#include <list>
-#include "base/basictypes.h"
-#include "mojo/public/system/system_export.h"
+#include "base/macros.h"
#include "mojo/system/dispatcher.h"
+#include "mojo/system/system_impl_export.h"
#include "mojo/system/waiter_list.h"
namespace mojo {
// A base class for simple dispatchers. "Simple" means that there's a one-to-one
// correspondence between handles and dispatchers (see the explanatory comment
-// in core_impl.cc). This class implements the standard waiter-signalling
-// mechanism in that case.
-class MOJO_SYSTEM_EXPORT SimpleDispatcher : public Dispatcher {
+// in core.cc). This class implements the standard waiter-signalling mechanism
+// in that case.
+class MOJO_SYSTEM_IMPL_EXPORT SimpleDispatcher : public Dispatcher {
protected:
SimpleDispatcher();
-
- friend class base::RefCountedThreadSafe<SimpleDispatcher>;
virtual ~SimpleDispatcher();
// To be called by subclasses when the state changes (so
- // |SatisfiedFlagsNoLock()| and |SatisfiableFlagsNoLock()| should be checked
- // again). Must be called under lock.
- void StateChangedNoLock();
-
- // These should return the wait flags that are satisfied by the object's
- // current state and those that may eventually be satisfied by this object's
- // state, respectively. They should be overridden by subclasses to reflect
- // their notion of state. They are never called after the dispatcher has been
- // closed. They are called under |lock_|.
- virtual MojoWaitFlags SatisfiedFlagsNoLock() const = 0;
- virtual MojoWaitFlags SatisfiableFlagsNoLock() const = 0;
-
- // |Dispatcher| implementation/overrides:
+ // |GetHandleSignalsStateImplNoLock()| should be checked again). Must be
+ // called under lock.
+ void HandleSignalsStateChangedNoLock();
+
+ // |Dispatcher| protected methods:
virtual void CancelAllWaitersNoLock() OVERRIDE;
- virtual MojoResult AddWaiterImplNoLock(Waiter* waiter,
- MojoWaitFlags flags,
- MojoResult wake_result) OVERRIDE;
- virtual void RemoveWaiterImplNoLock(Waiter* waiter) OVERRIDE;
+ virtual MojoResult AddWaiterImplNoLock(
+ Waiter* waiter,
+ MojoHandleSignals signals,
+ uint32_t context,
+ HandleSignalsState* signals_state) OVERRIDE;
+ virtual void RemoveWaiterImplNoLock(
+ Waiter* waiter,
+ HandleSignalsState* signals_state) OVERRIDE;
private:
// Protected by |lock()|: