacket(&nack);
}
// Test sending multiple acks from the connection to the session.
TEST_P(QuicConnectionTest, MultipleAcks) {
- EXPECT_CALL(*send_algorithm_, OnIncomingAck(_, _, _)).Times(6);
- EXPECT_CALL(*send_algorithm_, OnIncomingLoss(_)).Times(1);
QuicPacketSequenceNumber last_packet;
- SendStreamDataToPeer(1u, "foo", 0, !kFin, &last_packet); // Packet 1
+ SendStreamDataToPeer(1, "foo", 0, !kFin, &last_packet); // Packet 1
EXPECT_EQ(1u, last_packet);
- SendStreamDataToPeer(3u, "foo", 0, !kFin, &last_packet); // Packet 2
+ SendStreamDataToPeer(3, "foo", 0, !kFin, &last_packet); // Packet 2
EXPECT_EQ(2u, last_packet);
SendAckPacketToPeer(); // Packet 3
- SendStreamDataToPeer(5u, "foo", 0, !kFin, &last_packet); // Packet 4
+ SendStreamDataToPeer(5, "foo", 0, !kFin, &last_packet); // Packet 4
EXPECT_EQ(4u, last_packet);
- SendStreamDataToPeer(1u, "foo", 3, !kFin, &last_packet); // Packet 5
+ SendStreamDataToPeer(1, "foo", 3, !kFin, &last_packet); // Packet 5
EXPECT_EQ(5u, last_packet);
- SendStreamDataToPeer(3u, "foo", 3, !kFin, &last_packet); // Packet 6
+ SendStreamDataToPeer(3, "foo", 3, !kFin, &last_packet); // Packet 6
EXPECT_EQ(6u, last_packet);
- // Client will ack packets 1, [!2], 3, 4, 5.
- QuicAckFrame frame1(5, QuicTime::Zero(), 0);
- frame1.received_info.missing_packets.insert(2);
- frame1.received_info.entropy_hash =
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 5) ^
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 2) ^
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 1);
-
+ // Client will ack packets 1, 2, [!3], 4, 5.
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ QuicAckFrame frame1 = InitAckFrame(5, 0);
+ NackPacket(3, &frame1);
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
-
ProcessAckPacket(&frame1);
- // Now the client implicitly acks 2, and explicitly acks 6.
- QuicAckFrame frame2(6, QuicTime::Zero(), 0);
- frame2.received_info.entropy_hash =
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 6);
-
+ // Now the client implicitly acks 3, and explicitly acks 6.
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ QuicAckFrame frame2 = InitAckFrame(6, 0);
ProcessAckPacket(&frame2);
}
TEST_P(QuicConnectionTest, DontLatchUnackedPacket) {
- EXPECT_CALL(*send_algorithm_, OnIncomingAck(_, _, _)).Times(1);
SendStreamDataToPeer(1, "foo", 0, !kFin, NULL); // Packet 1;
+ // From now on, we send acks, so the send algorithm won't mark them pending.
+ ON_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _))
+ .WillByDefault(Return(false));
SendAckPacketToPeer(); // Packet 2
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
- QuicAckFrame frame(1, QuicTime::Zero(), 0);
- frame.received_info.entropy_hash = QuicConnectionPeer::GetSentEntropyHash(
- &connection_, 1);
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ QuicAckFrame frame = InitAckFrame(1, 0);
ProcessAckPacket(&frame);
- // Verify that our internal state has least-unacked as 3.
+ // Verify that our internal state has least-unacked as 2, because we're still
+ // waiting for a potential ack for 2.
+ EXPECT_EQ(2u, outgoing_ack()->sent_info.least_unacked);
+
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ frame = InitAckFrame(2, 0);
+ ProcessAckPacket(&frame);
EXPECT_EQ(3u, outgoing_ack()->sent_info.least_unacked);
// When we send an ack, we make sure our least-unacked makes sense. In this
// case since we're not waiting on an ack for 2 and all packets are acked, we
// set it to 3.
SendAckPacketToPeer(); // Packet 3
- // Since this was an ack packet, we set least_unacked to 4.
- EXPECT_EQ(4u, outgoing_ack()->sent_info.least_unacked);
+ // Least_unacked remains at 3 until another ack is received.
+ EXPECT_EQ(3u, outgoing_ack()->sent_info.least_unacked);
// Check that the outgoing ack had its sequence number as least_unacked.
- EXPECT_EQ(3u, last_ack()->sent_info.least_unacked);
+ EXPECT_EQ(3u, least_unacked());
+ // Ack the ack, which updates the rtt and raises the least unacked.
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ frame = InitAckFrame(3, 0);
+ ProcessAckPacket(&frame);
+
+ ON_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _))
+ .WillByDefault(Return(true));
SendStreamDataToPeer(1, "bar", 3, false, NULL); // Packet 4
EXPECT_EQ(4u, outgoing_ack()->sent_info.least_unacked);
+ ON_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _))
+ .WillByDefault(Return(false));
SendAckPacketToPeer(); // Packet 5
- EXPECT_EQ(4u, last_ack()->sent_info.least_unacked);
+ EXPECT_EQ(4u, least_unacked());
+
+ // Send two data packets at the end, and ensure if the last one is acked,
+ // the least unacked is raised above the ack packets.
+ ON_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _))
+ .WillByDefault(Return(true));
+ SendStreamDataToPeer(1, "bar", 6, false, NULL); // Packet 6
+ SendStreamDataToPeer(1, "bar", 9, false, NULL); // Packet 7
+
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ frame = InitAckFrame(7, 0);
+ NackPacket(5, &frame);
+ NackPacket(6, &frame);
+ ProcessAckPacket(&frame);
+
+ EXPECT_EQ(6u, outgoing_ack()->sent_info.least_unacked);
}
TEST_P(QuicConnectionTest, ReviveMissingPacketAfterFecPacket) {
+ if (version() < QUIC_VERSION_15) {
+ return;
+ }
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
// Don't send missing packet 1.
EXPECT_EQ(0u, QuicConnectionPeer::ReceivedEntropyHash(&connection_, 2));
}
+TEST_P(QuicConnectionTest, ReviveMissingPacketWithVaryingSeqNumLengths) {
+ if (version() < QUIC_VERSION_15) {
+ return;
+ }
+ EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
+
+ // Set up a debug visitor to the connection.
+ scoped_ptr<FecQuicConnectionDebugVisitor>
+ fec_visitor(new FecQuicConnectionDebugVisitor);
+ connection_.set_debug_visitor(fec_visitor.get());
+
+ QuicPacketSequenceNumber fec_packet = 0;
+ QuicSequenceNumberLength lengths[] = {PACKET_6BYTE_SEQUENCE_NUMBER,
+ PACKET_4BYTE_SEQUENCE_NUMBER,
+ PACKET_2BYTE_SEQUENCE_NUMBER,
+ PACKET_1BYTE_SEQUENCE_NUMBER};
+ // For each sequence number length size, revive a packet and check sequence
+ // number length in the revived packet.
+ for (size_t i = 0; i < arraysize(lengths); ++i) {
+ // Set sequence_number_length_ (for data and FEC packets).
+ sequence_number_length_ = lengths[i];
+ fec_packet += 2;
+ // Don't send missing packet, but send fec packet right after it.
+ ProcessFecPacket(/*seq_num=*/fec_packet, /*fec_group=*/fec_packet - 1,
+ true, !kEntropyFlag, NULL);
+ // Sequence number length in the revived header should be the same as
+ // in the original data/fec packet headers.
+ EXPECT_EQ(sequence_number_length_, fec_visitor->revived_header().
+ public_header.sequence_number_length);
+ }
+}
+
+TEST_P(QuicConnectionTest, ReviveMissingPacketWithVaryingConnectionIdLengths) {
+ if (version() < QUIC_VERSION_15) {
+ return;
+ }
+ EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
+
+ // Set up a debug visitor to the connection.
+ scoped_ptr<FecQuicConnectionDebugVisitor>
+ fec_visitor(new FecQuicConnectionDebugVisitor);
+ connection_.set_debug_visitor(fec_visitor.get());
+
+ QuicPacketSequenceNumber fec_packet = 0;
+ QuicConnectionIdLength lengths[] = {PACKET_8BYTE_CONNECTION_ID,
+ PACKET_4BYTE_CONNECTION_ID,
+ PACKET_1BYTE_CONNECTION_ID,
+ PACKET_0BYTE_CONNECTION_ID};
+ // For each connection id length size, revive a packet and check connection
+ // id length in the revived packet.
+ for (size_t i = 0; i < arraysize(lengths); ++i) {
+ // Set connection id length (for data and FEC packets).
+ connection_id_length_ = lengths[i];
+ fec_packet += 2;
+ // Don't send missing packet, but send fec packet right after it.
+ ProcessFecPacket(/*seq_num=*/fec_packet, /*fec_group=*/fec_packet - 1,
+ true, !kEntropyFlag, NULL);
+ // Connection id length in the revived header should be the same as
+ // in the original data/fec packet headers.
+ EXPECT_EQ(connection_id_length_,
+ fec_visitor->revived_header().public_header.connection_id_length);
+ }
+}
+
TEST_P(QuicConnectionTest, ReviveMissingPacketAfterDataPacketThenFecPacket) {
+ if (version() < QUIC_VERSION_15) {
+ return;
+ }
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
ProcessFecProtectedPacket(1, false, kEntropyFlag);
}
TEST_P(QuicConnectionTest, ReviveMissingPacketAfterDataPacketsThenFecPacket) {
+ if (version() < QUIC_VERSION_15) {
+ return;
+ }
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
ProcessFecProtectedPacket(1, false, !kEntropyFlag);
// Don't send missing packet 2.
ProcessFecProtectedPacket(3, false, !kEntropyFlag);
ProcessFecPacket(4, 1, true, kEntropyFlag, NULL);
- // Entropy flag should be true, so entropy should not be 0.
- EXPECT_NE(0u, QuicConnectionPeer::ReceivedEntropyHash(&connection_, 2));
+ // Ensure QUIC no longer revives entropy for lost packets.
+ EXPECT_EQ(0u, QuicConnectionPeer::ReceivedEntropyHash(&connection_, 2));
+ EXPECT_NE(0u, QuicConnectionPeer::ReceivedEntropyHash(&connection_, 4));
}
TEST_P(QuicConnectionTest, ReviveMissingPacketAfterDataPacket) {
+ if (version() < QUIC_VERSION_15) {
+ return;
+ }
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
// Don't send missing packet 1.
}
TEST_P(QuicConnectionTest, ReviveMissingPacketAfterDataPackets) {
+ if (version() < QUIC_VERSION_15) {
+ return;
+ }
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
ProcessFecProtectedPacket(1, false, !kEntropyFlag);
ProcessFecProtectedPacket(3, false, kEntropyFlag);
ProcessFecProtectedPacket(4, false, kEntropyFlag);
ProcessFecProtectedPacket(5, true, !kEntropyFlag);
- // Entropy flag should be true, so entropy should be 0.
- EXPECT_NE(0u, QuicConnectionPeer::ReceivedEntropyHash(&connection_, 2));
+ // Ensure entropy is not revived for the missing packet.
+ EXPECT_EQ(0u, QuicConnectionPeer::ReceivedEntropyHash(&connection_, 2));
+ EXPECT_NE(0u, QuicConnectionPeer::ReceivedEntropyHash(&connection_, 3));
}
-TEST_P(QuicConnectionTest, TestRetransmit) {
+TEST_P(QuicConnectionTest, RTO) {
QuicTime default_retransmission_time = clock_.ApproximateNow().Add(
DefaultRetransmissionTime());
- SendStreamDataToPeer(1, "foo", 0, !kFin, NULL);
+ SendStreamDataToPeer(3, "foo", 0, !kFin, NULL);
EXPECT_EQ(1u, outgoing_ack()->sent_info.least_unacked);
- EXPECT_EQ(1u, last_header()->packet_sequence_number);
+ EXPECT_EQ(1u, writer_->header().packet_sequence_number);
EXPECT_EQ(default_retransmission_time,
connection_.GetRetransmissionAlarm()->deadline());
- // Simulate the retransimission alarm firing.
+ // Simulate the retransmission alarm firing.
clock_.AdvanceTime(DefaultRetransmissionTime());
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _));
- EXPECT_CALL(*send_algorithm_, OnPacketAbandoned(1, _)).Times(1);
- connection_.RetransmitPacket(1, RTO_RETRANSMISSION);
- EXPECT_EQ(2u, last_header()->packet_sequence_number);
+ EXPECT_CALL(*send_algorithm_, OnRetransmissionTimeout(true));
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, 2u, _, _));
+ connection_.GetRetransmissionAlarm()->Fire();
+ EXPECT_EQ(2u, writer_->header().packet_sequence_number);
// We do not raise the high water mark yet.
EXPECT_EQ(1u, outgoing_ack()->sent_info.least_unacked);
}
-TEST_P(QuicConnectionTest, RetransmitWithSameEncryptionLevel) {
+TEST_P(QuicConnectionTest, RTOWithSameEncryptionLevel) {
QuicTime default_retransmission_time = clock_.ApproximateNow().Add(
DefaultRetransmissionTime());
use_tagging_decrypter();
// A TaggingEncrypter puts kTagSize copies of the given byte (0x01 here) at
// the end of the packet. We can test this to check which encrypter was used.
connection_.SetEncrypter(ENCRYPTION_NONE, new TaggingEncrypter(0x01));
- SendStreamDataToPeer(1, "foo", 0, !kFin, NULL);
- EXPECT_EQ(0x01010101u, final_bytes_of_last_packet());
+ SendStreamDataToPeer(3, "foo", 0, !kFin, NULL);
+ EXPECT_EQ(0x01010101u, writer_->final_bytes_of_last_packet());
connection_.SetEncrypter(ENCRYPTION_INITIAL, new TaggingEncrypter(0x02));
connection_.SetDefaultEncryptionLevel(ENCRYPTION_INITIAL);
- SendStreamDataToPeer(1, "foo", 0, !kFin, NULL);
- EXPECT_EQ(0x02020202u, final_bytes_of_last_packet());
+ SendStreamDataToPeer(3, "foo", 0, !kFin, NULL);
+ EXPECT_EQ(0x02020202u, writer_->final_bytes_of_last_packet());
EXPECT_EQ(default_retransmission_time,
connection_.GetRetransmissionAlarm()->deadline());
- // Simulate the retransimission alarm firing.
+ {
+ InSequence s;
+ EXPECT_CALL(*send_algorithm_, OnRetransmissionTimeout(true));
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, 3, _, _));
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, 4, _, _));
+ }
+
+ // Simulate the retransmission alarm firing.
clock_.AdvanceTime(DefaultRetransmissionTime());
- EXPECT_CALL(*send_algorithm_, OnPacketAbandoned(_, _)).Times(2);
+ connection_.GetRetransmissionAlarm()->Fire();
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _));
- connection_.RetransmitPacket(1, RTO_RETRANSMISSION);
// Packet should have been sent with ENCRYPTION_NONE.
- EXPECT_EQ(0x01010101u, final_bytes_of_last_packet());
+ EXPECT_EQ(0x01010101u, writer_->final_bytes_of_previous_packet());
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _));
- connection_.RetransmitPacket(2, RTO_RETRANSMISSION);
// Packet should have been sent with ENCRYPTION_INITIAL.
- EXPECT_EQ(0x02020202u, final_bytes_of_last_packet());
+ EXPECT_EQ(0x02020202u, writer_->final_bytes_of_last_packet());
}
TEST_P(QuicConnectionTest, SendHandshakeMessages) {
// the end of the packet. We can test this to check which encrypter was used.
connection_.SetEncrypter(ENCRYPTION_NONE, new TaggingEncrypter(0x01));
- // Attempt to send a handshake message while the congestion manager
- // does not permit sending.
+ // Attempt to send a handshake message and have the socket block.
EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, _, _, IS_HANDSHAKE)).WillRepeatedly(
- testing::Return(QuicTime::Delta::Infinite()));
- connection_.SendStreamDataWithString(1, "foo", 0, !kFin);
+ TimeUntilSend(_, _, _)).WillRepeatedly(
+ testing::Return(QuicTime::Delta::Zero()));
+ BlockOnNextWrite();
+ connection_.SendStreamDataWithString(1, "foo", 0, !kFin, NULL);
// The packet should be serialized, but not queued.
EXPECT_EQ(1u, connection_.NumQueuedPackets());
connection_.SetDefaultEncryptionLevel(ENCRYPTION_INITIAL);
// Now become writeable and flush the packets.
- EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, _, _, IS_HANDSHAKE)).WillRepeatedly(
- testing::Return(QuicTime::Delta::Zero()));
+ writer_->SetWritable();
EXPECT_CALL(visitor_, OnCanWrite());
connection_.OnCanWrite();
EXPECT_EQ(0u, connection_.NumQueuedPackets());
// Verify that the handshake packet went out at the null encryption.
- EXPECT_EQ(0x01010101u, final_bytes_of_last_packet());
+ EXPECT_EQ(0x01010101u, writer_->final_bytes_of_last_packet());
}
TEST_P(QuicConnectionTest,
use_tagging_decrypter();
connection_.SetEncrypter(ENCRYPTION_NONE, new TaggingEncrypter(0x01));
QuicPacketSequenceNumber sequence_number;
- SendStreamDataToPeer(1, "foo", 0, !kFin, &sequence_number);
+ SendStreamDataToPeer(3, "foo", 0, !kFin, &sequence_number);
connection_.SetEncrypter(ENCRYPTION_FORWARD_SECURE,
new TaggingEncrypter(0x02));
connection_.SetDefaultEncryptionLevel(ENCRYPTION_FORWARD_SECURE);
+ EXPECT_CALL(*send_algorithm_, OnRetransmissionTimeout(true));
EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(0);
- EXPECT_CALL(*send_algorithm_, OnPacketAbandoned(sequence_number, _)).Times(1);
QuicTime default_retransmission_time = clock_.ApproximateNow().Add(
DefaultRetransmissionTime());
EXPECT_EQ(default_retransmission_time,
connection_.GetRetransmissionAlarm()->deadline());
- // Simulate the retransimission alarm firing.
+ // Simulate the retransmission alarm firing.
clock_.AdvanceTime(DefaultRetransmissionTime());
connection_.GetRetransmissionAlarm()->Fire();
}
connection_.SetDefaultEncryptionLevel(ENCRYPTION_INITIAL);
SendStreamDataToPeer(2, "bar", 0, !kFin, NULL);
-
EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(1);
- EXPECT_CALL(*send_algorithm_, OnPacketAbandoned(_, _)).Times(1);
- connection_.RetransmitUnackedPackets(QuicConnection::INITIAL_ENCRYPTION_ONLY);
+ connection_.RetransmitUnackedPackets(INITIAL_ENCRYPTION_ONLY);
}
TEST_P(QuicConnectionTest, BufferNonDecryptablePackets) {
// Process an encrypted packet which can not yet be decrypted
// which should result in the packet being buffered.
- ProcessDataPacketAtLevel(1, false, kEntropyFlag, ENCRYPTION_INITIAL);
+ ProcessDataPacketAtLevel(1, 0, kEntropyFlag, ENCRYPTION_INITIAL);
// Transition to the new encryption state and process another
// encrypted packet which should result in the original packet being
// processed.
- connection_.SetDecrypter(new StrictTaggingDecrypter(tag));
+ connection_.SetDecrypter(new StrictTaggingDecrypter(tag),
+ ENCRYPTION_INITIAL);
connection_.SetDefaultEncryptionLevel(ENCRYPTION_INITIAL);
connection_.SetEncrypter(ENCRYPTION_INITIAL, new TaggingEncrypter(tag));
- EXPECT_CALL(visitor_, OnStreamFrames(_)).Times(2).WillRepeatedly(
- Return(true));
- ProcessDataPacketAtLevel(2, false, kEntropyFlag, ENCRYPTION_INITIAL);
+ EXPECT_CALL(visitor_, OnStreamFrames(_)).Times(2);
+ ProcessDataPacketAtLevel(2, 0, kEntropyFlag, ENCRYPTION_INITIAL);
// Finally, process a third packet and note that we do not
// reprocess the buffered packet.
- EXPECT_CALL(visitor_, OnStreamFrames(_)).WillOnce(Return(true));
- ProcessDataPacketAtLevel(3, false, kEntropyFlag, ENCRYPTION_INITIAL);
+ EXPECT_CALL(visitor_, OnStreamFrames(_)).Times(1);
+ ProcessDataPacketAtLevel(3, 0, kEntropyFlag, ENCRYPTION_INITIAL);
}
TEST_P(QuicConnectionTest, TestRetransmitOrder) {
QuicByteCount first_packet_size;
EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).WillOnce(
- DoAll(SaveArg<2>(&first_packet_size), Return(true)));
+ DoAll(SaveArg<3>(&first_packet_size), Return(true)));
- connection_.SendStreamDataWithString(1, "first_packet", 0, !kFin);
+ connection_.SendStreamDataWithString(3, "first_packet", 0, !kFin, NULL);
QuicByteCount second_packet_size;
EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).WillOnce(
- DoAll(SaveArg<2>(&second_packet_size), Return(true)));
- connection_.SendStreamDataWithString(1, "second_packet", 12, !kFin);
+ DoAll(SaveArg<3>(&second_packet_size), Return(true)));
+ connection_.SendStreamDataWithString(3, "second_packet", 12, !kFin, NULL);
EXPECT_NE(first_packet_size, second_packet_size);
// Advance the clock by huge time to make sure packets will be retransmitted.
clock_.AdvanceTime(QuicTime::Delta::FromSeconds(10));
- EXPECT_CALL(*send_algorithm_, OnPacketAbandoned(_, _)).Times(2);
+ EXPECT_CALL(*send_algorithm_, OnRetransmissionTimeout(true));
{
InSequence s;
EXPECT_CALL(*send_algorithm_,
- OnPacketSent(_, _, first_packet_size, _, _));
+ OnPacketSent(_, _, _, first_packet_size, _));
EXPECT_CALL(*send_algorithm_,
- OnPacketSent(_, _, second_packet_size, _, _));
+ OnPacketSent(_, _, _, second_packet_size, _));
}
connection_.GetRetransmissionAlarm()->Fire();
// Advance again and expect the packets to be sent again in the same order.
clock_.AdvanceTime(QuicTime::Delta::FromSeconds(20));
- EXPECT_CALL(*send_algorithm_, OnPacketAbandoned(_, _)).Times(2);
+ EXPECT_CALL(*send_algorithm_, OnRetransmissionTimeout(true));
{
InSequence s;
EXPECT_CALL(*send_algorithm_,
- OnPacketSent(_, _, first_packet_size, _, _));
+ OnPacketSent(_, _, _, first_packet_size, _));
EXPECT_CALL(*send_algorithm_,
- OnPacketSent(_, _, second_packet_size, _, _));
+ OnPacketSent(_, _, _, second_packet_size, _));
}
connection_.GetRetransmissionAlarm()->Fire();
}
-TEST_P(QuicConnectionTest, TestRetransmissionCountCalculation) {
+TEST_P(QuicConnectionTest, RetransmissionCountCalculation) {
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
QuicPacketSequenceNumber original_sequence_number;
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, NOT_RETRANSMISSION, _))
- .WillOnce(DoAll(SaveArg<1>(&original_sequence_number), Return(true)));
- connection_.SendStreamDataWithString(1, "foo", 0, !kFin);
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _))
+ .WillOnce(DoAll(SaveArg<2>(&original_sequence_number), Return(true)));
+ connection_.SendStreamDataWithString(3, "foo", 0, !kFin, NULL);
EXPECT_TRUE(QuicConnectionPeer::IsSavedForRetransmission(
&connection_, original_sequence_number));
- EXPECT_EQ(0u, QuicConnectionPeer::GetRetransmissionCount(
+ EXPECT_FALSE(QuicConnectionPeer::IsRetransmission(
&connection_, original_sequence_number));
// Force retransmission due to RTO.
clock_.AdvanceTime(QuicTime::Delta::FromSeconds(10));
- EXPECT_CALL(*send_algorithm_,
- OnPacketAbandoned(original_sequence_number, _)).Times(1);
+ EXPECT_CALL(*send_algorithm_, OnRetransmissionTimeout(true));
QuicPacketSequenceNumber rto_sequence_number;
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, RTO_RETRANSMISSION, _))
- .WillOnce(DoAll(SaveArg<1>(&rto_sequence_number), Return(true)));
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _))
+ .WillOnce(DoAll(SaveArg<2>(&rto_sequence_number), Return(true)));
connection_.GetRetransmissionAlarm()->Fire();
EXPECT_FALSE(QuicConnectionPeer::IsSavedForRetransmission(
&connection_, original_sequence_number));
ASSERT_TRUE(QuicConnectionPeer::IsSavedForRetransmission(
&connection_, rto_sequence_number));
- EXPECT_EQ(1u, QuicConnectionPeer::GetRetransmissionCount(
+ EXPECT_TRUE(QuicConnectionPeer::IsRetransmission(
&connection_, rto_sequence_number));
// Once by explicit nack.
- EXPECT_CALL(*send_algorithm_, OnIncomingLoss(_)).Times(1);
- EXPECT_CALL(*send_algorithm_,
- OnPacketAbandoned(rto_sequence_number, _)).Times(1);
+ SequenceNumberSet lost_packets;
+ lost_packets.insert(rto_sequence_number);
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(lost_packets));
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
QuicPacketSequenceNumber nack_sequence_number = 0;
// Ack packets might generate some other packets, which are not
// retransmissions. (More ack packets).
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, NOT_RETRANSMISSION, _))
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _))
.Times(AnyNumber());
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, NACK_RETRANSMISSION, _))
- .WillOnce(DoAll(SaveArg<1>(&nack_sequence_number), Return(true)));
- QuicAckFrame ack(rto_sequence_number, QuicTime::Zero(), 0);
- // Ack the retransmitted packet.
- ack.received_info.missing_packets.insert(original_sequence_number);
- ack.received_info.missing_packets.insert(rto_sequence_number);
- ack.received_info.entropy_hash = QuicConnectionPeer::GetSentEntropyHash(
- &connection_, rto_sequence_number - 1);
- for (int i = 0; i < 3; i++) {
- ProcessAckPacket(&ack);
- }
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _))
+ .WillOnce(DoAll(SaveArg<2>(&nack_sequence_number), Return(true)));
+ QuicAckFrame ack = InitAckFrame(rto_sequence_number, 0);
+ // Nack the retransmitted packet.
+ NackPacket(original_sequence_number, &ack);
+ NackPacket(rto_sequence_number, &ack);
+ ProcessAckPacket(&ack);
+
ASSERT_NE(0u, nack_sequence_number);
EXPECT_FALSE(QuicConnectionPeer::IsSavedForRetransmission(
&connection_, rto_sequence_number));
ASSERT_TRUE(QuicConnectionPeer::IsSavedForRetransmission(
&connection_, nack_sequence_number));
- EXPECT_EQ(2u, QuicConnectionPeer::GetRetransmissionCount(
+ EXPECT_TRUE(QuicConnectionPeer::IsRetransmission(
&connection_, nack_sequence_number));
}
TEST_P(QuicConnectionTest, SetRTOAfterWritingToSocket) {
- writer_->set_blocked(true);
- connection_.SendStreamDataWithString(1, "foo", 0, !kFin);
+ BlockOnNextWrite();
+ connection_.SendStreamDataWithString(1, "foo", 0, !kFin, NULL);
// Make sure that RTO is not started when the packet is queued.
EXPECT_FALSE(connection_.GetRetransmissionAlarm()->IsSet());
// Test that RTO is started once we write to the socket.
- writer_->set_blocked(false);
+ writer_->SetWritable();
connection_.OnCanWrite();
EXPECT_TRUE(connection_.GetRetransmissionAlarm()->IsSet());
}
TEST_P(QuicConnectionTest, DelayRTOWithAckReceipt) {
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, NOT_RETRANSMISSION, _))
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _))
.Times(2);
- connection_.SendStreamDataWithString(1, "foo", 0, !kFin);
- connection_.SendStreamDataWithString(2, "bar", 0, !kFin);
+ connection_.SendStreamDataWithString(2, "foo", 0, !kFin, NULL);
+ connection_.SendStreamDataWithString(3, "bar", 0, !kFin, NULL);
QuicAlarm* retransmission_alarm = connection_.GetRetransmissionAlarm();
EXPECT_TRUE(retransmission_alarm->IsSet());
+ EXPECT_EQ(clock_.Now().Add(DefaultRetransmissionTime()),
+ retransmission_alarm->deadline());
// Advance the time right before the RTO, then receive an ack for the first
// packet to delay the RTO.
clock_.AdvanceTime(DefaultRetransmissionTime());
- EXPECT_CALL(*send_algorithm_, OnIncomingAck(_, _, _)).Times(1);
- QuicAckFrame ack(1, QuicTime::Zero(), 0);
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ QuicAckFrame ack = InitAckFrame(1, 0);
ProcessAckPacket(&ack);
EXPECT_TRUE(retransmission_alarm->IsSet());
+ EXPECT_GT(retransmission_alarm->deadline(), clock_.Now());
// Move forward past the original RTO and ensure the RTO is still pending.
- clock_.AdvanceTime(DefaultRetransmissionTime());
+ clock_.AdvanceTime(DefaultRetransmissionTime().Multiply(2));
// Ensure the second packet gets retransmitted when it finally fires.
EXPECT_TRUE(retransmission_alarm->IsSet());
- EXPECT_GE(retransmission_alarm->deadline(), clock_.ApproximateNow());
- clock_.AdvanceTime(DefaultRetransmissionTime());
EXPECT_LT(retransmission_alarm->deadline(), clock_.ApproximateNow());
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, RTO_RETRANSMISSION, _));
- EXPECT_CALL(*send_algorithm_, OnPacketAbandoned(_, _));
+ EXPECT_CALL(*send_algorithm_, OnRetransmissionTimeout(true));
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _));
// Manually cancel the alarm to simulate a real test.
connection_.GetRetransmissionAlarm()->Fire();
// than previously.
EXPECT_TRUE(retransmission_alarm->IsSet());
QuicTime next_rto_time = retransmission_alarm->deadline();
- QuicTime::Delta expected_rto = QuicConnectionPeer::GetCongestionManager(
- &connection_)->GetRetransmissionDelay(1, 1);
- EXPECT_EQ(next_rto_time, clock_.ApproximateNow().Add(expected_rto));
+ QuicTime expected_rto_time =
+ connection_.sent_packet_manager().GetRetransmissionTime();
+ EXPECT_EQ(next_rto_time, expected_rto_time);
}
TEST_P(QuicConnectionTest, TestQueued) {
EXPECT_EQ(0u, connection_.NumQueuedPackets());
- writer_->set_blocked(true);
- connection_.SendStreamDataWithString(1, "foo", 0, !kFin);
- EXPECT_EQ(1u, connection_.NumQueuedPackets());
-
- // Attempt to send all packets, but since we're actually still
- // blocked, they should all remain queued.
- EXPECT_FALSE(connection_.OnCanWrite());
+ BlockOnNextWrite();
+ connection_.SendStreamDataWithString(1, "foo", 0, !kFin, NULL);
EXPECT_EQ(1u, connection_.NumQueuedPackets());
// Unblock the writes and actually send.
- writer_->set_blocked(false);
- EXPECT_TRUE(connection_.OnCanWrite());
+ writer_->SetWritable();
+ connection_.OnCanWrite();
EXPECT_EQ(0u, connection_.NumQueuedPackets());
}
ASSERT_EQ(1u, connection_.NumFecGroups());
// Now send non-fec protected ack packet and close the group.
- QuicAckFrame frame(0, QuicTime::Zero(), 5);
creator_.set_sequence_number(4);
- ProcessAckPacket(&frame);
+ if (version() > QUIC_VERSION_15) {
+ QuicStopWaitingFrame frame = InitStopWaitingFrame(5);
+ ProcessStopWaitingPacket(&frame);
+ } else {
+ QuicAckFrame frame = InitAckFrame(0, 5);
+ ProcessAckPacket(&frame);
+ }
ASSERT_EQ(0u, connection_.NumFecGroups());
}
TEST_P(QuicConnectionTest, NoQuicCongestionFeedbackFrame) {
SendAckPacketToPeer();
- EXPECT_TRUE(last_feedback() == NULL);
+ EXPECT_TRUE(writer_->feedback_frames().empty());
}
TEST_P(QuicConnectionTest, WithQuicCongestionFeedbackFrame) {
SetFeedback(&info);
SendAckPacketToPeer();
- EXPECT_EQ(kFixRate, last_feedback()->type);
- EXPECT_EQ(info.fix_rate.bitrate, last_feedback()->fix_rate.bitrate);
+ ASSERT_FALSE(writer_->feedback_frames().empty());
+ ASSERT_EQ(kFixRate, writer_->feedback_frames()[0].type);
+ ASSERT_EQ(info.fix_rate.bitrate,
+ writer_->feedback_frames()[0].fix_rate.bitrate);
}
TEST_P(QuicConnectionTest, UpdateQuicCongestionFeedbackFrame) {
SendAckPacketToPeer();
- EXPECT_CALL(*receive_algorithm_, RecordIncomingPacket(_, _, _, _));
+ EXPECT_CALL(*receive_algorithm_, RecordIncomingPacket(_, _, _));
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
ProcessPacket(1);
}
TEST_P(QuicConnectionTest, DontUpdateQuicCongestionFeedbackFrameForRevived) {
+ if (version() < QUIC_VERSION_15) {
+ return;
+ }
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
SendAckPacketToPeer();
// Process an FEC packet, and revive the missing data packet
// but only contact the receive_algorithm once.
- EXPECT_CALL(*receive_algorithm_, RecordIncomingPacket(_, _, _, _));
+ EXPECT_CALL(*receive_algorithm_, RecordIncomingPacket(_, _, _));
ProcessFecPacket(2, 1, true, !kEntropyFlag, NULL);
}
EXPECT_FALSE(connection_.connected());
EXPECT_FALSE(connection_.GetAckAlarm()->IsSet());
+ EXPECT_FALSE(connection_.GetPingAlarm()->IsSet());
EXPECT_FALSE(connection_.GetResumeWritesAlarm()->IsSet());
EXPECT_FALSE(connection_.GetRetransmissionAlarm()->IsSet());
EXPECT_FALSE(connection_.GetSendAlarm()->IsSet());
EXPECT_FALSE(connection_.GetTimeoutAlarm()->IsSet());
}
+TEST_P(QuicConnectionTest, PingAfterSend) {
+ EXPECT_TRUE(connection_.connected());
+ EXPECT_CALL(visitor_, HasOpenDataStreams()).WillRepeatedly(Return(true));
+ EXPECT_FALSE(connection_.GetPingAlarm()->IsSet());
+
+ // Advance to 5ms, and send a packet to the peer, which will set
+ // the ping alarm.
+ clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(5));
+ EXPECT_FALSE(connection_.GetRetransmissionAlarm()->IsSet());
+ SendStreamDataToPeer(1, "GET /", 0, kFin, NULL);
+ EXPECT_TRUE(connection_.GetPingAlarm()->IsSet());
+ EXPECT_EQ(clock_.ApproximateNow().Add(QuicTime::Delta::FromSeconds(15)),
+ connection_.GetPingAlarm()->deadline());
+
+ // Now recevie and ACK of the previous packet, which will move the
+ // ping alarm forward.
+ clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(5));
+ QuicAckFrame frame = InitAckFrame(1, 0);
+ EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ ProcessAckPacket(&frame);
+ EXPECT_TRUE(connection_.GetPingAlarm()->IsSet());
+ EXPECT_EQ(clock_.ApproximateNow().Add(QuicTime::Delta::FromSeconds(15)),
+ connection_.GetPingAlarm()->deadline());
+
+ writer_->Reset();
+ clock_.AdvanceTime(QuicTime::Delta::FromSeconds(15));
+ connection_.GetPingAlarm()->Fire();
+ EXPECT_EQ(1u, writer_->frame_count());
+ if (version() > QUIC_VERSION_17) {
+ ASSERT_EQ(1u, writer_->ping_frames().size());
+ } else {
+ ASSERT_EQ(1u, writer_->stream_frames().size());
+ EXPECT_EQ(kCryptoStreamId, writer_->stream_frames()[0].stream_id);
+ EXPECT_EQ(0u, writer_->stream_frames()[0].offset);
+ }
+ writer_->Reset();
+
+ EXPECT_CALL(visitor_, HasOpenDataStreams()).WillRepeatedly(Return(false));
+ clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(5));
+ SendAckPacketToPeer();
+
+ EXPECT_FALSE(connection_.GetPingAlarm()->IsSet());
+}
+
TEST_P(QuicConnectionTest, TimeoutAfterSend) {
EXPECT_TRUE(connection_.connected());
// kDefaultInitialTimeoutSecs.
clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(5));
- // Send an ack so we don't set the retransimission alarm.
+ // Send an ack so we don't set the retransmission alarm.
SendAckPacketToPeer();
EXPECT_EQ(default_timeout, connection_.GetTimeoutAlarm()->deadline());
EXPECT_FALSE(connection_.connected());
}
-// TODO(ianswett): Add scheduler tests when should_retransmit is false.
TEST_P(QuicConnectionTest, SendScheduler) {
// Test that if we send a packet without delay, it is not queued.
QuicPacket* packet = ConstructDataPacket(1, 0, !kEntropyFlag);
EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, NOT_RETRANSMISSION, _, _)).WillOnce(
+ TimeUntilSend(_, _, _)).WillOnce(
testing::Return(QuicTime::Delta::Zero()));
EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _));
connection_.SendPacket(
// Test that if we send a packet with a delay, it ends up queued.
QuicPacket* packet = ConstructDataPacket(1, 0, !kEntropyFlag);
EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, NOT_RETRANSMISSION, _, _)).WillOnce(
+ TimeUntilSend(_, _, _)).WillOnce(
testing::Return(QuicTime::Delta::FromMicroseconds(1)));
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, 1, _, _, _)).Times(0);
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, 1, _, _)).Times(0);
connection_.SendPacket(
ENCRYPTION_NONE, 1, packet, kTestEntropyHash, HAS_RETRANSMITTABLE_DATA);
EXPECT_EQ(1u, connection_.NumQueuedPackets());
}
-TEST_P(QuicConnectionTest, SendSchedulerForce) {
- // Test that if we force send a packet, it is not queued.
- QuicPacket* packet = ConstructDataPacket(1, 0, !kEntropyFlag);
- EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, NACK_RETRANSMISSION, _, _)).Times(0);
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _));
- connection_.SendPacket(
- ENCRYPTION_NONE, 1, packet, kTestEntropyHash, HAS_RETRANSMITTABLE_DATA);
- // XXX: fixme. was: connection_.SendPacket(1, packet, kForce);
- EXPECT_EQ(0u, connection_.NumQueuedPackets());
-}
-
TEST_P(QuicConnectionTest, SendSchedulerEAGAIN) {
QuicPacket* packet = ConstructDataPacket(1, 0, !kEntropyFlag);
- writer_->set_blocked(true);
+ BlockOnNextWrite();
EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, NOT_RETRANSMISSION, _, _)).WillOnce(
+ TimeUntilSend(_, _, _)).WillOnce(
testing::Return(QuicTime::Delta::Zero()));
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, 1, _, _, _)).Times(0);
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, 1, _, _)).Times(0);
connection_.SendPacket(
ENCRYPTION_NONE, 1, packet, kTestEntropyHash, HAS_RETRANSMITTABLE_DATA);
EXPECT_EQ(1u, connection_.NumQueuedPackets());
// Test that if we send a packet with a delay, it ends up queued.
QuicPacket* packet = ConstructDataPacket(1, 0, !kEntropyFlag);
EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, NOT_RETRANSMISSION, _, _)).WillOnce(
+ TimeUntilSend(_, _, _)).WillOnce(
testing::Return(QuicTime::Delta::FromMicroseconds(1)));
connection_.SendPacket(
ENCRYPTION_NONE, 1, packet, kTestEntropyHash, HAS_RETRANSMITTABLE_DATA);
// Advance the clock to fire the alarm, and configure the scheduler
// to permit the packet to be sent.
EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, NOT_RETRANSMISSION, _, _)).WillRepeatedly(
+ TimeUntilSend(_, _, _)).WillRepeatedly(
testing::Return(QuicTime::Delta::Zero()));
clock_.AdvanceTime(QuicTime::Delta::FromMicroseconds(1));
EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _));
}
TEST_P(QuicConnectionTest, SendSchedulerDelayThenRetransmit) {
- EXPECT_CALL(*send_algorithm_, TimeUntilSend(_, NOT_RETRANSMISSION, _, _))
+ EXPECT_CALL(*send_algorithm_, TimeUntilSend(_, _, _))
.WillRepeatedly(testing::Return(QuicTime::Delta::Zero()));
- EXPECT_CALL(*send_algorithm_, OnPacketAbandoned(1, _)).Times(1);
- EXPECT_CALL(*send_algorithm_,
- OnPacketSent(_, 1, _, NOT_RETRANSMISSION, _));
- connection_.SendStreamDataWithString(1, "foo", 0, !kFin);
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, 1, _, _));
+ connection_.SendStreamDataWithString(3, "foo", 0, !kFin, NULL);
EXPECT_EQ(0u, connection_.NumQueuedPackets());
// Advance the time for retransmission of lost packet.
clock_.AdvanceTime(QuicTime::Delta::FromMilliseconds(501));
// Test that if we send a retransmit with a delay, it ends up queued in the
// sent packet manager, but not yet serialized.
+ EXPECT_CALL(*send_algorithm_, OnRetransmissionTimeout(true));
EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, RTO_RETRANSMISSION, _, _)).WillOnce(
+ TimeUntilSend(_, _, _)).WillOnce(
testing::Return(QuicTime::Delta::FromMicroseconds(1)));
connection_.GetRetransmissionAlarm()->Fire();
EXPECT_EQ(0u, connection_.NumQueuedPackets());
// Advance the clock to fire the alarm, and configure the scheduler
// to permit the packet to be sent.
EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, RTO_RETRANSMISSION, _, _)).Times(2).
+ TimeUntilSend(_, _, _)).Times(3).
WillRepeatedly(testing::Return(QuicTime::Delta::Zero()));
// Ensure the scheduler is notified this is a retransmit.
- EXPECT_CALL(*send_algorithm_,
- OnPacketSent(_, _, _, RTO_RETRANSMISSION, _));
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _));
clock_.AdvanceTime(QuicTime::Delta::FromMicroseconds(1));
connection_.GetSendAlarm()->Fire();
EXPECT_EQ(0u, connection_.NumQueuedPackets());
TEST_P(QuicConnectionTest, SendSchedulerDelayAndQueue) {
QuicPacket* packet = ConstructDataPacket(1, 0, !kEntropyFlag);
EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, NOT_RETRANSMISSION, _, _)).WillOnce(
+ TimeUntilSend(_, _, _)).WillOnce(
testing::Return(QuicTime::Delta::FromMicroseconds(1)));
connection_.SendPacket(
ENCRYPTION_NONE, 1, packet, kTestEntropyHash, HAS_RETRANSMITTABLE_DATA);
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
QuicPacket* packet = ConstructDataPacket(1, 0, !kEntropyFlag);
EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, NOT_RETRANSMISSION, _, _)).WillOnce(
+ TimeUntilSend(_, _, _)).WillOnce(
testing::Return(QuicTime::Delta::FromMicroseconds(10)));
connection_.SendPacket(
ENCRYPTION_NONE, 1, packet, kTestEntropyHash, HAS_RETRANSMITTABLE_DATA);
// Now send non-retransmitting information, that we're not going to
// retransmit 3. The far end should stop waiting for it.
- QuicAckFrame frame(0, QuicTime::Zero(), 1);
+ QuicAckFrame frame = InitAckFrame(0, 1);
EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, NOT_RETRANSMISSION, _, _)).WillRepeatedly(
+ TimeUntilSend(_, _, _)).WillRepeatedly(
testing::Return(QuicTime::Delta::Zero()));
EXPECT_CALL(*send_algorithm_,
OnPacketSent(_, _, _, _, _));
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
QuicPacket* packet = ConstructDataPacket(1, 0, !kEntropyFlag);
EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, NOT_RETRANSMISSION, _, _)).WillOnce(
+ TimeUntilSend(_, _, _)).WillOnce(
testing::Return(QuicTime::Delta::FromMicroseconds(10)));
connection_.SendPacket(
ENCRYPTION_NONE, 1, packet, kTestEntropyHash, HAS_RETRANSMITTABLE_DATA);
// Now send non-retransmitting information, that we're not going to
// retransmit 3. The far end should stop waiting for it.
- QuicAckFrame frame(0, QuicTime::Zero(), 1);
+ QuicAckFrame frame = InitAckFrame(0, 1);
EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, NOT_RETRANSMISSION, _, _)).WillOnce(
+ TimeUntilSend(_, _, _)).WillOnce(
testing::Return(QuicTime::Delta::FromMicroseconds(1)));
ProcessAckPacket(&frame);
}
TEST_P(QuicConnectionTest, SendSchedulerDelayThenOnCanWrite) {
+ // TODO(ianswett): This test is unrealistic, because we would not serialize
+ // new data if the send algorithm said not to.
QuicPacket* packet = ConstructDataPacket(1, 0, !kEntropyFlag);
EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, NOT_RETRANSMISSION, _, _)).WillOnce(
+ TimeUntilSend(_, _, _)).WillOnce(
testing::Return(QuicTime::Delta::FromMicroseconds(10)));
connection_.SendPacket(
ENCRYPTION_NONE, 1, packet, kTestEntropyHash, HAS_RETRANSMITTABLE_DATA);
EXPECT_EQ(1u, connection_.NumQueuedPackets());
- // OnCanWrite should not send the packet (because of the delay)
- // but should still return true.
- EXPECT_TRUE(connection_.OnCanWrite());
- EXPECT_EQ(1u, connection_.NumQueuedPackets());
+ // OnCanWrite should send the packet, because it won't consult the send
+ // algorithm for queued packets.
+ connection_.OnCanWrite();
+ EXPECT_EQ(0u, connection_.NumQueuedPackets());
}
TEST_P(QuicConnectionTest, TestQueueLimitsOnSendStreamData) {
// Queue the first packet.
EXPECT_CALL(*send_algorithm_,
- TimeUntilSend(_, NOT_RETRANSMISSION, _, _)).WillOnce(
+ TimeUntilSend(_, _, _)).WillOnce(
testing::Return(QuicTime::Delta::FromMicroseconds(10)));
const string payload(payload_length, 'a');
EXPECT_EQ(0u,
connection_.SendStreamDataWithString(3, payload, 0,
- !kFin).bytes_consumed);
+ !kFin, NULL).bytes_consumed);
EXPECT_EQ(0u, connection_.NumQueuedPackets());
}
const string payload(payload_length * 7 - 12, 'a');
EXPECT_EQ(payload.size(),
connection_.SendStreamDataWithString(1, payload, 0,
- !kFin).bytes_consumed);
+ !kFin, NULL).bytes_consumed);
}
-TEST_P(QuicConnectionTest, SendDelayedAckOnTimer) {
+TEST_P(QuicConnectionTest, SendDelayedAck) {
QuicTime ack_time = clock_.ApproximateNow().Add(DefaultDelayedAckTime());
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
EXPECT_FALSE(connection_.GetAckAlarm()->IsSet());
+ const uint8 tag = 0x07;
+ connection_.SetDecrypter(new StrictTaggingDecrypter(tag),
+ ENCRYPTION_INITIAL);
+ framer_.SetEncrypter(ENCRYPTION_INITIAL, new TaggingEncrypter(tag));
+ // Process a packet from the non-crypto stream.
+ frame1_.stream_id = 3;
+
+ // The same as ProcessPacket(1) except that ENCRYPTION_INITIAL is used
+ // instead of ENCRYPTION_NONE.
+ EXPECT_CALL(visitor_, OnStreamFrames(_)).Times(1);
+ ProcessDataPacketAtLevel(1, 0, !kEntropyFlag, ENCRYPTION_INITIAL);
+
+ // Check if delayed ack timer is running for the expected interval.
+ EXPECT_TRUE(connection_.GetAckAlarm()->IsSet());
+ EXPECT_EQ(ack_time, connection_.GetAckAlarm()->deadline());
+ // Simulate delayed ack alarm firing.
+ connection_.GetAckAlarm()->Fire();
+ // Check that ack is sent and that delayed ack alarm is reset.
+ if (version() > QUIC_VERSION_15) {
+ EXPECT_EQ(2u, writer_->frame_count());
+ EXPECT_FALSE(writer_->stop_waiting_frames().empty());
+ } else {
+ EXPECT_EQ(1u, writer_->frame_count());
+ }
+ EXPECT_FALSE(writer_->ack_frames().empty());
+ EXPECT_FALSE(connection_.GetAckAlarm()->IsSet());
+}
+
+TEST_P(QuicConnectionTest, SendEarlyDelayedAckForCrypto) {
+ QuicTime ack_time = clock_.ApproximateNow();
+ EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
+ EXPECT_FALSE(connection_.GetAckAlarm()->IsSet());
+ // Process a packet from the crypto stream, which is frame1_'s default.
ProcessPacket(1);
// Check if delayed ack timer is running for the expected interval.
EXPECT_TRUE(connection_.GetAckAlarm()->IsSet());
// Simulate delayed ack alarm firing.
connection_.GetAckAlarm()->Fire();
// Check that ack is sent and that delayed ack alarm is reset.
- EXPECT_EQ(1u, writer_->frame_count());
- EXPECT_TRUE(writer_->ack());
+ if (version() > QUIC_VERSION_15) {
+ EXPECT_EQ(2u, writer_->frame_count());
+ EXPECT_FALSE(writer_->stop_waiting_frames().empty());
+ } else {
+ EXPECT_EQ(1u, writer_->frame_count());
+ }
+ EXPECT_FALSE(writer_->ack_frames().empty());
EXPECT_FALSE(connection_.GetAckAlarm()->IsSet());
}
ProcessPacket(1);
ProcessPacket(2);
// Check that ack is sent and that delayed ack alarm is reset.
- EXPECT_EQ(1u, writer_->frame_count());
- EXPECT_TRUE(writer_->ack());
+ if (version() > QUIC_VERSION_15) {
+ EXPECT_EQ(2u, writer_->frame_count());
+ EXPECT_FALSE(writer_->stop_waiting_frames().empty());
+ } else {
+ EXPECT_EQ(1u, writer_->frame_count());
+ }
+ EXPECT_FALSE(writer_->ack_frames().empty());
EXPECT_FALSE(connection_.GetAckAlarm()->IsSet());
}
+TEST_P(QuicConnectionTest, NoAckOnOldNacks) {
+ EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
+ // Drop one packet, triggering a sequence of acks.
+ ProcessPacket(2);
+ size_t frames_per_ack = version() > QUIC_VERSION_15 ? 2 : 1;
+ EXPECT_EQ(frames_per_ack, writer_->frame_count());
+ EXPECT_FALSE(writer_->ack_frames().empty());
+ writer_->Reset();
+ ProcessPacket(3);
+ EXPECT_EQ(frames_per_ack, writer_->frame_count());
+ EXPECT_FALSE(writer_->ack_frames().empty());
+ writer_->Reset();
+ ProcessPacket(4);
+ EXPECT_EQ(frames_per_ack, writer_->frame_count());
+ EXPECT_FALSE(writer_->ack_frames().empty());
+ writer_->Reset();
+ ProcessPacket(5);
+ EXPECT_EQ(frames_per_ack, writer_->frame_count());
+ EXPECT_FALSE(writer_->ack_frames().empty());
+ writer_->Reset();
+ // Now only set the timer on the 6th packet, instead of sending another ack.
+ ProcessPacket(6);
+ EXPECT_EQ(0u, writer_->frame_count());
+ EXPECT_TRUE(connection_.GetAckAlarm()->IsSet());
+}
+
TEST_P(QuicConnectionTest, SendDelayedAckOnOutgoingPacket) {
- if (!FLAGS_bundle_ack_with_outgoing_packet) {
- // This test specifically tests ack bundling behavior.
- return;
- }
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
ProcessPacket(1);
- connection_.SendStreamDataWithString(1, "foo", 0, !kFin);
+ connection_.SendStreamDataWithString(kStreamId3, "foo", 0, !kFin, NULL);
// Check that ack is bundled with outgoing data and that delayed ack
// alarm is reset.
- EXPECT_EQ(2u, writer_->frame_count());
- EXPECT_TRUE(writer_->ack());
+ if (version() > QUIC_VERSION_15) {
+ EXPECT_EQ(3u, writer_->frame_count());
+ EXPECT_FALSE(writer_->stop_waiting_frames().empty());
+ } else {
+ EXPECT_EQ(2u, writer_->frame_count());
+ }
+ EXPECT_FALSE(writer_->ack_frames().empty());
EXPECT_FALSE(connection_.GetAckAlarm()->IsSet());
}
-TEST_P(QuicConnectionTest, NoAckForClose) {
+TEST_P(QuicConnectionTest, SendDelayedAckOnOutgoingCryptoPacket) {
+ EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
+ ProcessPacket(1);
+ connection_.SendStreamDataWithString(kCryptoStreamId, "foo", 0, !kFin, NULL);
+ // Check that ack is bundled with outgoing crypto data.
+ EXPECT_EQ(version() <= QUIC_VERSION_15 ? 2u : 3u, writer_->frame_count());
+ EXPECT_FALSE(writer_->ack_frames().empty());
+ EXPECT_FALSE(connection_.GetAckAlarm()->IsSet());
+}
+
+TEST_P(QuicConnectionTest, BundleAckWithDataOnIncomingAck) {
+ EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
+ connection_.SendStreamDataWithString(kStreamId3, "foo", 0, !kFin, NULL);
+ connection_.SendStreamDataWithString(kStreamId3, "foo", 3, !kFin, NULL);
+ // Ack the second packet, which will retransmit the first packet.
+ QuicAckFrame ack = InitAckFrame(2, 0);
+ NackPacket(1, &ack);
+ SequenceNumberSet lost_packets;
+ lost_packets.insert(1);
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(lost_packets));
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ ProcessAckPacket(&ack);
+ EXPECT_EQ(1u, writer_->frame_count());
+ EXPECT_EQ(1u, writer_->stream_frames().size());
+ writer_->Reset();
+
+ // Now ack the retransmission, which will both raise the high water mark
+ // and see if there is more data to send.
+ ack = InitAckFrame(3, 0);
+ NackPacket(1, &ack);
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(SequenceNumberSet()));
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ ProcessAckPacket(&ack);
+
+ // Check that no packet is sent and the ack alarm isn't set.
+ EXPECT_EQ(0u, writer_->frame_count());
+ EXPECT_FALSE(connection_.GetAckAlarm()->IsSet());
+ writer_->Reset();
+
+ // Send the same ack, but send both data and an ack together.
+ ack = InitAckFrame(3, 0);
+ NackPacket(1, &ack);
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(SequenceNumberSet()));
+ EXPECT_CALL(visitor_, OnCanWrite()).WillOnce(
+ IgnoreResult(InvokeWithoutArgs(
+ &connection_,
+ &TestConnection::EnsureWritableAndSendStreamData5)));
+ ProcessAckPacket(&ack);
+
+ // Check that ack is bundled with outgoing data and the delayed ack
+ // alarm is reset.
+ if (version() > QUIC_VERSION_15) {
+ EXPECT_EQ(3u, writer_->frame_count());
+ EXPECT_FALSE(writer_->stop_waiting_frames().empty());
+ } else {
+ EXPECT_EQ(2u, writer_->frame_count());
+ }
+ EXPECT_FALSE(writer_->ack_frames().empty());
+ EXPECT_EQ(1u, writer_->stream_frames().size());
+ EXPECT_FALSE(connection_.GetAckAlarm()->IsSet());
+}
+
+TEST_P(QuicConnectionTest, NoAckSentForClose) {
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
ProcessPacket(1);
- EXPECT_CALL(*send_algorithm_, OnIncomingAck(_, _, _)).Times(0);
EXPECT_CALL(visitor_, OnConnectionClosed(QUIC_PEER_GOING_AWAY, true));
EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(0);
ProcessClosePacket(2, 0);
connection_.CloseConnection(QUIC_PEER_GOING_AWAY, false);
EXPECT_FALSE(connection_.connected());
QuicPacket* packet = ConstructDataPacket(1, 0, !kEntropyFlag);
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, 1, _, _, _)).Times(0);
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, 1, _, _)).Times(0);
connection_.SendPacket(
ENCRYPTION_NONE, 1, packet, kTestEntropyHash, HAS_RETRANSMITTABLE_DATA);
}
TEST_P(QuicConnectionTest, PublicReset) {
QuicPublicResetPacket header;
- header.public_header.guid = guid_;
+ header.public_header.connection_id = connection_id_;
header.public_header.reset_flag = true;
header.public_header.version_flag = false;
header.rejected_sequence_number = 10101;
ProcessGoAwayPacket(&goaway);
}
+TEST_P(QuicConnectionTest, WindowUpdate) {
+ EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
+
+ QuicWindowUpdateFrame window_update;
+ window_update.stream_id = 3;
+ window_update.byte_offset = 1234;
+ EXPECT_CALL(visitor_, OnWindowUpdateFrames(_));
+ ProcessFramePacket(QuicFrame(&window_update));
+}
+
+TEST_P(QuicConnectionTest, Blocked) {
+ EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
+
+ QuicBlockedFrame blocked;
+ blocked.stream_id = 3;
+ EXPECT_CALL(visitor_, OnBlockedFrames(_));
+ ProcessFramePacket(QuicFrame(&blocked));
+}
+
+TEST_P(QuicConnectionTest, InvalidPacket) {
+ EXPECT_CALL(visitor_,
+ OnConnectionClosed(QUIC_INVALID_PACKET_HEADER, false));
+ QuicEncryptedPacket encrypted(NULL, 0);
+ connection_.ProcessUdpPacket(IPEndPoint(), IPEndPoint(), encrypted);
+ // The connection close packet should have error details.
+ ASSERT_FALSE(writer_->connection_close_frames().empty());
+ EXPECT_EQ("Unable to read public flags.",
+ writer_->connection_close_frames()[0].error_details);
+}
+
TEST_P(QuicConnectionTest, MissingPacketsBeforeLeastUnacked) {
- QuicAckFrame ack(0, QuicTime::Zero(), 4);
// Set the sequence number of the ack packet to be least unacked (4).
creator_.set_sequence_number(3);
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
- ProcessAckPacket(&ack);
+ if (version() > QUIC_VERSION_15) {
+ QuicStopWaitingFrame frame = InitStopWaitingFrame(4);
+ ProcessStopWaitingPacket(&frame);
+ } else {
+ QuicAckFrame ack = InitAckFrame(0, 4);
+ ProcessAckPacket(&ack);
+ }
EXPECT_TRUE(outgoing_ack()->received_info.missing_packets.empty());
}
TEST_P(QuicConnectionTest, ReceivedEntropyHashCalculation) {
- EXPECT_CALL(visitor_, OnStreamFrames(_)).WillRepeatedly(Return(true));
+ EXPECT_CALL(visitor_, OnStreamFrames(_)).Times(AtLeast(1));
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
ProcessDataPacket(1, 1, kEntropyFlag);
ProcessDataPacket(4, 1, kEntropyFlag);
EXPECT_EQ(146u, outgoing_ack()->received_info.entropy_hash);
}
+TEST_P(QuicConnectionTest, ReceivedEntropyHashCalculationHalfFEC) {
+ if (version() < QUIC_VERSION_15) {
+ return;
+ }
+ // FEC packets should not change the entropy hash calculation.
+ EXPECT_CALL(visitor_, OnStreamFrames(_)).Times(AtLeast(1));
+ EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
+ ProcessDataPacket(1, 1, kEntropyFlag);
+ ProcessFecPacket(4, 1, false, kEntropyFlag, NULL);
+ ProcessDataPacket(3, 3, !kEntropyFlag);
+ ProcessFecPacket(7, 3, false, kEntropyFlag, NULL);
+ EXPECT_EQ(146u, outgoing_ack()->received_info.entropy_hash);
+}
+
TEST_P(QuicConnectionTest, UpdateEntropyForReceivedPackets) {
- EXPECT_CALL(visitor_, OnStreamFrames(_)).WillRepeatedly(Return(true));
+ EXPECT_CALL(visitor_, OnStreamFrames(_)).Times(AtLeast(1));
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
ProcessDataPacket(1, 1, kEntropyFlag);
ProcessDataPacket(5, 1, kEntropyFlag);
ProcessDataPacket(4, 1, !kEntropyFlag);
EXPECT_EQ(34u, outgoing_ack()->received_info.entropy_hash);
// Make 4th packet my least unacked, and update entropy for 2, 3 packets.
- QuicAckFrame ack(0, QuicTime::Zero(), 4);
- QuicPacketEntropyHash kRandomEntropyHash = 129u;
- ack.sent_info.entropy_hash = kRandomEntropyHash;
creator_.set_sequence_number(5);
QuicPacketEntropyHash six_packet_entropy_hash = 0;
- if (ProcessAckPacket(&ack)) {
- six_packet_entropy_hash = 1 << 6;
+ QuicPacketEntropyHash kRandomEntropyHash = 129u;
+ if (version() > QUIC_VERSION_15) {
+ QuicStopWaitingFrame frame = InitStopWaitingFrame(4);
+ frame.entropy_hash = kRandomEntropyHash;
+ if (ProcessStopWaitingPacket(&frame)) {
+ six_packet_entropy_hash = 1 << 6;
+ }
+ } else {
+ QuicAckFrame ack = InitAckFrame(0, 4);
+ ack.sent_info.entropy_hash = kRandomEntropyHash;
+ if (ProcessAckPacket(&ack)) {
+ six_packet_entropy_hash = 1 << 6;
+ }
}
EXPECT_EQ((kRandomEntropyHash + (1 << 5) + six_packet_entropy_hash),
}
TEST_P(QuicConnectionTest, UpdateEntropyHashUptoCurrentPacket) {
- EXPECT_CALL(visitor_, OnStreamFrames(_)).WillRepeatedly(Return(true));
+ EXPECT_CALL(visitor_, OnStreamFrames(_)).Times(AtLeast(1));
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
ProcessDataPacket(1, 1, kEntropyFlag);
ProcessDataPacket(5, 1, !kEntropyFlag);
creator_.set_sequence_number(22);
QuicPacketEntropyHash kRandomEntropyHash = 85u;
// Current packet is the least unacked packet.
- QuicAckFrame ack(0, QuicTime::Zero(), 23);
- ack.sent_info.entropy_hash = kRandomEntropyHash;
- QuicPacketEntropyHash ack_entropy_hash = ProcessAckPacket(&ack);
+ QuicPacketEntropyHash ack_entropy_hash;
+ if (version() > QUIC_VERSION_15) {
+ QuicStopWaitingFrame frame = InitStopWaitingFrame(23);
+ frame.entropy_hash = kRandomEntropyHash;
+ ack_entropy_hash = ProcessStopWaitingPacket(&frame);
+ } else {
+ QuicAckFrame ack = InitAckFrame(0, 23);
+ ack.sent_info.entropy_hash = kRandomEntropyHash;
+ ack_entropy_hash = ProcessAckPacket(&ack);
+ }
EXPECT_EQ((kRandomEntropyHash + ack_entropy_hash),
outgoing_ack()->received_info.entropy_hash);
ProcessDataPacket(25, 1, kEntropyFlag);
}
TEST_P(QuicConnectionTest, EntropyCalculationForTruncatedAck) {
- EXPECT_CALL(visitor_, OnStreamFrames(_)).WillRepeatedly(Return(true));
+ EXPECT_CALL(visitor_, OnStreamFrames(_)).Times(AtLeast(1));
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
QuicPacketEntropyHash entropy[51];
entropy[0] = 0;
}
TEST_P(QuicConnectionTest, ServerSendsVersionNegotiationPacket) {
+ connection_.SetSupportedVersions(QuicSupportedVersions());
framer_.set_version_for_tests(QUIC_VERSION_UNSUPPORTED);
QuicPacketHeader header;
- header.public_header.guid = guid_;
+ header.public_header.connection_id = connection_id_;
header.public_header.reset_flag = false;
header.public_header.version_flag = true;
header.entropy_flag = false;
scoped_ptr<QuicEncryptedPacket> encrypted(
framer_.EncryptPacket(ENCRYPTION_NONE, 12, *packet));
- framer_.set_version(QuicVersionMax());
+ framer_.set_version(version());
connection_.set_is_server(true);
connection_.ProcessUdpPacket(IPEndPoint(), IPEndPoint(), *encrypted);
EXPECT_TRUE(writer_->version_negotiation_packet() != NULL);
size_t num_versions = arraysize(kSupportedQuicVersions);
- EXPECT_EQ(num_versions,
+ ASSERT_EQ(num_versions,
writer_->version_negotiation_packet()->versions.size());
// We expect all versions in kSupportedQuicVersions to be
}
TEST_P(QuicConnectionTest, ServerSendsVersionNegotiationPacketSocketBlocked) {
+ connection_.SetSupportedVersions(QuicSupportedVersions());
framer_.set_version_for_tests(QUIC_VERSION_UNSUPPORTED);
QuicPacketHeader header;
- header.public_header.guid = guid_;
+ header.public_header.connection_id = connection_id_;
header.public_header.reset_flag = false;
header.public_header.version_flag = true;
header.entropy_flag = false;
scoped_ptr<QuicEncryptedPacket> encrypted(
framer_.EncryptPacket(ENCRYPTION_NONE, 12, *packet));
- framer_.set_version(QuicVersionMax());
+ framer_.set_version(version());
connection_.set_is_server(true);
- writer_->set_blocked(true);
+ BlockOnNextWrite();
connection_.ProcessUdpPacket(IPEndPoint(), IPEndPoint(), *encrypted);
EXPECT_EQ(0u, writer_->last_packet_size());
EXPECT_TRUE(connection_.HasQueuedData());
- EXPECT_TRUE(QuicConnectionPeer::IsWriteBlocked(&connection_));
- writer_->set_blocked(false);
+ writer_->SetWritable();
connection_.OnCanWrite();
EXPECT_TRUE(writer_->version_negotiation_packet() != NULL);
size_t num_versions = arraysize(kSupportedQuicVersions);
- EXPECT_EQ(num_versions,
+ ASSERT_EQ(num_versions,
writer_->version_negotiation_packet()->versions.size());
// We expect all versions in kSupportedQuicVersions to be
TEST_P(QuicConnectionTest,
ServerSendsVersionNegotiationPacketSocketBlockedDataBuffered) {
+ connection_.SetSupportedVersions(QuicSupportedVersions());
framer_.set_version_for_tests(QUIC_VERSION_UNSUPPORTED);
QuicPacketHeader header;
- header.public_header.guid = guid_;
+ header.public_header.connection_id = connection_id_;
header.public_header.reset_flag = false;
header.public_header.version_flag = true;
header.entropy_flag = false;
scoped_ptr<QuicEncryptedPacket> encrypted(
framer_.EncryptPacket(ENCRYPTION_NONE, 12, *packet));
- framer_.set_version(QuicVersionMax());
+ framer_.set_version(version());
connection_.set_is_server(true);
- writer_->set_blocked(true);
+ BlockOnNextWrite();
writer_->set_is_write_blocked_data_buffered(true);
connection_.ProcessUdpPacket(IPEndPoint(), IPEndPoint(), *encrypted);
EXPECT_EQ(0u, writer_->last_packet_size());
EXPECT_FALSE(connection_.HasQueuedData());
- EXPECT_TRUE(QuicConnectionPeer::IsWriteBlocked(&connection_));
}
TEST_P(QuicConnectionTest, ClientHandlesVersionNegotiation) {
QUIC_VERSION_UNSUPPORTED);
QuicPacketHeader header;
- header.public_header.guid = guid_;
+ header.public_header.connection_id = connection_id_;
header.public_header.reset_flag = false;
header.public_header.version_flag = true;
header.entropy_flag = false;
TEST_P(QuicConnectionTest, BadVersionNegotiation) {
QuicPacketHeader header;
- header.public_header.guid = guid_;
+ header.public_header.connection_id = connection_id_;
header.public_header.reset_flag = false;
header.public_header.version_flag = true;
header.entropy_flag = false;
}
TEST_P(QuicConnectionTest, CheckSendStats) {
- EXPECT_CALL(*send_algorithm_,
- OnPacketSent(_, _, _, NOT_RETRANSMISSION, _));
- connection_.SendStreamDataWithString(1u, "first", 0, !kFin);
- size_t first_packet_size = last_sent_packet_size();
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _));
+ connection_.SendStreamDataWithString(3, "first", 0, !kFin, NULL);
+ size_t first_packet_size = writer_->last_packet_size();
- EXPECT_CALL(*send_algorithm_,
- OnPacketSent(_, _, _, NOT_RETRANSMISSION, _));
- connection_.SendStreamDataWithString(1u, "second", 0, !kFin);
- size_t second_packet_size = last_sent_packet_size();
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _));
+ connection_.SendStreamDataWithString(5, "second", 0, !kFin, NULL);
+ size_t second_packet_size = writer_->last_packet_size();
// 2 retransmissions due to rto, 1 due to explicit nack.
- EXPECT_CALL(*send_algorithm_,
- OnPacketSent(_, _, _, RTO_RETRANSMISSION, _)).Times(2);
- EXPECT_CALL(*send_algorithm_,
- OnPacketSent(_, _, _, NACK_RETRANSMISSION, _));
- EXPECT_CALL(*send_algorithm_, OnPacketAbandoned(_, _)).Times(3);
- EXPECT_CALL(visitor_, OnCanWrite()).Times(2).WillRepeatedly(Return(true));
+ EXPECT_CALL(*send_algorithm_, OnRetransmissionTimeout(true));
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(3);
// Retransmit due to RTO.
clock_.AdvanceTime(QuicTime::Delta::FromSeconds(10));
connection_.GetRetransmissionAlarm()->Fire();
// Retransmit due to explicit nacks.
- QuicAckFrame nack_three(4, QuicTime::Zero(), 0);
- nack_three.received_info.missing_packets.insert(3);
- nack_three.received_info.missing_packets.insert(1);
- nack_three.received_info.entropy_hash =
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 4) ^
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 3) ^
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 2) ^
- QuicConnectionPeer::GetSentEntropyHash(&connection_, 1);
- QuicFrame frame(&nack_three);
- EXPECT_CALL(*send_algorithm_, OnIncomingAck(_, _, _)).Times(1);
- EXPECT_CALL(*send_algorithm_, OnIncomingLoss(_)).Times(1);
- EXPECT_CALL(visitor_, OnCanWrite()).Times(4).WillRepeatedly(Return(true));
- EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
-
- ProcessFramePacket(frame);
- ProcessFramePacket(frame);
- ProcessFramePacket(frame);
-
- EXPECT_CALL(*send_algorithm_, SmoothedRtt()).WillOnce(
- Return(QuicTime::Delta::Zero()));
+ QuicAckFrame nack_three = InitAckFrame(4, 0);
+ NackPacket(3, &nack_three);
+ NackPacket(1, &nack_three);
+ SequenceNumberSet lost_packets;
+ lost_packets.insert(1);
+ lost_packets.insert(3);
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(lost_packets));
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ EXPECT_CALL(visitor_, OnCanWrite()).Times(2);
+ EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
+ ProcessAckPacket(&nack_three);
+
EXPECT_CALL(*send_algorithm_, BandwidthEstimate()).WillOnce(
Return(QuicBandwidth::Zero()));
}
TEST_P(QuicConnectionTest, CheckReceiveStats) {
+ if (version() < QUIC_VERSION_15) {
+ return;
+ }
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
size_t received_bytes = 0;
received_bytes += ProcessDataPacket(3, 1, !kEntropyFlag);
received_bytes += ProcessFecPacket(4, 1, true, !kEntropyFlag, NULL);
- EXPECT_CALL(*send_algorithm_, SmoothedRtt()).WillOnce(
- Return(QuicTime::Delta::Zero()));
EXPECT_CALL(*send_algorithm_, BandwidthEstimate()).WillOnce(
Return(QuicBandwidth::Zero()));
TEST_P(QuicConnectionTest, ProcessFramesIfPacketClosedConnection) {
// Construct a packet with stream frame and connection close frame.
- header_.public_header.guid = guid_;
+ header_.public_header.connection_id = connection_id_;
header_.packet_sequence_number = 1;
header_.public_header.reset_flag = false;
header_.public_header.version_flag = false;
QuicConnectionCloseFrame qccf;
qccf.error_code = QUIC_PEER_GOING_AWAY;
- qccf.ack_frame = QuicAckFrame(0, QuicTime::Zero(), 1);
QuicFrame close_frame(&qccf);
QuicFrame stream_frame(&frame1_);
}
TEST_P(QuicConnectionTest, SelectMutualVersion) {
+ connection_.SetSupportedVersions(QuicSupportedVersions());
// Set the connection to speak the lowest quic version.
- connection_.set_version(test::QuicVersionMin());
- EXPECT_EQ(test::QuicVersionMin(), connection_.version());
+ connection_.set_version(QuicVersionMin());
+ EXPECT_EQ(QuicVersionMin(), connection_.version());
// Pass in available versions which includes a higher mutually supported
// version. The higher mutually supported version should be selected.
// Expect that the lowest version is selected.
// Ensure the lowest supported version is less than the max, unless they're
// the same.
- EXPECT_LE(test::QuicVersionMin(), QuicVersionMax());
+ EXPECT_LE(QuicVersionMin(), QuicVersionMax());
QuicVersionVector lowest_version_vector;
- lowest_version_vector.push_back(test::QuicVersionMin());
+ lowest_version_vector.push_back(QuicVersionMin());
EXPECT_TRUE(connection_.SelectMutualVersion(lowest_version_vector));
- EXPECT_EQ(test::QuicVersionMin(), connection_.version());
+ EXPECT_EQ(QuicVersionMin(), connection_.version());
// Shouldn't be able to find a mutually supported version.
QuicVersionVector unsupported_version;
EXPECT_FALSE(connection_.SelectMutualVersion(unsupported_version));
}
-TEST_P(QuicConnectionTest, ConnectionCloseWhenNotWriteBlocked) {
- writer_->set_blocked(false); // Already default.
+TEST_P(QuicConnectionTest, ConnectionCloseWhenWritable) {
+ EXPECT_FALSE(writer_->IsWriteBlocked());
- // Send a packet (but write will not block).
- connection_.SendStreamDataWithString(1, "foo", 0, !kFin);
+ // Send a packet.
+ connection_.SendStreamDataWithString(1, "foo", 0, !kFin, NULL);
EXPECT_EQ(0u, connection_.NumQueuedPackets());
EXPECT_EQ(1u, writer_->packets_write_attempts());
- // Send an erroneous packet to close the connection.
- EXPECT_CALL(visitor_, OnConnectionClosed(QUIC_INVALID_PACKET_HEADER, false));
- ProcessDataPacket(6000, 0, !kEntropyFlag);
+ TriggerConnectionClose();
EXPECT_EQ(2u, writer_->packets_write_attempts());
}
-TEST_P(QuicConnectionTest, ConnectionCloseWhenWriteBlocked) {
- EXPECT_EQ(0u, connection_.NumQueuedPackets());
- writer_->set_blocked(true);
-
- // Send a packet to so that write will really block.
- connection_.SendStreamDataWithString(1, "foo", 0, !kFin);
- EXPECT_EQ(1u, connection_.NumQueuedPackets());
- EXPECT_EQ(1u, writer_->packets_write_attempts());
-
- // Send an erroneous packet to close the connection.
- EXPECT_CALL(visitor_, OnConnectionClosed(QUIC_INVALID_PACKET_HEADER, false));
- ProcessDataPacket(6000, 0, !kEntropyFlag);
+TEST_P(QuicConnectionTest, ConnectionCloseGettingWriteBlocked) {
+ BlockOnNextWrite();
+ TriggerConnectionClose();
EXPECT_EQ(1u, writer_->packets_write_attempts());
+ EXPECT_TRUE(writer_->IsWriteBlocked());
}
-TEST_P(QuicConnectionTest, ConnectionCloseWhenNothingPending) {
- writer_->set_blocked(true);
-
- // Send an erroneous packet to close the connection.
- EXPECT_CALL(visitor_, OnConnectionClosed(QUIC_INVALID_PACKET_HEADER, false));
- ProcessDataPacket(6000, 0, !kEntropyFlag);
+TEST_P(QuicConnectionTest, ConnectionCloseWhenWriteBlocked) {
+ BlockOnNextWrite();
+ connection_.SendStreamDataWithString(1, "foo", 0, !kFin, NULL);
+ EXPECT_EQ(1u, connection_.NumQueuedPackets());
+ EXPECT_EQ(1u, writer_->packets_write_attempts());
+ EXPECT_TRUE(writer_->IsWriteBlocked());
+ TriggerConnectionClose();
EXPECT_EQ(1u, writer_->packets_write_attempts());
}
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
// Create a delegate which we expect to be called.
- MockAckNotifierDelegate delegate;
- EXPECT_CALL(delegate, OnAckNotification()).Times(1);;
+ scoped_refptr<MockAckNotifierDelegate> delegate(new MockAckNotifierDelegate);
+ EXPECT_CALL(*delegate, OnAckNotification(_, _, _, _, _)).Times(1);
// Send some data, which will register the delegate to be notified.
- connection_.SendStreamDataWithStringAndNotifyWhenAcked(1, "foo", 0, !kFin,
- &delegate);
+ connection_.SendStreamDataWithString(1, "foo", 0, !kFin, delegate.get());
// Process an ACK from the server which should trigger the callback.
- EXPECT_CALL(*send_algorithm_, OnIncomingAck(_, _, _)).Times(1);
- QuicAckFrame frame(1, QuicTime::Zero(), 0);
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ QuicAckFrame frame = InitAckFrame(1, 0);
ProcessAckPacket(&frame);
}
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
// Create a delegate which we don't expect to be called.
- MockAckNotifierDelegate delegate;
- EXPECT_CALL(delegate, OnAckNotification()).Times(0);;
-
- EXPECT_CALL(*send_algorithm_, OnIncomingAck(_, _, _)).Times(2);
- EXPECT_CALL(*send_algorithm_, OnIncomingLoss(_)).Times(1);
+ scoped_refptr<MockAckNotifierDelegate> delegate(new MockAckNotifierDelegate);
+ EXPECT_CALL(*delegate, OnAckNotification(_, _, _, _, _)).Times(0);
// Send some data, which will register the delegate to be notified. This will
// not be ACKed and so the delegate should never be called.
- connection_.SendStreamDataWithStringAndNotifyWhenAcked(1, "foo", 0, !kFin,
- &delegate);
+ connection_.SendStreamDataWithString(1, "foo", 0, !kFin, delegate.get());
// Send some other data which we will ACK.
- connection_.SendStreamDataWithString(1, "foo", 0, !kFin);
- connection_.SendStreamDataWithString(1, "bar", 0, !kFin);
+ connection_.SendStreamDataWithString(1, "foo", 0, !kFin, NULL);
+ connection_.SendStreamDataWithString(1, "bar", 0, !kFin, NULL);
// Now we receive ACK for packets 2 and 3, but importantly missing packet 1
// which we registered to be notified about.
- QuicAckFrame frame(3, QuicTime::Zero(), 0);
- frame.received_info.missing_packets.insert(1);
+ QuicAckFrame frame = InitAckFrame(3, 0);
+ NackPacket(1, &frame);
+ SequenceNumberSet lost_packets;
+ lost_packets.insert(1);
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(lost_packets));
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
ProcessAckPacket(&frame);
}
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
// Create a delegate which we expect to be called.
- MockAckNotifierDelegate delegate;
- EXPECT_CALL(delegate, OnAckNotification()).Times(1);;
-
- // In total expect ACKs for all 4 packets.
- EXPECT_CALL(*send_algorithm_, OnIncomingAck(_, _, _)).Times(4);
-
- // We will lose the second packet.
- EXPECT_CALL(*send_algorithm_, OnIncomingLoss(_)).Times(1);
+ scoped_refptr<MockAckNotifierDelegate> delegate(new MockAckNotifierDelegate);
+ EXPECT_CALL(*delegate, OnAckNotification(_, _, _, _, _)).Times(1);
// Send four packets, and register to be notified on ACK of packet 2.
- connection_.SendStreamDataWithString(1, "foo", 0, !kFin);
- connection_.SendStreamDataWithStringAndNotifyWhenAcked(1, "bar", 0, !kFin,
- &delegate);
- connection_.SendStreamDataWithString(1, "baz", 0, !kFin);
- connection_.SendStreamDataWithString(1, "qux", 0, !kFin);
-
- // Now we receive ACK for packets 1, 3, and 4.
- QuicAckFrame frame(4, QuicTime::Zero(), 0);
- frame.received_info.missing_packets.insert(2);
+ connection_.SendStreamDataWithString(3, "foo", 0, !kFin, NULL);
+ connection_.SendStreamDataWithString(3, "bar", 0, !kFin, delegate.get());
+ connection_.SendStreamDataWithString(3, "baz", 0, !kFin, NULL);
+ connection_.SendStreamDataWithString(3, "qux", 0, !kFin, NULL);
+
+ // Now we receive ACK for packets 1, 3, and 4 and lose 2.
+ QuicAckFrame frame = InitAckFrame(4, 0);
+ NackPacket(2, &frame);
+ SequenceNumberSet lost_packets;
+ lost_packets.insert(2);
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(lost_packets));
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _));
ProcessAckPacket(&frame);
- // Advance time to trigger RTO, for packet 2 (which should be retransmitted as
- // packet 5).
- EXPECT_CALL(*send_algorithm_, OnPacketAbandoned(2, _)).Times(1);
- EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _)).Times(1);
+ // Now we get an ACK for packet 5 (retransmitted packet 2), which should
+ // trigger the callback.
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillRepeatedly(Return(SequenceNumberSet()));
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ QuicAckFrame second_ack_frame = InitAckFrame(5, 0);
+ ProcessAckPacket(&second_ack_frame);
+}
+
+// AckNotifierCallback is triggered by the ack of a packet that timed
+// out and was retransmitted, even though the retransmission has a
+// different sequence number.
+TEST_P(QuicConnectionTest, AckNotifierCallbackForAckAfterRTO) {
+ InSequence s;
+
+ // Create a delegate which we expect to be called.
+ scoped_refptr<MockAckNotifierDelegate> delegate(
+ new StrictMock<MockAckNotifierDelegate>);
+ QuicTime default_retransmission_time = clock_.ApproximateNow().Add(
+ DefaultRetransmissionTime());
+ connection_.SendStreamDataWithString(3, "foo", 0, !kFin, delegate.get());
+ EXPECT_EQ(1u, outgoing_ack()->sent_info.least_unacked);
+
+ EXPECT_EQ(1u, writer_->header().packet_sequence_number);
+ EXPECT_EQ(default_retransmission_time,
+ connection_.GetRetransmissionAlarm()->deadline());
+ // Simulate the retransmission alarm firing.
clock_.AdvanceTime(DefaultRetransmissionTime());
+ EXPECT_CALL(*send_algorithm_, OnRetransmissionTimeout(true));
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, 2u, _, _));
connection_.GetRetransmissionAlarm()->Fire();
+ EXPECT_EQ(2u, writer_->header().packet_sequence_number);
+ // We do not raise the high water mark yet.
+ EXPECT_EQ(1u, outgoing_ack()->sent_info.least_unacked);
- // Now we get an ACK for packet 5 (retransmitted packet 2), which should
- // trigger the callback.
- QuicAckFrame second_ack_frame(5, QuicTime::Zero(), 0);
+ // Ack the original packet.
+ EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
+ EXPECT_CALL(*delegate, OnAckNotification(1, _, 1, _, _));
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ QuicAckFrame ack_frame = InitAckFrame(1, 0);
+ ProcessAckPacket(&ack_frame);
+
+ // Delegate is not notified again when the retransmit is acked.
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ QuicAckFrame second_ack_frame = InitAckFrame(2, 0);
+ ProcessAckPacket(&second_ack_frame);
+}
+
+// AckNotifierCallback is triggered by the ack of a packet that was
+// previously nacked, even though the retransmission has a different
+// sequence number.
+TEST_P(QuicConnectionTest, AckNotifierCallbackForAckOfNackedPacket) {
+ InSequence s;
+
+ // Create a delegate which we expect to be called.
+ scoped_refptr<MockAckNotifierDelegate> delegate(
+ new StrictMock<MockAckNotifierDelegate>);
+
+ // Send four packets, and register to be notified on ACK of packet 2.
+ connection_.SendStreamDataWithString(3, "foo", 0, !kFin, NULL);
+ connection_.SendStreamDataWithString(3, "bar", 0, !kFin, delegate.get());
+ connection_.SendStreamDataWithString(3, "baz", 0, !kFin, NULL);
+ connection_.SendStreamDataWithString(3, "qux", 0, !kFin, NULL);
+
+ // Now we receive ACK for packets 1, 3, and 4 and lose 2.
+ QuicAckFrame frame = InitAckFrame(4, 0);
+ NackPacket(2, &frame);
+ SequenceNumberSet lost_packets;
+ lost_packets.insert(2);
+ EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(lost_packets));
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ EXPECT_CALL(*send_algorithm_, OnPacketSent(_, _, _, _, _));
+ ProcessAckPacket(&frame);
+
+ // Now we get an ACK for packet 2, which was previously nacked.
+ SequenceNumberSet no_lost_packets;
+ EXPECT_CALL(*delegate, OnAckNotification(1, _, 1, _, _));
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(no_lost_packets));
+ QuicAckFrame second_ack_frame = InitAckFrame(4, 0);
ProcessAckPacket(&second_ack_frame);
+
+ // Verify that the delegate is not notified again when the
+ // retransmit is acked.
+ EXPECT_CALL(*loss_algorithm_, DetectLostPackets(_, _, _, _))
+ .WillOnce(Return(no_lost_packets));
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ QuicAckFrame third_ack_frame = InitAckFrame(5, 0);
+ ProcessAckPacket(&third_ack_frame);
+}
+
+TEST_P(QuicConnectionTest, AckNotifierFECTriggerCallback) {
+ EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
+
+ // Create a delegate which we expect to be called.
+ scoped_refptr<MockAckNotifierDelegate> delegate(
+ new MockAckNotifierDelegate);
+ EXPECT_CALL(*delegate, OnAckNotification(_, _, _, _, _)).Times(1);
+
+ // Send some data, which will register the delegate to be notified.
+ connection_.SendStreamDataWithString(1, "foo", 0, !kFin, delegate.get());
+ connection_.SendStreamDataWithString(2, "bar", 0, !kFin, NULL);
+
+ // Process an ACK from the server with a revived packet, which should trigger
+ // the callback.
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
+ QuicAckFrame frame = InitAckFrame(2, 0);
+ NackPacket(1, &frame);
+ frame.received_info.revived_packets.insert(1);
+ ProcessAckPacket(&frame);
+ // If the ack is processed again, the notifier should not be called again.
+ ProcessAckPacket(&frame);
}
-// TODO(rjshade): Add a similar test that FEC recovery on peer (and resulting
-// ACK) triggers notification on our end.
TEST_P(QuicConnectionTest, AckNotifierCallbackAfterFECRecovery) {
EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
- EXPECT_CALL(visitor_, OnCanWrite()).Times(1).WillOnce(Return(true));
+ EXPECT_CALL(visitor_, OnCanWrite());
// Create a delegate which we expect to be called.
- MockAckNotifierDelegate delegate;
- EXPECT_CALL(delegate, OnAckNotification()).Times(1);;
+ scoped_refptr<MockAckNotifierDelegate> delegate(new MockAckNotifierDelegate);
+ EXPECT_CALL(*delegate, OnAckNotification(_, _, _, _, _)).Times(1);
// Expect ACKs for 1 packet.
- EXPECT_CALL(*send_algorithm_, OnIncomingAck(_, _, _)).Times(1);
+ EXPECT_CALL(*send_algorithm_, OnCongestionEvent(true, _, _, _));
// Send one packet, and register to be notified on ACK.
- connection_.SendStreamDataWithStringAndNotifyWhenAcked(1, "foo", 0, !kFin,
- &delegate);
+ connection_.SendStreamDataWithString(1, "foo", 0, !kFin, delegate.get());
// Ack packet gets dropped, but we receive an FEC packet that covers it.
// Should recover the Ack packet and trigger the notification callback.
QuicFrames frames;
- QuicAckFrame ack_frame(1, QuicTime::Zero(), 0);
+ QuicAckFrame ack_frame = InitAckFrame(1, 0);
frames.push_back(QuicFrame(&ack_frame));
// Dummy stream frame to satisfy expectations set elsewhere.
frames.push_back(QuicFrame(&frame1_));
QuicPacketHeader ack_header;
- ack_header.public_header.guid = guid_;
+ ack_header.public_header.connection_id = connection_id_;
ack_header.public_header.reset_flag = false;
ack_header.public_header.version_flag = false;
ack_header.entropy_flag = !kEntropyFlag;
MOCK_METHOD1(OnFrameAddedToPacket,
void(const QuicFrame&));
- MOCK_METHOD4(OnPacketSent,
+ MOCK_METHOD5(OnPacketSent,
void(QuicPacketSequenceNumber,
EncryptionLevel,
+ TransmissionType,
const QuicEncryptedPacket&,
WriteResult));
MOCK_METHOD1(OnCongestionFeedbackFrame,
void(const QuicCongestionFeedbackFrame&));
+ MOCK_METHOD1(OnStopWaitingFrame,
+ void(const QuicStopWaitingFrame&));
+
MOCK_METHOD1(OnRstStreamFrame,
void(const QuicRstStreamFrame&));
connection_.OnPacketHeader(header);
}
+TEST_P(QuicConnectionTest, Pacing) {
+ ValueRestore<bool> old_flag(&FLAGS_enable_quic_pacing, true);
+
+ TestConnection server(connection_id_, IPEndPoint(), helper_.get(),
+ writer_.get(), true, version(),
+ kDefaultFlowControlSendWindow);
+ TestConnection client(connection_id_, IPEndPoint(), helper_.get(),
+ writer_.get(), false, version(),
+ kDefaultFlowControlSendWindow);
+ EXPECT_TRUE(client.sent_packet_manager().using_pacing());
+ EXPECT_FALSE(server.sent_packet_manager().using_pacing());
+}
+
+TEST_P(QuicConnectionTest, ControlFramesInstigateAcks) {
+ EXPECT_CALL(visitor_, OnSuccessfulVersionNegotiation(_));
+
+ // Send a WINDOW_UPDATE frame.
+ QuicWindowUpdateFrame window_update;
+ window_update.stream_id = 3;
+ window_update.byte_offset = 1234;
+ EXPECT_CALL(visitor_, OnWindowUpdateFrames(_));
+ ProcessFramePacket(QuicFrame(&window_update));
+
+ // Ensure that this has caused the ACK alarm to be set.
+ QuicAlarm* ack_alarm = QuicConnectionPeer::GetAckAlarm(&connection_);
+ EXPECT_TRUE(ack_alarm->IsSet());
+
+ // Cancel alarm, and try again with BLOCKED frame.
+ ack_alarm->Cancel();
+ QuicBlockedFrame blocked;
+ blocked.stream_id = 3;
+ EXPECT_CALL(visitor_, OnBlockedFrames(_));
+ ProcessFramePacket(QuicFrame(&blocked));
+ EXPECT_TRUE(ack_alarm->IsSet());
+}
+
+TEST_P(QuicConnectionTest, InvalidFlowControlWindow) {
+ ValueRestore<bool> old_flag(&FLAGS_enable_quic_pacing, true);
+
+ const uint32 kSmallerFlowControlWindow = kDefaultFlowControlSendWindow - 1;
+ TestConnection connection(connection_id_, IPEndPoint(), helper_.get(),
+ writer_.get(), true, version(),
+ kSmallerFlowControlWindow);
+ EXPECT_EQ(kDefaultFlowControlSendWindow,
+ connection.max_flow_control_receive_window_bytes());
+}
+
} // namespace
} // namespace test
} // namespace net